Sundpood v1.3
- Using pynput instead keyboard module (better working) - Add settings of overlay control
This commit is contained in:
parent
a72c4d88a1
commit
3c30a81585
1 changed files with 233 additions and 100 deletions
247
main.py
247
main.py
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@ -2,15 +2,16 @@ import os
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import sys
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import sys
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import json
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import json
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import threading
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import threading
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import keyboard
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from pynput.keyboard import Listener
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import soundfile as sf
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import soundfile as sf
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import sounddevice as sd
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import sounddevice as sd
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from pynput.keyboard import Listener
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from PyQt5 import QtWidgets, QtGui, QtCore
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from PyQt5 import QtWidgets, QtGui, QtCore
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import ui_preferences
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import ui_sundpood
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import ui_sundpood
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import ui_overlay
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import ui_overlay
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import keys
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import keys
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###! UI !###
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class OverlayUi(QtWidgets.QMainWindow, ui_overlay.Ui_MainWindow):
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class OverlayUi(QtWidgets.QMainWindow, ui_overlay.Ui_MainWindow):
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def __init__(self, parent=None):
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def __init__(self, parent=None):
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super().__init__(parent)
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super().__init__(parent)
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@ -21,6 +22,11 @@ class OverlayUi(QtWidgets.QMainWindow, ui_overlay.Ui_MainWindow):
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self.hide()
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self.hide()
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win.show()
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win.show()
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class PreferencesUi(QtWidgets.QMainWindow, ui_preferences.Ui_MainWindow):
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def __init__(self, parent=None):
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super().__init__(parent)
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self.setupUi(self)
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class MainUi(QtWidgets.QMainWindow, ui_sundpood.Ui_MainWindow):
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class MainUi(QtWidgets.QMainWindow, ui_sundpood.Ui_MainWindow):
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def __init__(self, parent=None):
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def __init__(self, parent=None):
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super().__init__(parent)
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super().__init__(parent)
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@ -28,9 +34,13 @@ class MainUi(QtWidgets.QMainWindow, ui_sundpood.Ui_MainWindow):
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def keyPressEvent(self, e):
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def keyPressEvent(self, e):
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if e.key() == QtCore.Qt.Key_F1:
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if e.key() == QtCore.Qt.Key_F1:
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pref.close()
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self.hide()
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self.hide()
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over.show()
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over.show()
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def closeEvent(self, event):
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pref.close()
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###! JSON !###
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###! JSON !###
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def jsonread(file): ## Чтение JSON
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def jsonread(file): ## Чтение JSON
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@ -44,15 +54,29 @@ def jsonwrite(file, data): ## Запись JSON
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###! FUNCTIONS !###
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###! FUNCTIONS !###
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def found_device(list_): # Поиск микшера VoiceMeeter
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def find_device(list_): # Поиск микшера VoiceMeeter
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msg = QtWidgets.QMessageBox()
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msg.setIcon(QtWidgets.QMessageBox.Critical)
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msg.setText("You don't install VoiceMeeter")
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msg.setInformativeText('install VoiceMetter from "redist" folder or download it from \nvb-audio.com/Voicemeeter')
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msg.setWindowTitle('Error')
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index = 0
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index = 0
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device = 'VoiceMeeter Input'
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found = False
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for i in list_:
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for i in list_:
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if 'VoiceMeeter Input' in i['name']:
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if device not in i['name']:
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break
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index += 1
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index += 1
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elif device in i['name']:
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found = True
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break
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if found == False:
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msg.exec_()
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exit()
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return index
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return index
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def sound_get(mode): # Сбор файлов
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def sound_get(): # Сбор файлов
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def check_format(name, format_): # Проверка слова до точки с конца строки
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def check_format(name, format_): # Проверка слова до точки с конца строки
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suf = ''
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suf = ''
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while name[-1] != '.':
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while name[-1] != '.':
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@ -71,14 +95,14 @@ def sound_get(mode): # Сбор файлов
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return False
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return False
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def sound_convert(path, name, format_): # Конвертация из форматов 'mp3' 'm4a' в format_
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def sound_convert(path, name, format_): # Конвертация из форматов 'mp3' 'm4a' в format_
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if os.path.exists('ffmpeg.exe'):
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old_name = name
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old_name = name
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if check_format(name, ['mp3', 'm4a']):
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if check_format(name, ['mp3', 'm4a']):
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while name[-1] != '.':
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while name[-1] != '.':
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name = name[:-1]
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name = name[:-1]
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name += format_
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name += format_
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os.system(f'''ffmpeg.exe -i "{os.path.join(path, old_name)}"
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os.system(f'ffmpeg.exe -i "{os.path.join(path, old_name)}" "{os.path.join(path, name)}"')
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"{os.path.join(path, name)}"''')
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os.remove(f'{os.path.join(path, old_name)}')
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os.remove(f'{os.path.join(path, old_name)}')
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return name
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return name
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@ -88,28 +112,43 @@ def sound_get(mode): # Сбор файлов
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msg.setInformativeText('download sound in .wav / .mp3 / .m4a format')
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msg.setInformativeText('download sound in .wav / .mp3 / .m4a format')
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msg.setWindowTitle('Error')
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msg.setWindowTitle('Error')
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if os.path.exists('settings.json') and mode == False:
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ffmsg = QtWidgets.QMessageBox()
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sounds_list = jsonread('settings.json')
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ffmsg.setIcon(QtWidgets.QMessageBox.Warning)
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ffmsg.setText("You don't have ffmpeg.exe in the program root folder")
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ffmsg.setInformativeText('download ffmpeg from ffmpeg.org for converting sound files')
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ffmsg.setWindowTitle('Error')
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elif not os.path.exists('settings.json') or mode == True:
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if os.path.exists('sound'):
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if os.path.exists('sound'):
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if len(os.listdir('sound')) == 0:
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if len(os.listdir('sound')) == 0:
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msg.exec_()
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msg.exec_()
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exit()
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menu = []
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menu = []
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sounds_list = ['sound\\']
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sounds_list = ['sound\\']
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for i in os.listdir('sound'):
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for i in os.listdir('sound'):
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if os.path.exists('ffmpeg.exe') or not ffmsg:
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if os.path.isfile(os.path.join('sound', i)):
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if os.path.isfile(os.path.join('sound', i)):
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i = sound_convert('sound', i, 'wav')
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name = sound_convert('sound', i, 'wav')
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if name == None:
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sounds_list.append(i)
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sounds_list.append(i)
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else:
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sounds_list.append(name)
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else:
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else:
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sounds_list_cat = [os.path.join('sound', i)]
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sounds_list_cat = [os.path.join('sound', i)]
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for x in os.listdir(os.path.join('sound', i)):
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for x in os.listdir(os.path.join('sound', i)):
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if os.path.isfile(os.path.join('sound', i, x)):
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if os.path.isfile(os.path.join('sound', i, x)):
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x = sound_convert(os.path.join('sound', i), x, 'wav')
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name = sound_convert(os.path.join('sound', i), x, 'wav')
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if name == None:
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sounds_list_cat.append(x)
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sounds_list_cat.append(x)
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else:
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sounds_list_cat.append(name)
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menu.append(sounds_list_cat)
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menu.append(sounds_list_cat)
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else:
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print('else')
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try:
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ffmsg.exec_()
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ffmsg = False
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except AttributeError:
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pass
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menu.append(sounds_list)
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menu.append(sounds_list)
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sounds = []
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sounds = []
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@ -120,42 +159,65 @@ def sound_get(mode): # Сбор файлов
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if os.path.exists('settings.json'):
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if os.path.exists('settings.json'):
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hotkeys = jsonread('settings.json')['hotkeys']
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hotkeys = jsonread('settings.json')['hotkeys']
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sounds_list = {'sound':sounds,
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KEYS_CMD = jsonread('settings.json')['KEYS_CMD']
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sounds_list = { 'sounds':sounds,
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'hotkeys':hotkeys,
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'hotkeys':hotkeys,
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'menu':menu}
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'menu':menu,
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'KEYS_CMD':KEYS_CMD}
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else:
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else:
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sounds_list = {'sounds':sounds,
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sounds_list = { 'sounds':sounds,
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'hotkeys':{'Push button':''},
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'hotkeys':{'Push button':''},
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'menu':menu}
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'menu':menu,
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'KEYS_CMD':{
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'select_move_up' :' ',# вверх
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'select_move_down' :' ',# вниз
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'select_move_left' :' ',# влево
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'select_move_right' :' ',# вправо
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'play_sound' :' ',# Играть
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'stop_sound' :' ',# Остановить
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}}
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for i in COMBOS:
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for i in COMBOS:
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i.addItems(sounds)
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i.addItems(sounds)
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jsonwrite('settings.json', sounds_list)
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jsonwrite('settings.json', sounds_list)
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else:
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else:
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sounds_list = { 'sounds':'',
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'hotkeys':{'Push button':''},
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'menu':'',
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'KEYS_CMD':{
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'select_move_up' :' ',# вверх
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'select_move_down' :' ',# вниз
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'select_move_left' :' ',# влево
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'select_move_right' :' ',# вправо
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'play_sound' :' ',# Играть
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'stop_sound' :' ',# Остановить
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}}
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jsonwrite('settings.json', sounds_list)
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os.mkdir('sound')
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msg.exec_()
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msg.exec_()
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exit()
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return sounds_list
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def save(): # Сохранение списка хоткеев
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def save(): # Сохранение списка хоткеев
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hotkeys = {}
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hotkeys = {}
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sounds = sound_get(False)
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sounds = jsonread('settings.json')['sounds']
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for i in range(len(COMBOS)):
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for i in range(len(COMBOS)):
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hotkeys.setdefault(HOTKEYS[i].text(), COMBOS[i].currentText())
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hotkeys.setdefault(HOTKEYS[i].text(), COMBOS[i].currentText())
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sounds_list = {'sounds':sounds, 'hotkeys':hotkeys, 'menu':menu}
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KEYS_JSON = {}
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for i in KEYS_CMD.keys():
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KEYS_JSON.setdefault(COMMAND_DICT[i], KEYS_CMD[i])
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sounds_list = {'sounds':sounds, 'hotkeys':hotkeys, 'menu':menu, 'KEYS_CMD':KEYS_JSON}
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jsonwrite('settings.json', sounds_list)
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jsonwrite('settings.json', sounds_list)
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sounds = None
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KEYS_JSON = None
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hotkeys = None
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hotkeys = None
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sounds = None
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def play_sound(index): # Проигрываение звука
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def play_sound(index): # Проигрываение звука
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print(index)
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try:
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try:
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filename = COMBOS[index].currentText()
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filename = COMBOS[index].currentText()
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try:
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try:
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data, fs = sf.read(os.path.join('sound', filename), dtype='float32')
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data, fs = sf.read(os.path.join('sound', filename), dtype='float32')
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sd.play(data, fs)
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sd.play(data, fs)
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keyboard.wait(sd.play())
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sd.wait()
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except:
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except:
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pass
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pass
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except:
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except:
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@ -163,19 +225,20 @@ def play_sound(index): # Проигрываение зву
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try:
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try:
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data, fs = sf.read(os.path.join(menu[select[0]][0], filename), dtype='float32')
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data, fs = sf.read(os.path.join(menu[select[0]][0], filename), dtype='float32')
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sd.play(data, fs)
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sd.play(data, fs)
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keyboard.wait(sd.play())
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sd.wait()
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except:
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except:
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pass
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pass
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def hotkey_remap(btn): # Переназначение хоткеев
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def hotkey_remap(btn): # Переназначение хоткеев
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def check(key):
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def check(key):
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button = HOTKEYS[btn]
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button = HOTKEYS[btn]
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key = str(key)
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key = str(key).replace("'",'')
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if key not in keys.forbidden:
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if key not in keys.forbidden:
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print(key)
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HOTKEYS_CMD[HOTKEYS_CMD.index(button.text())] = keys.dict_[key]
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COMMANDS[COMMANDS.index(button.text())] = key.replace("'",'')
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button.setText(keys.dict_[key])
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button.setText(key.replace("'",''))
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elif key == 'Key.backspace':
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HOTKEYS_CMD[HOTKEYS_CMD.index(button.text())] = ' '
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button.setText(' ')
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for i in HOTKEYS:
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for i in HOTKEYS:
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if i != HOTKEYS[btn]:
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if i != HOTKEYS[btn]:
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i.setEnabled(True)
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i.setEnabled(True)
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@ -189,10 +252,36 @@ def hotkey_remap(btn): # Переназначение хо
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on_release=check)
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on_release=check)
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hotkey_remap_Listener.start()
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hotkey_remap_Listener.start()
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def pref_remap(btn, func_):
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def check(key):
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key = str(key).replace("'",'')
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if key not in keys.forbidden:
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func = find_key(COMMAND_DICT, func_)
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KEYS_CMD.update({func : key})
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btn.setText(keys.dict_[key])
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elif key == 'Key.backspace':
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func = find_key(COMMAND_DICT, func_)
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KEYS_CMD.update({func : ' '})
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btn.setText(' ')
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for i in PREF_BTN:
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i.setEnabled(True)
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return False
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for i in PREF_BTN:
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i.setEnabled(False)
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hotkey_remap_Listener = Listener(
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on_release=check)
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hotkey_remap_Listener.start()
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save()
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def find_key(dict, val):
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return next(key for key, value in dict.items() if value == val)
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###! CONTROL !###
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###! CONTROL !###
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def key_check(key): # Хоткеи
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def select_move(mode):
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def select_move(mode):
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select[1] += mode[1]
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select[1] += mode[1]
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select[0] += mode[0]
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select[0] += mode[0]
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if select[0] > len(menu)-1 or select[0] < -len(menu)+1:
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if select[0] > len(menu)-1 or select[0] < -len(menu)+1:
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@ -204,22 +293,29 @@ def key_check(key): # Хоткеи
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over.label.setText(menu[select[0]][select[1]])
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over.label.setText(menu[select[0]][select[1]])
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win.select_label.setText(menu[select[0]][select[1]])
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win.select_label.setText(menu[select[0]][select[1]])
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key = str(key)
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def key_check(key): # Хоткеи
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if key.replace("'",'') in COMMANDS:
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key_n = ''
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play_sound(COMMANDS.index(key.replace("'",'')))
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key = str(key).replace("'",'')
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try:
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keyboard.add_hotkey(72, select_move, args=[[0, -1]])
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key_n = keys.dict_[key]
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keyboard.add_hotkey(80, select_move, args=[[0, 1]])
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except KeyError:
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keyboard.add_hotkey(77, select_move, args=[[1, 0]])
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pass
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keyboard.add_hotkey(75, select_move, args=[[-1, 0]])
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print(f'{key_n} in {HOTKEYS_CMD} -- {key_n in HOTKEYS_CMD}')
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keyboard.add_hotkey(76, play_sound, args=[''])
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if key_n in HOTKEYS_CMD:
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keyboard.add_hotkey(73, sd.stop)
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play_sound(HOTKEYS_CMD.index(key_n))
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elif key in KEYS_CMD.values():
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find_key(KEYS_CMD, key)()
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def main(): # Интерфейс
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def main(): # Интерфейс
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win.show()
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win.show()
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key_check_Listener = Listener(
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on_release=key_check)
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key_check_Listener.start()
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key_check_Listener.start()
|
||||||
|
|
||||||
|
|
||||||
win.save_button.clicked.connect(save)
|
win.save_button.clicked.connect(save)
|
||||||
|
win.actionpreferences.triggered.connect(pref.show)
|
||||||
win.hotkey_1.clicked.connect(lambda: hotkey_remap(0))
|
win.hotkey_1.clicked.connect(lambda: hotkey_remap(0))
|
||||||
win.hotkey_2.clicked.connect(lambda: hotkey_remap(1))
|
win.hotkey_2.clicked.connect(lambda: hotkey_remap(1))
|
||||||
win.hotkey_3.clicked.connect(lambda: hotkey_remap(2))
|
win.hotkey_3.clicked.connect(lambda: hotkey_remap(2))
|
||||||
|
@ -233,16 +329,25 @@ def main(): # Интерфейс
|
||||||
win.hotkey_11.clicked.connect(lambda: hotkey_remap(10))
|
win.hotkey_11.clicked.connect(lambda: hotkey_remap(10))
|
||||||
win.hotkey_12.clicked.connect(lambda: hotkey_remap(11))
|
win.hotkey_12.clicked.connect(lambda: hotkey_remap(11))
|
||||||
|
|
||||||
|
pref.play_sound.clicked.connect(
|
||||||
|
lambda: pref_remap(pref.play_sound, 'play_sound'))
|
||||||
|
pref.stop_sound.clicked.connect(
|
||||||
|
lambda: pref_remap(pref.stop_sound, 'stop_sound'))
|
||||||
|
pref.select_move_up.clicked.connect(
|
||||||
|
lambda: pref_remap(pref.select_move_up, 'select_move_up'))
|
||||||
|
pref.select_move_down.clicked.connect(
|
||||||
|
lambda: pref_remap(pref.select_move_down, 'select_move_down'))
|
||||||
|
pref.select_move_left.clicked.connect(
|
||||||
|
lambda: pref_remap(pref.select_move_left, 'select_move_left'))
|
||||||
|
pref.select_move_right.clicked.connect(
|
||||||
|
lambda: pref_remap(pref.select_move_right, 'select_move_right'))
|
||||||
|
|
||||||
|
|
||||||
if __name__ == '__main__':
|
if __name__ == '__main__':
|
||||||
### Поиск устроства ввода ###
|
|
||||||
list_ = list(sd.query_devices())
|
|
||||||
index = found_device(list_)
|
|
||||||
sd.default.device = list_[index]['name']
|
|
||||||
|
|
||||||
### Создание окна ###
|
### Создание окна ###
|
||||||
app = QtWidgets.QApplication([])
|
app = QtWidgets.QApplication([])
|
||||||
over = OverlayUi()
|
over = OverlayUi()
|
||||||
|
pref = PreferencesUi()
|
||||||
win = MainUi()
|
win = MainUi()
|
||||||
COMBOS = [
|
COMBOS = [
|
||||||
win.combo0,
|
win.combo0,
|
||||||
|
@ -270,22 +375,53 @@ if __name__ == '__main__':
|
||||||
win.hotkey_10,
|
win.hotkey_10,
|
||||||
win.hotkey_11,
|
win.hotkey_11,
|
||||||
win.hotkey_12,]
|
win.hotkey_12,]
|
||||||
|
PREF_BTN = [
|
||||||
|
pref.select_move_up,
|
||||||
|
pref.select_move_down,
|
||||||
|
pref.select_move_left,
|
||||||
|
pref.select_move_right,
|
||||||
|
pref.play_sound,
|
||||||
|
pref.stop_sound,]
|
||||||
|
|
||||||
sound_get_dict = sound_get(True)
|
### Поиск устроства ввода ###
|
||||||
|
list_ = list(sd.query_devices())
|
||||||
|
index = find_device(list_)
|
||||||
|
sd.default.device = list_[index]['name']
|
||||||
|
sound_get()
|
||||||
|
|
||||||
### Глобальные переменные ###
|
### Глобальные переменные ###
|
||||||
sounds = sound_get_dict['hotkeys']
|
sound_get_dict = jsonread('settings.json')
|
||||||
|
hotkeys = sound_get_dict['hotkeys']
|
||||||
menu = sound_get_dict['menu']
|
menu = sound_get_dict['menu']
|
||||||
select = [0, 0]
|
select = [0, 0]
|
||||||
|
COMMAND_DICT = {
|
||||||
|
lambda: select_move([0, -1]):'select_move_up', # вверх
|
||||||
|
lambda: select_move([0, 1]) :'select_move_down', # вниз
|
||||||
|
lambda: select_move([-1, 0]):'select_move_left', # влево
|
||||||
|
lambda: select_move([1, 0]) :'select_move_right', # вправо
|
||||||
|
lambda: play_sound('') :'play_sound', # Играть
|
||||||
|
lambda: sd.stop() :'stop_sound', # Остановить
|
||||||
|
}
|
||||||
|
KEYS_CMD = COMMAND_DICT.copy()
|
||||||
|
KEYS_JSON = sound_get_dict['KEYS_CMD']
|
||||||
|
for i in KEYS_CMD.keys():
|
||||||
|
KEYS_CMD.update({i:KEYS_JSON[COMMAND_DICT[i]]})
|
||||||
|
KEYS_JSON = None
|
||||||
|
|
||||||
combo = 0
|
combo = 0
|
||||||
for i in sounds.items():
|
for i in KEYS_CMD.values():
|
||||||
|
PREF_BTN[combo].setText(keys.dict_[i])
|
||||||
|
combo += 1
|
||||||
|
|
||||||
|
combo = 0
|
||||||
|
for i in hotkeys.items():
|
||||||
index = COMBOS[combo].findText(i[1])
|
index = COMBOS[combo].findText(i[1])
|
||||||
COMBOS[combo].setCurrentIndex(index)
|
COMBOS[combo].setCurrentIndex(index)
|
||||||
HOTKEYS[combo].setText(i[0])
|
HOTKEYS[combo].setText(i[0])
|
||||||
combo += 1
|
combo += 1
|
||||||
combo = None
|
combo = None
|
||||||
|
|
||||||
COMMANDS = [
|
HOTKEYS_CMD = [
|
||||||
HOTKEYS[0].text(),
|
HOTKEYS[0].text(),
|
||||||
HOTKEYS[1].text(),
|
HOTKEYS[1].text(),
|
||||||
HOTKEYS[2].text(),
|
HOTKEYS[2].text(),
|
||||||
|
@ -299,8 +435,5 @@ if __name__ == '__main__':
|
||||||
HOTKEYS[10].text(),
|
HOTKEYS[10].text(),
|
||||||
HOTKEYS[11].text(),]
|
HOTKEYS[11].text(),]
|
||||||
|
|
||||||
key_check_Listener = Listener(
|
|
||||||
on_release=key_check)
|
|
||||||
|
|
||||||
main()
|
main()
|
||||||
sys.exit(app.exec())
|
sys.exit(app.exec())
|
||||||
|
|
Loading…
Add table
Reference in a new issue