import socket import urllib3 import logging import unittest from unittest import TestCase from fixtures import device TCP_ADDR = ('127.0.0.1', 8283) UDP_ADDR = ('127.0.0.1', 8283) HTTP_URL = 'http://127.0.0.1:8080' class TestTCP(TestCase): def setUp(self) -> None: self.sock = socket.socket() self.sock.connect(TCP_ADDR) def test_nm(self) -> None: self.sock.sendall(device.nm_req_data().encode()) self._wait_for_ok() def test_json(self) -> None: self.sock.sendall(device.json_req_data().encode()) self._wait_for_ok() def _wait_for_ok(self) -> None: data = self.sock.recv(1024) self.assertEqual(data, b'OK') def tearDown(self) -> None: self.sock.close() class TestUDP(TestCase): def setUp(self) -> None: self.sock = socket.socket(type=socket.SOCK_DGRAM) def test_nm(self) -> None: self.sock.sendto(device.nm_req_data().encode(), UDP_ADDR) # aaand we can not check if server accepted the data # so this TestCase is absolutely useless # until client API is implemented def test_json(self) -> None: self.sock.sendto(device.json_req_data().encode(), UDP_ADDR) def tearDown(self) -> None: self.sock.close() class TestHTTP(TestCase): def setUp(self) -> None: self.http = urllib3.PoolManager() def test_get(self) -> None: self._check_status(self.http.request( 'GET', HTTP_URL + '/get?' + device.http_req_data(), )) def test_post(self) -> None: self._check_status(self.http.request( 'POST', HTTP_URL + '/post', body=device.http_req_data(), )) def test_json(self) -> None: self._check_status(self.http.request( 'POST', HTTP_URL + '/json', body=device.json_req_data(), )) def _check_status(self, resp: urllib3.HTTPResponse) -> None: logging.debug(resp.headers.items()) logging.debug(resp.data) self.assertEqual(resp.status, 200) def tearDown(self) -> None: self.http.clear() if __name__ == '__main__': import os if os.getenv('DEBUG', '0') not in {'0', 'false'}: logging.basicConfig(level=logging.DEBUG) unittest.main()