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Changes to Auth, proper credits
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3 changed files with 14 additions and 4 deletions
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@ -122,6 +122,7 @@ You'll need to provide the folder created in the versions if you're running the
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| Parameter | Type | Description | Required |
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|--------------|--------|-------------------------------------------------------------------|----------|
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| `access_token` | String | Token being checked if it can be used to login with (online mode). | True |
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| `client_token` | String | Client token being checked to see if there was a change of client (online mode). | True |
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##### refreshAuth
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@ -161,3 +162,10 @@ You'll need to provide the folder created in the versions if you're running the
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#### What should it look like running from console?
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Showing the emitted information from debug and data, also using `getPid` after the process has been created.
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![gif](https://pierce.is-serious.business/3N3PMC4.gif)
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## Contributors
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These are the people that helped out that aren't listed [here](https://github.com/Pierce01/MinecraftLauncher-core/graphs/contributors)!
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* [Pyker](https://github.com/Pyker) - Forge dependency parsing.
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* [Khionu](https://github.com/khionu) - Research on how Minecraft's`natives` are handled.
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* [Coding-Kiwi](https://github.com/Coding-Kiwi) - Pointed out I didn't pass `clientToken` in initial authentication function.
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* maxbsoft - Pointed out that a certain JVM option causes OSX Minecraft to bug out.
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@ -26,6 +26,7 @@ module.exports.getAuth = function (username, password) {
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},
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username: username,
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password: password,
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clientToken: uuid(),
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requestUser: true
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}
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};
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@ -38,7 +39,7 @@ module.exports.getAuth = function (username, password) {
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const userProfile = {
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access_token: body.accessToken,
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client_token: uuid(),
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client_token: body.clientToken,
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uuid: body.selectedProfile.id,
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name: body.selectedProfile.name,
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selected_profile: body.selectedProfile,
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@ -50,12 +51,13 @@ module.exports.getAuth = function (username, password) {
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});
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};
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module.exports.validate = function (access_token) {
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module.exports.validate = function (access_token, client_token) {
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return new Promise(resolve => {
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const requestObject = {
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url: api_url + "/validate",
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json: {
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"accessToken": access_token
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"accessToken": access_token,
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"clientToken": client_token
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}
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};
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@ -1,6 +1,6 @@
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{
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"name": "minecraft-launcher-core",
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"version": "3.7.5",
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"version": "3.7.6",
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"description": "Lightweight module that downloads and runs Minecraft using javascript / NodeJS",
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"main": "index.js",
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"dependencies": {
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