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Edited main.cpp and Added water and fire block.
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3 changed files with 65 additions and 13 deletions
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@ -6,11 +6,14 @@ using namespace std;
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const COLORREF MY_LIGHTBLUE = RGB(75, 127, 196);
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const COLORREF MY_LIGHTBLUE = RGB(75, 127, 196);
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const COLORREF MY_BISQUE = RGB(255, 214, 89);
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const COLORREF MY_BISQUE = RGB(255, 214, 89);
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const int BLOCK_TYPE = 0;
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const int BLOCK_TYPE = 0;
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const int QUEST_TYPE = 1;
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const int QUEST_TYPE = 1;
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const int WATER_TYPE = 2;
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const int WATER_TYPE = 2;
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const int FIRE_TYPE = 3;
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const int FIRE_TYPE = 3;
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const int MAP_LENGHT = 15;
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int middleX;
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int middleX;
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int middleY;
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int middleY;
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@ -34,6 +37,8 @@ struct MapPart {
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HDC block;
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HDC block;
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HDC quest;
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HDC quest;
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HDC water;
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HDC orange_but;
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HDC orange_but;
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HDC green_but;
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HDC green_but;
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HDC blue_but;
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HDC blue_but;
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@ -51,6 +56,7 @@ int main()
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block = txLoadImage("pictures\\block.bmp");
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block = txLoadImage("pictures\\block.bmp");
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quest = txLoadImage("pictures\\question.bmp");
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quest = txLoadImage("pictures\\question.bmp");
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water = txLoadImage("pictures\\water.bmp");
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//orange_but = txLoadImage("pictures\\orange-but.bmp");
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//orange_but = txLoadImage("pictures\\orange-but.bmp");
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//green_but = txLoadImage("pictures\\green-but.bmp");
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//green_but = txLoadImage("pictures\\green-but.bmp");
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//blue_but = txLoadImage("pictures\\blue-but.bmp");
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//blue_but = txLoadImage("pictures\\blue-but.bmp");
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@ -214,32 +220,43 @@ void mainFunc()
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int arrElem = 0;
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int arrElem = 0;
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RECT blockBut = {
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RECT blockBut = {
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extentX - 60, 0, extentX, 60
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extentX - 60, 0, extentX, 60
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};
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};
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RECT questBut = {
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RECT questBut = {
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extentX - 60, 60, extentX, 120
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extentX - 60, 60, extentX, 120
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};
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RECT waterBut = {
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extentX - 60, 120, extentX, 180
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};
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};
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RECT doneBut = {
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RECT doneBut = {
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extentX - 60, extentY - 60, extentX, extentY
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extentX - 60, extentY - 60, extentX, extentY
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};
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};
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MapPart mapParts[12];
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MapPart mapParts[MAP_LENGHT];
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for (int elem = 0; elem < 12; elem++) {
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for (int elem = 0; elem < MAP_LENGHT; elem++) {
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mapParts[elem].visible = false;
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mapParts[elem].visible = false;
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}
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}
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bool clickedBlock = false;
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bool clickedBlock = false;
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bool clickedQuest = false;
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bool clickedQuest = false;
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bool clickedWater = false;
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bool clickedFire = false;
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while (!GetAsyncKeyState('Q')) {
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while (!GetAsyncKeyState('Q')) {
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background(TX_WHITE);
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background(TX_WHITE);
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txBitBlt(txDC(), extentX - 60, 0, 60, 60, block);
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txBitBlt(txDC(), blockBut.left, blockBut.top, 60, 60, block);
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txBitBlt(txDC(), extentX - 60, 60, 60, 60, quest);
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txBitBlt(txDC(), questBut.left, questBut.top, 60, 60, quest);
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txBitBlt(txDC(), waterBut.left, waterBut.top, 60, 60, water);
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for (int elem = 0; elem < 12; elem++) {
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for (int elem = 0; elem < MAP_LENGHT; elem++) {
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mapParts[elem].coords.left = round((mapParts[elem].coords.left + 30) / 60) * 60;
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mapParts[elem].coords.top = round((mapParts[elem].coords.top + 30) / 60) * 60;
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if (mapParts[elem].visible) {
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if (mapParts[elem].visible) {
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@ -262,11 +279,18 @@ void mainFunc()
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}
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}
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if (!(txMouseButtons() & 1) && clickedBlock) {
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if (!(txMouseButtons() & 1) && clickedBlock) {
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mapParts[arrElem] = {
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if (arrElem <= MAP_LENGHT) {
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{
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mapParts[arrElem] = {
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txMouseX() - 30, txMouseY() - 30, txMouseX() + 30, txMouseY() + 30
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{
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}, true, block, BLOCK_TYPE
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txMouseX() - 30, txMouseY() - 30, txMouseX() + 30, txMouseY() + 30
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};
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}, true, block, BLOCK_TYPE
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};
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}
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else {
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//íóæåí sprintf
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//txMessageBox("You cannot add more than " + (char)MAP_LENGHT + "blocks", "Error");
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}
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arrElem++;
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arrElem++;
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clickedBlock = false;
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clickedBlock = false;
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}
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}
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@ -290,6 +314,25 @@ void mainFunc()
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clickedQuest = false;
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clickedQuest = false;
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}
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}
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//block "water"
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if (In(txMousePos(), waterBut) && txMouseButtons() & 1) {
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clickedWater = true;
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}
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if (txMouseButtons() & 1 && clickedWater) {
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txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30, 60, 60, water);
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}
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if (!(txMouseButtons() & 1) && clickedWater) {
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mapParts[arrElem] = {
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{
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txMouseX() - 30, txMouseY() - 30, txMouseX() + 30, txMouseY() + 30
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}, true, water, WATER_TYPE
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};
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arrElem++;
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clickedWater = false;
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}
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//button to complete LevelCreating
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//button to complete LevelCreating
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if (In(txMousePos(), doneBut) && txMouseButtons() & 1) {
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if (In(txMousePos(), doneBut) && txMouseButtons() & 1) {
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while (txMouseButtons() & 1) {
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while (txMouseButtons() & 1) {
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@ -303,8 +346,17 @@ void mainFunc()
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switch(mapParts[elem].blocktype)
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switch(mapParts[elem].blocktype)
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{
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{
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case BLOCK_TYPE:
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case BLOCK_TYPE:
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lvlfile << "Block";
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lvlfile << "Block";
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case QUEST_TYPE:
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lvlfile << "Quest";
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}
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}
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lvlfile << mapParts[elem].coords.left;
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lvlfile << mapParts[elem].coords.top;
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lvlfile << mapParts[elem].coords.right;
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lvlfile << mapParts[elem].coords.bottom;
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lvlfile << "";
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}
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}
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}
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}
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}
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}
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BIN
fire-yellow-300x182.png
Normal file
BIN
fire-yellow-300x182.png
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Binary file not shown.
After Width: | Height: | Size: 45 KiB |
BIN
water.jpg
Normal file
BIN
water.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.1 KiB |
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