const fs = require('fs'); const shelljs = require('shelljs'); const path = require('path'); const request = require('request'); const checksum = require('checksum'); const zip = require('adm-zip'); class Handler { constructor(client) { this.client = client; this.options = client.options; this.version = undefined; } downloadAsync(url, directory, name) { return new Promise(resolve => { shelljs.mkdir('-p', directory); const _request = request(url, {timeout: this.options.timeout || 10000}); _request.on('error', function(error) { resolve({ failed: true, asset: { url: url, directory: directory, name: name } }); }); _request.on('data', (data) => { let size = 0; if(fs.existsSync(path.join(directory, name))) size = fs.statSync(path.join(directory, name))["size"]; this.client.emit('download-status', { "name": name, "current": Math.round(size / 10000), "total": data.length }) }); const file = fs.createWriteStream(path.join(directory, name)); _request.pipe(file); file.once('finish', () => { this.client.emit('download', name); resolve({failed: false, asset: null}); }); file.on('error', (e) => { this.client.emit('debug', `[MCLC]: Failed to download asset to ${path.join(directory, name)} due to\n${e}`); if(fs.existsSync(path.join(directory, name))) shelljs.rm(path.join(directory, name)); resolve({ failed: true, asset: { url: url, directory: directory, name: name } }); }); }); } checkSum(hash, file) { return new Promise(resolve => { checksum.file(file, (err, sum) => resolve(hash === sum)); }); } getVersion() { return new Promise(resolve => { if(fs.existsSync(path.join(this.options.directory, 'versions', this.options.version.number, `${this.options.version.number}.json`))) { this.version = require(path.join(this.options.directory, 'versions', this.options.version.number, `${this.options.version.number}.json`)); resolve(this.version); return; } const manifest = "https://launchermeta.mojang.com/mc/game/version_manifest.json"; request.get(manifest, (error, response, body) => { if (error) resolve(error); const parsed = JSON.parse(body); for (const desiredVersion in parsed.versions) { if(parsed.versions[desiredVersion].id === this.options.version.number) { request.get(parsed.versions[desiredVersion].url, (error, response, body) => { if (error) resolve(error); this.client.emit('debug', `[MCLC]: Parsed version from version manifest`); this.version = JSON.parse(body); resolve(this.version); }); } } }); }); } getJar() { return new Promise(async (resolve)=> { await this.downloadAsync(this.version.downloads.client.url, this.options.directory, `${this.options.version.number}.jar`); fs.writeFileSync(path.join(this.options.directory, `${this.options.version.number}.json`), JSON.stringify(this.version, null, 4)); this.client.emit('debug', '[MCLC]: Downloaded version jar and wrote version json'); resolve(); }); } getAssets() { return new Promise(async(resolve) => { const assetsUrl = 'https://resources.download.minecraft.net'; const failed = []; if(!fs.existsSync(path.join(this.options.root, 'assets', 'indexes', `${this.version.assetIndex.id}.json`))) { await this.downloadAsync(this.version.assetIndex.url, path.join(this.options.root, 'assets', 'indexes'), `${this.version.assetIndex.id}.json`); } const index = require(path.join(this.options.root, 'assets', 'indexes',`${this.version.assetIndex.id}.json`)); await Promise.all(Object.keys(index.objects).map(async asset => { const hash = index.objects[asset].hash; const subhash = hash.substring(0,2); const assetDirectory = path.join(this.options.root, 'assets', 'objects', subhash); if(!fs.existsSync(path.join(assetDirectory, hash)) || !await this.checkSum(hash, path.join(assetDirectory, hash))) { const download = await this.downloadAsync(`${assetsUrl}/${subhash}/${hash}`, assetDirectory, hash); if(download.failed) failed.push(download.asset); } })); // why do we have this? B/c sometimes Minecraft's resource site times out! if(failed) { await Promise.all(failed.map(async asset => await this.downloadAsync(asset.url, asset.directory, asset.name))) } // Copy assets to legacy if it's an older Minecarft version. if(this.version.assets === "legacy" || this.version.assets === "pre-1.6") { await Promise.all(Object.keys(index.objects).map(async asset => { const hash = index.objects[asset].hash; const subhash = hash.substring(0,2); const assetDirectory = path.join(this.options.root, 'assets', 'objects', subhash); let legacyAsset = asset.split('/'); legacyAsset.pop(); if(!fs.existsSync(path.join(this.options.root, 'assets', 'legacy', legacyAsset.join('/')))) { shelljs.mkdir('-p', path.join(this.options.root, 'assets', 'legacy', legacyAsset.join('/'))); } if (!fs.existsSync(path.join(this.options.root, 'assets', 'legacy', asset))) { fs.copyFileSync(path.join(assetDirectory, hash), path.join(this.options.root, 'assets', 'legacy', asset)) } })); } this.client.emit('debug', '[MCLC]: Downloaded assets'); resolve(); }); } getNatives() { return new Promise(async(resolve) => { const nativeDirectory = path.join(this.options.root, 'natives', this.version.id); if(!fs.existsSync(nativeDirectory) || !fs.readdirSync(nativeDirectory).length) { shelljs.mkdir('-p', nativeDirectory); await Promise.all(this.version.libraries.map(async (lib) => { if (!lib.downloads.classifiers) return; const type = `natives-${this.options.os}`; const native = lib.downloads.classifiers[type]; if (native) { const name = native.path.split('/').pop(); await this.downloadAsync(native.url, nativeDirectory, name); if(!await this.checkSum(native.sha1, path.join(nativeDirectory, name))) { await this.downloadAsync(native.url, nativeDirectory, name); } try {new zip(path.join(nativeDirectory, name)).extractAllTo(nativeDirectory, true);} catch(e) { // Only doing a console.warn since a stupid error happens. You can basically ignore this. // if it says Invalid file name, just means two files were downloaded and both were deleted. // All is well. console.warn(e); } shelljs.rm(path.join(nativeDirectory, name)); } })); this.client.emit('debug', '[MCLC]: Downloaded and extracted natives'); } this.client.emit('debug', `[MCLC]: Set native path to ${nativeDirectory}`); resolve(nativeDirectory); }); } async getForgeDependencies() { if(!fs.existsSync(path.join(this.options.root, 'forge'))) { shelljs.mkdir('-p', path.join(this.options.root, 'forge')); } await new zip(this.options.forge).extractEntryTo('version.json', path.join(this.options.root, 'forge', `${this.version.id}`), false, true); const forge = require(path.join(this.options.root, 'forge', `${this.version.id}`, 'version.json')); const mavenUrl = 'http://files.minecraftforge.net/maven/'; const defaultRepo = 'https://libraries.minecraft.net/'; const paths = []; await Promise.all(forge.libraries.map(async library => { const lib = library.name.split(':'); if(lib[0] === 'net.minecraftforge' && lib[1].includes('forge')) return; let url = mavenUrl; const jarPath = path.join(this.options.root, 'libraries', `${lib[0].replace(/\./g, '/')}/${lib[1]}/${lib[2]}`); const name = `${lib[1]}-${lib[2]}.jar`; if(!library.url) { if(library.serverreq || library.clientreq) { url = defaultRepo; } else { return } } const downloadLink = `${url}${lib[0].replace(/\./g, '/')}/${lib[1]}/${lib[2]}/${lib[1]}-${lib[2]}.jar`; if(fs.existsSync(path.join(jarPath, name))) { paths.push(`${jarPath}${path.sep}${name}`); return; } if(!fs.existsSync(jarPath)) shelljs.mkdir('-p', jarPath); await this.downloadAsync(downloadLink, jarPath, name); paths.push(`${jarPath}${path.sep}${name}`); })); this.client.emit('debug', '[MCLC]: Downloaded Forge dependencies'); return {paths, forge}; } getClasses() { return new Promise(async (resolve) => { const libs = []; if(this.options.version.custom) { const customJarJson = require(path.join(this.options.root, 'versions', this.options.version.custom, `${this.options.version.custom}.json`)); await Promise.all(customJarJson.libraries.map(async library => { const lib = library.name.split(':'); const jarPath = path.join(this.options.root, 'libraries', `${lib[0].replace(/\./g, '/')}/${lib[1]}/${lib[2]}`); const name = `${lib[1]}-${lib[2]}.jar`; if(!fs.existsSync(path.join(jarPath, name))) { if(library.url) { const url = `${library.url}${lib[0].replace(/\./g, '/')}/${lib[1]}/${lib[2]}/${lib[1]}-${lib[2]}.jar`; await this.downloadAsync(url, jarPath, name); } } libs.push(`${jarPath}/${name}`); })); } await Promise.all(this.version.libraries.map(async (_lib) => { if(!_lib.downloads.artifact) return; const libraryPath = _lib.downloads.artifact.path; const libraryUrl = _lib.downloads.artifact.url; const libraryHash = _lib.downloads.artifact.sha1; const libraryDirectory = path.join(this.options.root, 'libraries', libraryPath); if(!fs.existsSync(libraryDirectory) || !await this.checkSum(libraryHash, libraryDirectory)) { let directory = libraryDirectory.split(path.sep); const name = directory.pop(); directory = directory.join(path.sep); await this.downloadAsync(libraryUrl, directory, name); } libs.push(libraryDirectory); })); this.client.emit('debug', '[MCLC]: Collected class paths'); resolve(libs) }); } static cleanUp(array) { const newArray = []; for(let argument in array) { if(newArray.includes(array[argument])) continue; newArray.push(array[argument]); } return newArray; } getLaunchOptions(modification) { return new Promise(resolve => { let type = modification || this.version; let args = type.minecraftArguments ? type.minecraftArguments.split(' ') : type.arguments.game; const assetPath = this.version.assets === "legacy" || this.version.assets === "pre-1.6" ? path.join(this.options.root, 'assets', 'legacy') : path.join(this.options.root, 'assets'); if(args.length < 5) args = args.concat(this.version.minecraftArguments ? this.version.minecraftArguments.split(' ') : this.version.arguments.game); const fields = { '${auth_access_token}': this.options.authorization.access_token, '${auth_session}': this.options.authorization.access_token, '${auth_player_name}': this.options.authorization.name, '${auth_uuid}': this.options.authorization.uuid, '${user_properties}': this.options.authorization.user_properties, '${user_type}': 'mojang', '${version_name}': this.options.version.number, '${assets_index_name}': this.version.assetIndex.id, '${game_directory}': this.options.root, '${assets_root}': assetPath, '${game_assets}': assetPath, '${version_type}': this.options.version.type }; for (let index = 0; index < args.length; index++) { if(typeof args[index] === 'object') args.splice(index, 2); if (Object.keys(fields).includes(args[index])) { args[index] = fields[args[index]]; } } if(this.options.window) args.push('--width', this.options.window.width, '--height', this.options.window.height); if(this.options.server) args.push('--server', this.options.server.host, '--port', this.options.server.port || "25565"); if(this.options.proxy) args.push( '--proxyHost', this.options.proxy.host, '--proxyPort', this.options.proxy.port || "8080", '--proxyUser', this.options.proxy.username, '--proxyPass', this.options.proxy.password ); this.client.emit('debug', '[MCLC]: Set launch options'); resolve(args); }); } async getJVM() { switch(this.options.os) { case "windows": { return "-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump" } case "osx": { return "-XstartOnFirstThread" } case "linux": { return "-Xss1M" } } } } module.exports = Handler;