Merge pull request #17 from IngCenter/DarkCat09-patch-1
Add files via upload
This commit is contained in:
commit
08a529aa23
1 changed files with 133 additions and 88 deletions
|
@ -50,8 +50,6 @@ void drawMenu();
|
|||
void drawButton(Button but, bool picture);
|
||||
void loadingAnimation(int delay, int speed);
|
||||
void mainFunc();
|
||||
bool checkClickBlock(RECT blockBut, bool clickedBlock);
|
||||
void drawBlock(bool clickedfire , HDC fire );
|
||||
|
||||
int main()
|
||||
{
|
||||
|
@ -124,26 +122,7 @@ void drawButton(Button but, bool picture)
|
|||
but.text);
|
||||
}
|
||||
|
||||
|
||||
bool checkClickBlock(RECT blockBut, bool clickedBlock)
|
||||
{
|
||||
if (In(txMousePos(), blockBut) && txMouseButtons() & 1) {
|
||||
clickedBlock = true;
|
||||
}
|
||||
|
||||
return clickedBlock;
|
||||
}
|
||||
|
||||
void drawBlock(bool clickedfire, HDC fire)
|
||||
{
|
||||
if (txMouseButtons() & 1 && clickedfire) {
|
||||
txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30, 60, 60, fire);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void drawMenu()
|
||||
|
||||
{
|
||||
//button "Play"
|
||||
Button buttonPlay = {
|
||||
|
@ -238,58 +217,16 @@ void loadingAnimation(int delay, int speed)
|
|||
background(TX_WHITE);
|
||||
}
|
||||
|
||||
void drawPictures (int MAP_LENGHT, MapPart mapParts[])
|
||||
{
|
||||
|
||||
for (int elem = 0; elem < MAP_LENGHT; elem++) //i = elem
|
||||
|
||||
{
|
||||
mapParts[elem].coords.left = round((mapParts[elem].coords.left + 30) / 60) * 60;
|
||||
mapParts[elem].coords.top = round((mapParts[elem].coords.top + 30) / 60) * 60;
|
||||
|
||||
if (mapParts[elem].visible)
|
||||
{
|
||||
|
||||
txBitBlt(txDC(), mapParts[elem].coords.left, mapParts[elem].coords.top, 60, 60, mapParts[elem].picture);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int moveBlock (int MAP_LENGHT, int BLOCK_TYPE, MapPart mapParts[], int arrElem, HDC block)
|
||||
{
|
||||
if (arrElem < MAP_LENGHT)
|
||||
{
|
||||
mapParts[arrElem] =
|
||||
{
|
||||
{
|
||||
txMouseX() - 30, txMouseY() - 30, txMouseX() + 30, txMouseY() + 30
|
||||
},
|
||||
true, block, BLOCK_TYPE
|
||||
|
||||
};
|
||||
arrElem++;
|
||||
}
|
||||
else {
|
||||
char maplen_str[50];
|
||||
sprintf(maplen_str, "You cannot add more than %d blocks", MAP_LENGHT);
|
||||
txMessageBox(maplen_str, "Error");
|
||||
arrElem--;
|
||||
}
|
||||
|
||||
|
||||
return arrElem;
|
||||
}
|
||||
|
||||
|
||||
void mainFunc()
|
||||
{
|
||||
gameIsStarted = true;
|
||||
|
||||
int arrElem = 0;
|
||||
int selectedPict = -1;
|
||||
const int BLOCK_SIZE = 120;
|
||||
|
||||
RECT blockBut = {
|
||||
extentX - BLOCK_SIZE, 0, extentX, BLOCK_SIZE
|
||||
extentX - BLOCK_SIZE, 0, extentX, BLOCK_SIZE
|
||||
};
|
||||
|
||||
RECT questBut = {
|
||||
|
@ -308,7 +245,6 @@ void mainFunc()
|
|||
extentX - 60, extentY - 60, extentX, extentY
|
||||
};
|
||||
|
||||
|
||||
MapPart mapParts[MAP_LENGHT + 1];
|
||||
|
||||
Button completeButton = {doneBut, "Done"};
|
||||
|
@ -320,7 +256,7 @@ void mainFunc()
|
|||
bool clickedBlock = false;
|
||||
bool clickedQuest = false;
|
||||
bool clickedWater = false;
|
||||
bool clickedfire = false;
|
||||
bool clickedFire = false;
|
||||
|
||||
while (!GetAsyncKeyState('Q')) {
|
||||
background(TX_WHITE);
|
||||
|
@ -333,42 +269,118 @@ void mainFunc()
|
|||
|
||||
Win32::TransparentBlt(txDC(), waterBut.left, waterBut.top, 120, 120, water,
|
||||
0, 0, 60, 60, -1);
|
||||
Win32::TransparentBlt(txDC(), fireBut.left, fireBut.top, 120, 120, fire,
|
||||
Win32::TransparentBlt(txDC(), fireBut.left, fireBut.top, 120, 120, fire,
|
||||
0, 0, 60, 60, -1);
|
||||
|
||||
drawButton(completeButton, false);
|
||||
drawPictures (MAP_LENGHT, mapParts);
|
||||
|
||||
for (int elem = 0; elem < MAP_LENGHT; elem++) {
|
||||
|
||||
mapParts[elem].coords.left = round((mapParts[elem].coords.left + 30) / 60) * 60;
|
||||
mapParts[elem].coords.top = round((mapParts[elem].coords.top + 30) / 60) * 60;
|
||||
|
||||
if (mapParts[elem].visible) {
|
||||
|
||||
txBitBlt(txDC(),
|
||||
mapParts[elem].coords.left,
|
||||
mapParts[elem].coords.top,
|
||||
60, 60,
|
||||
mapParts[elem].picture
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
//block "block"
|
||||
clickedBlock = checkClickBlock(blockBut, clickedBlock);
|
||||
drawBlock(clickedBlock, block);
|
||||
if (In(txMousePos(), blockBut) && txMouseButtons() & 1) {
|
||||
clickedBlock = true;
|
||||
}
|
||||
if (txMouseButtons() & 1 && clickedBlock) {
|
||||
txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30, 60, 60, block);
|
||||
|
||||
}
|
||||
if (!(txMouseButtons() & 1) && clickedBlock) {
|
||||
arrElem = moveBlock (MAP_LENGHT,BLOCK_TYPE, mapParts, arrElem, block);
|
||||
|
||||
if (arrElem < MAP_LENGHT) {
|
||||
mapParts[arrElem] = {
|
||||
{
|
||||
txMouseX() - 30, txMouseY() - 30, txMouseX() + 30, txMouseY() + 30
|
||||
}, true, block, BLOCK_TYPE
|
||||
};
|
||||
arrElem++;
|
||||
}
|
||||
else {
|
||||
char maplen_str[50];
|
||||
sprintf(maplen_str, "You cannot add more than %d blocks", MAP_LENGHT);
|
||||
txMessageBox(maplen_str, "Error");
|
||||
arrElem--;
|
||||
}
|
||||
|
||||
//arrElem++;
|
||||
clickedBlock = false;
|
||||
}
|
||||
|
||||
//block "quest"
|
||||
clickedQuest = checkClickBlock(questBut, clickedQuest);
|
||||
drawBlock (clickedQuest, quest);
|
||||
if (!(txMouseButtons() & 1) && clickedQuest)
|
||||
{
|
||||
arrElem = moveBlock (MAP_LENGHT, QUEST_TYPE, mapParts, arrElem, quest);
|
||||
if (In(txMousePos(), questBut) && txMouseButtons() & 1) {
|
||||
clickedQuest = true;
|
||||
}
|
||||
if (txMouseButtons() & 1 && clickedQuest) {
|
||||
txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30, 60, 60, quest);
|
||||
}
|
||||
if (!(txMouseButtons() & 1) && clickedQuest) {
|
||||
|
||||
if (arrElem < MAP_LENGHT) {
|
||||
mapParts[arrElem] = {
|
||||
{
|
||||
txMouseX() - 30, txMouseY() - 30, txMouseX() + 30, txMouseY() + 30
|
||||
}, true, quest, QUEST_TYPE
|
||||
};
|
||||
arrElem++;
|
||||
}
|
||||
else {
|
||||
char maplen_str[50];
|
||||
sprintf(maplen_str, "You cannot add more than %d blocks", MAP_LENGHT);
|
||||
txMessageBox(maplen_str, "Error");
|
||||
arrElem--;
|
||||
}
|
||||
|
||||
clickedQuest = false;
|
||||
}
|
||||
|
||||
//block "water"
|
||||
clickedWater = checkClickBlock(waterBut,clickedWater);
|
||||
drawBlock (clickedWater,water);
|
||||
if (In(txMousePos(), waterBut) && txMouseButtons() & 1) {
|
||||
clickedWater = true;
|
||||
}
|
||||
if (txMouseButtons() & 1 && clickedWater) {
|
||||
txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30, 60, 60, water);
|
||||
}
|
||||
if (!(txMouseButtons() & 1) && clickedWater) {
|
||||
arrElem = moveBlock (MAP_LENGHT, WATER_TYPE, mapParts, arrElem, water);
|
||||
|
||||
if (arrElem < MAP_LENGHT) {
|
||||
mapParts[arrElem] = {
|
||||
{
|
||||
txMouseX() - 30, txMouseY() - 30, txMouseX() + 30, txMouseY() + 30
|
||||
}, true, water, WATER_TYPE
|
||||
};
|
||||
arrElem++;
|
||||
}
|
||||
else {
|
||||
char maplen_str[50];
|
||||
sprintf(maplen_str, "You cannot add more than %d blocks", MAP_LENGHT);
|
||||
txMessageBox(maplen_str, "Error");
|
||||
arrElem--;
|
||||
}
|
||||
|
||||
clickedWater = false;
|
||||
}
|
||||
|
||||
//block "fire"
|
||||
clickedfire = checkClickBlock (fireBut ,clickedfire);
|
||||
drawBlock (clickedfire ,fire);
|
||||
if (!(txMouseButtons() & 1) && clickedfire) {
|
||||
arrElem = moveBlock (MAP_LENGHT, FIRE_TYPE, mapParts, arrElem, fire);
|
||||
if (In(txMousePos(), fireBut) && txMouseButtons() & 1) {
|
||||
clickedFire = true;
|
||||
}
|
||||
if (txMouseButtons() & 1 && clickedFire) {
|
||||
txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30, 60, 60, fire);
|
||||
}
|
||||
if (!(txMouseButtons() & 1) && clickedFire) {
|
||||
|
||||
if (arrElem < MAP_LENGHT) {
|
||||
mapParts[arrElem] = {
|
||||
|
@ -385,12 +397,45 @@ void mainFunc()
|
|||
arrElem--;
|
||||
}
|
||||
|
||||
clickedfire = false;
|
||||
clickedFire = false;
|
||||
}
|
||||
|
||||
//selecting block
|
||||
for (int i = 0; i < arrElem; i++) {
|
||||
if (selectedPict < 0 &&
|
||||
In(txMousePos(), mapParts[i].coords) && txMouseButtons() & 1 &&
|
||||
!(clickedBlock || clickedQuest || clickedWater || clickedFire)) {
|
||||
|
||||
selectedPict = i;
|
||||
}
|
||||
}
|
||||
|
||||
//moving picture
|
||||
if (selectedPict >= 0 && txMouseButtons() & 1) {
|
||||
|
||||
txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30,
|
||||
60, 60, mapParts[selectedPict].picture);
|
||||
|
||||
|
||||
//selectedPict = -1;
|
||||
}
|
||||
|
||||
if (selectedPict >= 0 && !(txMouseButtons() & 1)) {
|
||||
mapParts[selectedPict].coords = {
|
||||
txMouseX() - 30, txMouseY() - 30,
|
||||
txMouseX() + 30, txMouseY() + 30
|
||||
};
|
||||
selectedPict = -1;
|
||||
}
|
||||
|
||||
//deleting picture
|
||||
if (selectedPict >= 0 && txMouseButtons() & 2) {
|
||||
mapParts[selectedPict].visible = false;
|
||||
selectedPict = -1;
|
||||
}
|
||||
|
||||
//button to complete LevelCreating
|
||||
if (In(txMousePos(), doneBut) && txMouseButtons() & 1)
|
||||
{
|
||||
if (In(txMousePos(), doneBut) && txMouseButtons() & 1) {
|
||||
while (txMouseButtons() & 1) {
|
||||
txSleep(10);
|
||||
}
|
||||
|
@ -430,7 +475,7 @@ void mainFunc()
|
|||
}
|
||||
|
||||
txSleep(10);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue