Improved docs, fixed some typos
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5 changed files with 46 additions and 42 deletions
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@ -97,8 +97,10 @@ so you don't need to do it by yourself now.
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Before, you should save session manually:
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```python
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# ****
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# This code is useless in new versions,
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# because they do it automatically.
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# ****
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from python_aternos import Client
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@ -119,13 +121,13 @@ myserv = at.list_servers()[0]
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...
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```
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Function `save_session()` writes session cookie and cached servers list to `.aternos` file in your home directory.
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`restore_session()` creates Client object from session cookie and restores servers list.
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Function `save_session()` writes the session cookie and the cached servers list to `.aternos` file in your home directory.
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`restore_session()` creates a Client object from the session cookie and restores the servers list.
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This feature reduces the count of network requests and allows you to log in and request servers much faster.
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If you created a new server, but it doesn't appear in `list_servers` result, call it with `cache=False` argument.
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If you have created a new server, but it doesn't appear in `list_servers` result, call it with `cache=False` argument.
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```python
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# Refreshing list
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# Refresh the list
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servers = at.list_servers(cache=False)
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```
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@ -167,7 +169,7 @@ at.change_password_hashed(my_passwd, new_passwd)
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## Two-Factor Authentication
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2FA is a good idea if you think that the password
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is not enough to protect your account.
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It has been recently added to python-aternos.
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It was recently added to python-aternos.
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### Log in with code
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Here's how to log in to an account:
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@ -198,12 +200,12 @@ Also, the library allows to enable it.
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>>> response
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{'qrcode': 'data:image/png;base64,iV...', 'secret': '7HSM...'}
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```
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As you can see, Aternos responses with
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QR code picture encoded in base64
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As you can see, Aternos responds with
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a QR code picture encoded in base64
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and a plain secret code.
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- Enter this code into your 2FA application
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**or** save the QR into a file:
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- Enter the secret code into your 2FA application
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**OR** save the QR into a file:
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```python
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>>> qr = response.get('qrcode', '')
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>>> at.save_qr(qr, 'test.png')
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@ -38,7 +38,7 @@ but I chose an easier name for the class.)
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- `FileType.dir` and `FileType.directory`
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- `size` - File size in bytes, float.
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`0.0` for directories and
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`-1.0` when error occures.
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`-1.0` when an error occurs.
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- `deleteable`, `downloadable` and `editable` are explained in the next section.
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### File
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@ -208,18 +208,23 @@ def read():
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def write(content):
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# set_text and set_content
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# uses the same URLs.
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# I prefer set_content
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# uses the same URLs,
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# so there's no point in checking
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# if the file is editable/downloadable
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# but we need to convert content to bytes
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# Code for set_text:
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#ops.set_text(content)
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# Code for set_content:
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# Convert the str to bytes
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content = content.encode('utf-8')
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# Edit
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ops.set_content(content)
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# It contains empty list [] by default
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# ops.json contains an empty list [] by default
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oper_raw = read()
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# Convert to Python list
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# Convert it to a Python list
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oper_lst = json.loads(oper_raw)
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# Add an operator
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@ -1,6 +1,6 @@
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# How-To 3: Players lists
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You can add a player to operators,
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include in the whitelist or ban
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include into the whitelist or ban him
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using this feature.
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## Common usage
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@ -33,7 +33,7 @@ For example, I want to ban someone:
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serv.players(Lists.ban).add('someone')
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```
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And give myself operator rights:
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And give myself the operator rights:
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```python
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serv.players(Lists.ops).add('DarkCat09')
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```
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@ -1,6 +1,6 @@
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# How-To 2: Controlling Minecraft server
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In the previous part we logged into account and started a server.
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In the previous part we've logged into an account and have started a server.
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But python-aternos can do much more.
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## Basic methods
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@ -32,7 +32,7 @@ serv.confirm()
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`start()` can be called with arguments:
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- headstart (bool): Start server in headstart mode
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which allows you to skip all queue.
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which allows you to skip all the queue.
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- accepteula (bool): Automatically accept Mojang EULA.
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If you want to launch your server instantly, use this code:
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@ -45,18 +45,18 @@ serv.start(headstart=True)
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This object contains an error code, on which depends an error message.
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- EULA was not accepted (code: `eula`) -
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remove `accepteula=False` or run `serv.eula()` before startup.
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remove `accepteula=False` or run `serv.eula()` before the server startup.
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- Server is already running (code: `already`) -
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you don't need to start server, it is online.
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you don't need to start the server, it is online.
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- Incorrect software version installed (code: `wrongversion`) -
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if you have *somehow* installed non-existent software version (e.g. `Vanilla 2.16.5`).
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- File server is unavailable (code: `file`) -
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problems in Aternos servers, view [https://status.aternos.gmbh](https://status.aternos.gmbh)
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problems on Aternos servers, view [https://status.aternos.gmbh](https://status.aternos.gmbh)
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- Available storage size limit has been reached (code: `size`) -
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files on your Minecraft server have reached 4GB limit
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(for exmaple, too much mods or loaded chunks).
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Always wrap `start` into try-catch.
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Always wrap `start` into try-except.
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```python
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from python_aternos import ServerStartError
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@ -72,7 +72,7 @@ except ServerStartError as err:
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## Cancellation
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Server launching can be cancelled only when you are waiting in a queue.
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After queue, when the server starts and writes something to the log,
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you can just `stop()` it, not `cancel()`.
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you can just `stop()` it, **not** `cancel()`.
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## Server info
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```python
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@ -130,7 +130,7 @@ False
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>>> serv.restart()
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# Title on web site: "Loading"
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# Title on the web site: "Loading"
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>>> serv.css_class
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'loading'
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>>> serv.status
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@ -144,7 +144,7 @@ False
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>>> serv.status_num == Status.starting
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False
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# Title on web site: "Preparing"
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# Title on the web site: "Preparing"
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>>> serv.css_class
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'loading'
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>>> serv.status
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@ -158,7 +158,7 @@ False
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>>> serv.status_num == Status.on
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False
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# Title on web site: "Starting"
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# Title on the web site: "Starting"
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>>> serv.css_class
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'loading starting'
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>>> serv.status
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@ -175,7 +175,7 @@ False
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```
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## Changing subdomain and MOTD
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To change server subdomain or Message-of-the-Day,
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To change the server's subdomain or Message-of-the-Day,
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just assign a new value to the corresponding fields:
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```python
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serv.subdomain = 'new-test-server123'
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@ -183,13 +183,13 @@ serv.motd = 'Welcome to the New Test Server!'
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```
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## Updating status
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python-aternos don't refresh server information by default.
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This can be done with [WebSockets API](websocket) automatically
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Python-Aternos don't refresh server information by default.
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This can be done with [WebSockets API](/howto/websocket) automatically
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(but it will be explained later in the 6th part of how-to guide),
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or with `fetch()` method manually (much easier).
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`fetch()` called also when an AternosServer object is created
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to get info about the server:
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`fetch()` is also called when an AternosServer object is created
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to get this info about the server:
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- full address,
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- MOTD,
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@ -198,7 +198,7 @@ to get info about the server:
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- status,
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- etc.
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Use it if you want to see new data one time:
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Use it if you want to see the new data *one time*:
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```python
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import time
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from python_aternos import Client
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serv.fetch()
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print('Server is', serv.status) # Server is online
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```
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But this method is **not** a good choice if you want to get real-time updates.
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Read [How-To 6: Real-time updates](websocket) about WebSockets API
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But this method is **not** a good choice if you want to get *real-time* updates.
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Read [How-To 6: Real-time updates](/howto/websocket) about WebSockets API
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and use it instead of refreshing data in a while-loop.
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## Countdown
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Aternos stops a server when there are no players connected.
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You can get remained time in seconds using `serv.countdown`.
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You can get the remained time in seconds using `serv.countdown`.
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For example:
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```python
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@ -42,12 +42,9 @@ class AternosConnect:
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self.atcookie = ''
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def add_args(self, **kwargs) -> None:
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"""Pass arguments to CloudScarper
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"""Pass arguments to CloudScraper
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session object __init__
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if kwargs is not empty
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Args:
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**kwargs: Keyword arguments
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"""
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if len(kwargs) < 1:
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