Fix asset time outs

This commit is contained in:
Pierce 2019-08-07 16:25:49 -04:00
parent 779f828cde
commit 388feda287
3 changed files with 9 additions and 5 deletions

View file

@ -82,12 +82,12 @@ let opts = {
minecraftJar: "",
versionJson: "",
directory: "", // where the Minecraft jar and version json are located.
libraries: "",
natives: "",
natives: "", // all native paths are required if you use this.
assetRoot: "",
cwd: "", // working directory of the java process
classes: [], // all class paths are required if you use this.
minArgs: 11,
maxSockets: 2 // max sockets for downloadAsync.
}
}
```

View file

@ -11,13 +11,17 @@ class Handler {
this.client = client;
this.options = client.options;
this.version = undefined;
this.baseRequest = request.defaults({
pool: {maxSockets: this.options.overrides.maxSockets || 2},
timeout: this.options.timeout || 10000
});
}
downloadAsync(url, directory, name) {
return new Promise(resolve => {
shelljs.mkdir('-p', directory);
const _request = request(url, {timeout: this.options.timeout || 10000});
const _request = this.baseRequest(url);
_request.on('error', (error) => {
this.client.emit('debug', `[MCLC]: Failed to download asset to ${path.join(directory, name)} due to\n${error}`);
@ -285,7 +289,7 @@ class Handler {
const libraryPath = _lib.downloads.artifact.path;
const libraryUrl = _lib.downloads.artifact.url;
const libraryHash = _lib.downloads.artifact.sha1;
const libraryDirectory = this.options.overrides.libraries || path.join(this.options.root, 'libraries', libraryPath);
const libraryDirectory = path.join(this.options.root, 'libraries', libraryPath);
if(!fs.existsSync(libraryDirectory) || !await this.checkSum(libraryHash, libraryDirectory)) {
let directory = libraryDirectory.split(path.sep);

View file

@ -1,6 +1,6 @@
{
"name": "minecraft-launcher-core",
"version": "3.7.4",
"version": "3.7.5",
"description": "Lightweight module that downloads and runs Minecraft using javascript / NodeJS",
"main": "index.js",
"dependencies": {