редактор мульта

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SvyatkinYura 2018-02-07 17:15:26 +04:00 committed by GitHub
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commit b3c96aeb42
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsFormsApplication1", "WindowsFormsApplication1\WindowsFormsApplication1.csproj", "{8FB39529-2CDD-4C1A-9769-300EB959FA9D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8FB39529-2CDD-4C1A-9769-300EB959FA9D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8FB39529-2CDD-4C1A-9769-300EB959FA9D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8FB39529-2CDD-4C1A-9769-300EB959FA9D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8FB39529-2CDD-4C1A-9769-300EB959FA9D}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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namespace WindowsFormsApplication1
{
partial class Form1
{
/// <summary>
/// Требуется переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором форм Windows
/// <summary>
/// Обязательный метод для поддержки конструктора - не изменяйте
/// содержимое данного метода при помощи редактора кода.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.panel1 = new System.Windows.Forms.Panel();
this.splitter1 = new System.Windows.Forms.Splitter();
this.panel2 = new System.Windows.Forms.Panel();
this.label4 = new System.Windows.Forms.Label();
this.textBox2 = new System.Windows.Forms.TextBox();
this.textBox3 = new System.Windows.Forms.TextBox();
this.label5 = new System.Windows.Forms.Label();
this.label6 = new System.Windows.Forms.Label();
this.comboBox1 = new System.Windows.Forms.ComboBox();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.panel3 = new System.Windows.Forms.Panel();
this.label7 = new System.Windows.Forms.Label();
this.comboBox2 = new System.Windows.Forms.ComboBox();
this.textBox4 = new System.Windows.Forms.TextBox();
this.textBox5 = new System.Windows.Forms.TextBox();
this.textBox6 = new System.Windows.Forms.TextBox();
this.textBox7 = new System.Windows.Forms.TextBox();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.label8 = new System.Windows.Forms.Label();
this.label9 = new System.Windows.Forms.Label();
this.label10 = new System.Windows.Forms.Label();
this.label11 = new System.Windows.Forms.Label();
this.button3 = new System.Windows.Forms.Button();
this.label12 = new System.Windows.Forms.Label();
this.button4 = new System.Windows.Forms.Button();
this.panel1.SuspendLayout();
this.panel2.SuspendLayout();
this.panel3.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Arial Black", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label1.Location = new System.Drawing.Point(12, 24);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(172, 23);
this.label1.TabIndex = 0;
this.label1.Text = "Данные о мульте:";
this.label1.Click += new System.EventHandler(this.label1_Click);
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(14, 60);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(136, 13);
this.label2.TabIndex = 1;
this.label2.Text = "Длительность: 35 секунд";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(14, 86);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(60, 13);
this.label3.TabIndex = 2;
this.label3.Text = "Название:";
this.label3.Click += new System.EventHandler(this.label3_Click);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(80, 86);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(138, 20);
this.textBox1.TabIndex = 3;
//
// panel1
//
this.panel1.Controls.Add(this.comboBox1);
this.panel1.Controls.Add(this.label6);
this.panel1.Controls.Add(this.label5);
this.panel1.Controls.Add(this.textBox3);
this.panel1.Controls.Add(this.textBox2);
this.panel1.Controls.Add(this.label4);
this.panel1.Controls.Add(this.label1);
this.panel1.Controls.Add(this.textBox1);
this.panel1.Controls.Add(this.label2);
this.panel1.Controls.Add(this.label3);
this.panel1.Dock = System.Windows.Forms.DockStyle.Left;
this.panel1.Location = new System.Drawing.Point(0, 0);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(227, 273);
this.panel1.TabIndex = 4;
//
// splitter1
//
this.splitter1.Location = new System.Drawing.Point(227, 0);
this.splitter1.Name = "splitter1";
this.splitter1.Size = new System.Drawing.Size(3, 273);
this.splitter1.TabIndex = 5;
this.splitter1.TabStop = false;
//
// panel2
//
this.panel2.Controls.Add(this.button3);
this.panel2.Controls.Add(this.panel3);
this.panel2.Controls.Add(this.button2);
this.panel2.Controls.Add(this.button1);
this.panel2.Dock = System.Windows.Forms.DockStyle.Fill;
this.panel2.Location = new System.Drawing.Point(230, 0);
this.panel2.Name = "panel2";
this.panel2.Size = new System.Drawing.Size(408, 273);
this.panel2.TabIndex = 6;
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(14, 121);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(84, 13);
this.label4.TabIndex = 4;
this.label4.Text = "Размеры окна:";
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(105, 121);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(45, 20);
this.textBox2.TabIndex = 5;
//
// textBox3
//
this.textBox3.Location = new System.Drawing.Point(173, 121);
this.textBox3.Name = "textBox3";
this.textBox3.Size = new System.Drawing.Size(45, 20);
this.textBox3.TabIndex = 6;
this.textBox3.TextChanged += new System.EventHandler(this.textBox3_TextChanged);
//
// label5
//
this.label5.AutoSize = true;
this.label5.Location = new System.Drawing.Point(156, 128);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(11, 13);
this.label5.TabIndex = 7;
this.label5.Text = "*";
//
// label6
//
this.label6.AutoSize = true;
this.label6.Location = new System.Drawing.Point(14, 159);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(57, 13);
this.label6.TabIndex = 8;
this.label6.Text = "Качество:";
//
// comboBox1
//
this.comboBox1.ForeColor = System.Drawing.SystemColors.WindowText;
this.comboBox1.FormattingEnabled = true;
this.comboBox1.Items.AddRange(new object[] {
"4К",
"1080HD",
"720HD",
"480",
"360",
"240"});
this.comboBox1.Location = new System.Drawing.Point(77, 159);
this.comboBox1.Name = "comboBox1";
this.comboBox1.Size = new System.Drawing.Size(121, 21);
this.comboBox1.TabIndex = 9;
this.comboBox1.Text = "Авто";
//
// button1
//
this.button1.Dock = System.Windows.Forms.DockStyle.Top;
this.button1.Location = new System.Drawing.Point(0, 0);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(408, 26);
this.button1.TabIndex = 0;
this.button1.Text = "Добавть персонажа";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// button2
//
this.button2.Dock = System.Windows.Forms.DockStyle.Bottom;
this.button2.Location = new System.Drawing.Point(0, 243);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(408, 30);
this.button2.TabIndex = 1;
this.button2.Text = "Сохранить мульт";
this.button2.UseVisualStyleBackColor = true;
//
// panel3
//
this.panel3.Controls.Add(this.button4);
this.panel3.Controls.Add(this.label12);
this.panel3.Controls.Add(this.label11);
this.panel3.Controls.Add(this.label10);
this.panel3.Controls.Add(this.label9);
this.panel3.Controls.Add(this.label8);
this.panel3.Controls.Add(this.pictureBox1);
this.panel3.Controls.Add(this.textBox7);
this.panel3.Controls.Add(this.textBox6);
this.panel3.Controls.Add(this.textBox5);
this.panel3.Controls.Add(this.textBox4);
this.panel3.Controls.Add(this.comboBox2);
this.panel3.Controls.Add(this.label7);
this.panel3.Dock = System.Windows.Forms.DockStyle.Fill;
this.panel3.Location = new System.Drawing.Point(0, 26);
this.panel3.Name = "panel3";
this.panel3.Size = new System.Drawing.Size(408, 217);
this.panel3.TabIndex = 2;
this.panel3.Visible = false;
//
// label7
//
this.label7.AutoSize = true;
this.label7.Location = new System.Drawing.Point(16, 8);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(82, 13);
this.label7.TabIndex = 0;
this.label7.Text = "Вид движения:";
//
// comboBox2
//
this.comboBox2.FormattingEnabled = true;
this.comboBox2.Items.AddRange(new object[] {
"Прямо",
"По диагонали",
"Волнами",
"Кругами"});
this.comboBox2.Location = new System.Drawing.Point(104, 8);
this.comboBox2.Name = "comboBox2";
this.comboBox2.Size = new System.Drawing.Size(121, 21);
this.comboBox2.TabIndex = 1;
this.comboBox2.Text = "Прямо";
//
// textBox4
//
this.textBox4.Location = new System.Drawing.Point(132, 47);
this.textBox4.Name = "textBox4";
this.textBox4.Size = new System.Drawing.Size(100, 20);
this.textBox4.TabIndex = 2;
//
// textBox5
//
this.textBox5.Location = new System.Drawing.Point(259, 47);
this.textBox5.Name = "textBox5";
this.textBox5.Size = new System.Drawing.Size(100, 20);
this.textBox5.TabIndex = 3;
//
// textBox6
//
this.textBox6.Location = new System.Drawing.Point(259, 76);
this.textBox6.Name = "textBox6";
this.textBox6.Size = new System.Drawing.Size(100, 20);
this.textBox6.TabIndex = 4;
//
// textBox7
//
this.textBox7.Location = new System.Drawing.Point(132, 76);
this.textBox7.Name = "textBox7";
this.textBox7.Size = new System.Drawing.Size(100, 20);
this.textBox7.TabIndex = 5;
//
// pictureBox1
//
this.pictureBox1.Location = new System.Drawing.Point(90, 117);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(103, 64);
this.pictureBox1.TabIndex = 6;
this.pictureBox1.TabStop = false;
//
// label8
//
this.label8.AutoSize = true;
this.label8.Location = new System.Drawing.Point(19, 50);
this.label8.Name = "label8";
this.label8.Size = new System.Drawing.Size(107, 13);
this.label8.TabIndex = 8;
this.label8.Text = "Границы движения:";
//
// label9
//
this.label9.AutoSize = true;
this.label9.Location = new System.Drawing.Point(240, 50);
this.label9.Name = "label9";
this.label9.Size = new System.Drawing.Size(13, 13);
this.label9.TabIndex = 9;
this.label9.Text = "--";
this.label9.Click += new System.EventHandler(this.label9_Click);
//
// label10
//
this.label10.AutoSize = true;
this.label10.Location = new System.Drawing.Point(240, 79);
this.label10.Name = "label10";
this.label10.Size = new System.Drawing.Size(13, 13);
this.label10.TabIndex = 10;
this.label10.Text = "--";
this.label10.Click += new System.EventHandler(this.label10_Click);
//
// label11
//
this.label11.AutoSize = true;
this.label11.Location = new System.Drawing.Point(19, 79);
this.label11.Name = "label11";
this.label11.Size = new System.Drawing.Size(54, 13);
this.label11.TabIndex = 11;
this.label11.Text = "Тайминг:";
//
// button3
//
this.button3.Dock = System.Windows.Forms.DockStyle.Bottom;
this.button3.Location = new System.Drawing.Point(0, 213);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(408, 30);
this.button3.TabIndex = 3;
this.button3.Text = "Сохранить персонажа";
this.button3.UseVisualStyleBackColor = true;
//
// label12
//
this.label12.AutoSize = true;
this.label12.Location = new System.Drawing.Point(19, 117);
this.label12.Name = "label12";
this.label12.Size = new System.Drawing.Size(58, 13);
this.label12.TabIndex = 12;
this.label12.Text = "Картинка:";
//
// button4
//
this.button4.Location = new System.Drawing.Point(19, 134);
this.button4.Name = "button4";
this.button4.Size = new System.Drawing.Size(65, 20);
this.button4.TabIndex = 13;
this.button4.Text = "Добавить";
this.button4.UseVisualStyleBackColor = true;
this.button4.Click += new System.EventHandler(this.button4_Click);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(638, 273);
this.Controls.Add(this.panel2);
this.Controls.Add(this.splitter1);
this.Controls.Add(this.panel1);
this.Name = "Form1";
this.Text = "Form1";
this.panel1.ResumeLayout(false);
this.panel1.PerformLayout();
this.panel2.ResumeLayout(false);
this.panel3.ResumeLayout(false);
this.panel3.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Splitter splitter1;
private System.Windows.Forms.Panel panel2;
private System.Windows.Forms.ComboBox comboBox1;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Panel panel3;
private System.Windows.Forms.Label label7;
private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.TextBox textBox7;
private System.Windows.Forms.TextBox textBox6;
private System.Windows.Forms.TextBox textBox5;
private System.Windows.Forms.TextBox textBox4;
private System.Windows.Forms.ComboBox comboBox2;
private System.Windows.Forms.Label label9;
private System.Windows.Forms.Label label8;
private System.Windows.Forms.Label label11;
private System.Windows.Forms.Label label10;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.Button button4;
private System.Windows.Forms.Label label12;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void label1_Click(object sender, EventArgs e)
{
}
private void label3_Click(object sender, EventArgs e)
{
}
private void textBox3_TextChanged(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
panel3.Visible = true;
}
private void label9_Click(object sender, EventArgs e)
{
}
private void label10_Click(object sender, EventArgs e)
{
}
private void button4_Click(object sender, EventArgs e)
{
button4.BackgroundImage = Image.FromFile("kartinka.jpg");
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
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</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</root>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
static class Program
{
/// <summary>
/// Главная точка входа для приложения.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Управление общими сведениями о сборке осуществляется с помощью
// набора атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
// связанные со сборкой.
[assembly: AssemblyTitle("WindowsFormsApplication1")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WindowsFormsApplication1")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Параметр ComVisible со значением FALSE делает типы в сборке невидимыми
// для COM-компонентов. Если требуется обратиться к типу в этой сборке через
// COM, задайте атрибуту ComVisible значение TRUE для этого типа.
[assembly: ComVisible(false)]
// Следующий GUID служит для идентификации библиотеки типов, если этот проект будет видимым для COM
[assembly: Guid("fff699a7-215f-46b4-b975-27a4b6945da7")]
// Сведения о версии сборки состоят из следующих четырех значений:
//
// Основной номер версии
// Дополнительный номер версии
// Номер сборки
// Редакция
//
// Можно задать все значения или принять номера сборки и редакции по умолчанию
// используя "*", как показано ниже:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программным средством.
// Версия среды выполнения: 4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
// код создан повторно.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WindowsFormsApplication1.Properties
{
/// <summary>
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
/// </summary>
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
// класс с помощью таких средств, как ResGen или Visual Studio.
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
// с параметром /str или заново постройте свой VS-проект.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Переопределяет свойство CurrentUICulture текущего потока для всех
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WindowsFormsApplication1.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8FB39529-2CDD-4C1A-9769-300EB959FA9D}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>WindowsFormsApplication1</RootNamespace>
<AssemblyName>WindowsFormsApplication1</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>

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C:\Users\Student\Desktop\редактор мультфильмов\WindowsFormsApplication1\WindowsFormsApplication1\bin\Debug\WindowsFormsApplication1.exe
C:\Users\Student\Desktop\редактор мультфильмов\WindowsFormsApplication1\WindowsFormsApplication1\bin\Debug\WindowsFormsApplication1.pdb
C:\Users\Student\Desktop\редактор мультфильмов\WindowsFormsApplication1\WindowsFormsApplication1\obj\Debug\WindowsFormsApplication1.csprojResolveAssemblyReference.cache
C:\Users\Student\Desktop\редактор мультфильмов\WindowsFormsApplication1\WindowsFormsApplication1\obj\Debug\WindowsFormsApplication1.Form1.resources
C:\Users\Student\Desktop\редактор мультфильмов\WindowsFormsApplication1\WindowsFormsApplication1\obj\Debug\WindowsFormsApplication1.Properties.Resources.resources
C:\Users\Student\Desktop\редактор мультфильмов\WindowsFormsApplication1\WindowsFormsApplication1\obj\Debug\WindowsFormsApplication1.csproj.GenerateResource.Cache
C:\Users\Student\Desktop\редактор мультфильмов\WindowsFormsApplication1\WindowsFormsApplication1\obj\Debug\WindowsFormsApplication1.exe
C:\Users\Student\Desktop\редактор мультфильмов\WindowsFormsApplication1\WindowsFormsApplication1\obj\Debug\WindowsFormsApplication1.pdb

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