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2008-01-11 Tatsuhiro Tsujikawa <tujikawa at rednoah dot com>
Rewritten get*Missing*Index functions. Now no need to allocate memory each time these functions are called. * src/BitfieldMan.{h, cc} * test/BitfieldManTest.cc * src/array_fun.h * test/array_funTest.cc Now BitfieldMan::countBlock() returns BitfieldMan::blocks. Added new BitfieldMan::countFilteredBlock() to get the number of blocks filtered. Removed unnecessary cast to int32_t. * src/BitfieldMan.{h, cc}
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6 changed files with 605 additions and 120 deletions
67
test/array_funTest.cc
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67
test/array_funTest.cc
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#include "array_fun.h"
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#include <cppunit/extensions/HelperMacros.h>
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using namespace std;
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class array_funTest:public CppUnit::TestFixture {
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CPPUNIT_TEST_SUITE(array_funTest);
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CPPUNIT_TEST(testBit_negate);
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CPPUNIT_TEST(testBit_and);
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CPPUNIT_TEST(testArray_negate);
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CPPUNIT_TEST(testArray_and);
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CPPUNIT_TEST_SUITE_END();
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public:
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void testBit_negate();
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void testBit_and();
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void testArray_negate();
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void testArray_and();
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};
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CPPUNIT_TEST_SUITE_REGISTRATION(array_funTest);
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void array_funTest::testBit_negate()
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{
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unsigned char b = 0xaa;
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CPPUNIT_ASSERT_EQUAL((unsigned char)0x55, bit_negate<unsigned char>()(b));
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}
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void array_funTest::testBit_and()
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{
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unsigned char b = 0xaa;
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CPPUNIT_ASSERT_EQUAL((unsigned char)0x0a, bit_and<unsigned char>()(b, 0x0a));
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}
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void array_funTest::testArray_negate()
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{
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unsigned char a[] = { 0xaa, 0x55 };
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array_fun<unsigned char> f = array_negate((unsigned char*)a);
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CPPUNIT_ASSERT_EQUAL((unsigned char)0x55, f[0]);
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CPPUNIT_ASSERT_EQUAL((unsigned char)0xaa, f[1]);
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array_fun<unsigned char> ff = array_negate(f);
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CPPUNIT_ASSERT_EQUAL((unsigned char)0xaa, ff[0]);
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CPPUNIT_ASSERT_EQUAL((unsigned char)0x55, ff[1]);
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}
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void array_funTest::testArray_and()
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{
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unsigned char a1[] = { 0xaa, 0x55 };
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unsigned char a2[] = { 0x1a, 0x25 };
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array_fun<unsigned char> f = array_and((unsigned char*)a1, (unsigned char*)a2);
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CPPUNIT_ASSERT_EQUAL((unsigned char)0x0a, f[0]);
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CPPUNIT_ASSERT_EQUAL((unsigned char)0x05, f[1]);
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array_fun<unsigned char> f2 = array_and((unsigned char*)a1, array_negate(a2));
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CPPUNIT_ASSERT_EQUAL((unsigned char)0xa0, f2[0]);
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CPPUNIT_ASSERT_EQUAL((unsigned char)0x50, f2[1]);
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array_fun<unsigned char> f3 = array_and(array_negate(a2), (unsigned char*)a1);
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CPPUNIT_ASSERT_EQUAL((unsigned char)0xa0, f3[0]);
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CPPUNIT_ASSERT_EQUAL((unsigned char)0x50, f3[1]);
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array_fun<unsigned char> f4 = array_and(array_negate(a1), array_negate(a2));
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CPPUNIT_ASSERT_EQUAL((unsigned char)0x45, f4[0]);
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CPPUNIT_ASSERT_EQUAL((unsigned char)0x8a, f4[1]);
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}
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