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Андрей 2020-06-16 19:55:06 +04:00 committed by GitHub
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HelloFar.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30114.105
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloFar", "HelloFar\HelloFar.vcxproj", "{7C8F5DAB-2516-4DE9-9F85-D10807CA47D2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7C8F5DAB-2516-4DE9-9F85-D10807CA47D2}.Debug|x64.ActiveCfg = Debug|x64
{7C8F5DAB-2516-4DE9-9F85-D10807CA47D2}.Debug|x64.Build.0 = Debug|x64
{7C8F5DAB-2516-4DE9-9F85-D10807CA47D2}.Debug|x86.ActiveCfg = Debug|Win32
{7C8F5DAB-2516-4DE9-9F85-D10807CA47D2}.Debug|x86.Build.0 = Debug|Win32
{7C8F5DAB-2516-4DE9-9F85-D10807CA47D2}.Release|x64.ActiveCfg = Release|x64
{7C8F5DAB-2516-4DE9-9F85-D10807CA47D2}.Release|x64.Build.0 = Release|x64
{7C8F5DAB-2516-4DE9-9F85-D10807CA47D2}.Release|x86.ActiveCfg = Release|Win32
{7C8F5DAB-2516-4DE9-9F85-D10807CA47D2}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {8694F54E-5326-4071-9291-202E6870A59E}
EndGlobalSection
EndGlobal

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HelloFar/HelloFar.cpp Normal file
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#include "pch.h"
#include "version.hpp"
#include "guid.hpp"
static struct PluginStartupInfo Info;
void WINAPI GetGlobalInfoW(struct GlobalInfo* Info)
{
Info->StructSize = sizeof(struct GlobalInfo);
Info->MinFarVersion = FARMANAGERVERSION;
Info->Version = PLUGIN_VERSION;
Info->Guid = MainGuid;
Info->Title = PLUGIN_NAME;
Info->Description = PLUGIN_DESC;
Info->Author = PLUGIN_AUTHOR;
}
void WINAPI SetStartupInfoW(const struct PluginStartupInfo* startupInfo)
{
Info = *startupInfo;
}
void WINAPI GetPluginInfoW(struct PluginInfo* pluginInfo)
{
pluginInfo->StructSize = sizeof(*pluginInfo);
pluginInfo->Flags = PF_EDITOR;
static const wchar_t* PluginMenuStrings[1];
PluginMenuStrings[0] = Info.GetMsg(&MainGuid, 0);
pluginInfo->PluginMenu.Guids = &MenuGuid;
pluginInfo->PluginMenu.Strings = PluginMenuStrings;
pluginInfo->PluginMenu.Count = ARRAYSIZE(PluginMenuStrings);
}
HANDLE WINAPI OpenW(const struct OpenInfo* OInfo)
{
const wchar_t* MsgItems[] =
{
Info.GetMsg(&MainGuid, 0),
Info.GetMsg(&MainGuid, 1),
Info.GetMsg(&MainGuid, 2),
};
Info.Message(&MainGuid, NULL, FMSG_NONE, L"Contents", MsgItems, ARRAYSIZE(MsgItems), 1);
return NULL;
}

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HelloFar/HelloFar.def Normal file
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LIBRARY HelloFar
; DESCRIPTION 'Hello Plugin'
EXPORTS
GetGlobalInfoW
SetStartupInfoW
GetPluginInfoW
OpenW

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<?xml version="1.0" encoding="utf-8"?>
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<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
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<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{7c8f5dab-2516-4de9-9f85-d10807ca47d2}</ProjectGuid>
<RootNamespace>HelloFar</RootNamespace>
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<CharacterSet>Unicode</CharacterSet>
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="Shared">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>C:\Users\Acer\Downloads\FarManager-master\far;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;HELLOFAR_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>HelloFar.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;HELLOFAR_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
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<PreprocessorDefinitions>_DEBUG;HELLOFAR_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;HELLOFAR_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<ModuleDefinitionFile>HelloFar.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="guid.hpp" />
<ClInclude Include="pch.h" />
<ClInclude Include="version.hpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="HelloFar.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="HelloFar.def" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<ItemGroup>
<Filter Include="Исходные файлы">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<Filter Include="Файлы заголовков">
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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<ClCompile Include="HelloFar.cpp">
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<ItemGroup>
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<PropertyGroup />
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.Language=English,English (English)
.PluginContents=HelloFar
@Contents
$ #HelloFar#
This is my first test plugin for Far Manager.
It's just show message "Hello".

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HelloFar/HelloFar_en.lng Normal file
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.Language=English,English (English)
"HelloFar"
"Hello!"
"Close"

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HelloFar/HelloFar_ru.hlf Normal file
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.Language=Russian,Russian (Русский)
.PluginContents=HelloFar
@Contents
$ #HelloFar#
Это мой первый пробный плагин для Far Manager.
Он просто печатает сообщение "Привет".

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.Language=Russian,Russian (Русский)
"HelloFar"
"Привет!"
"Закрыть"

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// dllmain.cpp : Определяет точку входа для приложения DLL.
#include "pch.h"
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}

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#pragma once
#define WIN32_LEAN_AND_MEAN // Исключите редко используемые компоненты из заголовков Windows
// Файлы заголовков Windows
#include <windows.h>

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#pragma once
#include <initguid.h>
// {512fffeb - 6ebc - 4307 - 99ba - aae718d5d56d}
DEFINE_GUID(MainGuid, 0x512fffeb, 0x6ebc, 0x4307, 0x99, 0xba, 0xaa, 0xe7, 0x18, 0xd5, 0xd5, 0x6d);
// {661f3773 - eefd - 45ae - b81a - d11a86ef882e}
DEFINE_GUID(MenuGuid, 0x661f3773, 0xeefd, 0x45ae, 0xb8, 0x1a, 0xd1, 0x1a, 0x86, 0xef, 0x88, 0x2e);

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// pch.cpp: файл исходного кода, соответствующий предварительно скомпилированному заголовочному файлу
#include "pch.h"
// При использовании предварительно скомпилированных заголовочных файлов необходим следующий файл исходного кода для выполнения сборки.

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// pch.h: это предварительно скомпилированный заголовочный файл.
// Перечисленные ниже файлы компилируются только один раз, что ускоряет последующие сборки.
// Это также влияет на работу IntelliSense, включая многие функции просмотра и завершения кода.
// Однако изменение любого из приведенных здесь файлов между операциями сборки приведет к повторной компиляции всех(!) этих файлов.
// Не добавляйте сюда файлы, которые планируете часто изменять, так как в этом случае выигрыша в производительности не будет.
#ifndef PCH_H
#define PCH_H
// Добавьте сюда заголовочные файлы для предварительной компиляции
#include "framework.h"
#endif //PCH_H

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#pragma once
#include <plugin.hpp>
#define PLUGIN_BUILD 0
#define PLUGIN_DESC L"Hello Plugin for Far Manager x64"
#define PLUGIN_NAME L"HelloFar"
#define PLUGIN_FILENAME L"HelloFar.dll"
#define PLUGIN_AUTHOR L"CodePicker13"
#define PLUGIN_VERSION MAKEFARVERSION(FARMANAGERVERSION_MAJOR,FARMANAGERVERSION_MINOR,FARMANAGERVERSION_REVISION,PLUGIN_BUILD,VS_RELEASE)

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 HelloFar.cpp
HelloFar.vcxproj -> C:\Users\Acer\VisualStudio\source\repos\HelloFar\x64\Debug\HelloFar.dll

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PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.26.28801:TargetPlatformVersion=10.0.18362.0:
Debug|x64|C:\Users\Acer\VisualStudio\source\repos\HelloFar\|

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HelloFar/x64/Debug/pch.obj Normal file

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