package utils import ( "database/sql" _ "github.com/mattn/go-sqlite3" ) func CreateDatabase() { db, err := sql.Open("sqlite3", "EveryNasa.db") if err != nil { Log(err.Error()) } if !TableExists(db, "settings") { sqlTable := ` CREATE TABLE IF NOT EXISTS settings ( startup INTEGER DEFAULT 0, wallpaper INTEGER DEFAULT 0, save_logg INTEGER DEFAULT 1 );` _, err = db.Exec(sqlTable) if err != nil { Log(err.Error()) } stmt, err := db.Prepare("INSERT INTO settings(startup, wallpaper, save_logg) values(?,?,?)") if err != nil { Log(err.Error()) } _, err = stmt.Exec(0, 0, 1) if err != nil { Log(err.Error()) } } } func GetDatabase() *sql.DB { db, err := sql.Open("sqlite3", "EveryNasa.db") if err != nil { Log(err.Error()) } return db } func TableExists(db *sql.DB, name string) bool { var exists bool err := db.QueryRow("SELECT EXISTS(SELECT name FROM sqlite_master WHERE type='table' AND name=?)", name).Scan(&exists) if err != nil { Log(err.Error()) } return exists }