Update deps for Go 1.11

This commit is contained in:
Frank Denis 2018-10-02 18:06:43 +02:00
parent b6847fab99
commit 76fdb51c38
139 changed files with 19335 additions and 532 deletions

450
vendor/github.com/miekg/dns/server.go generated vendored
View file

@ -4,10 +4,13 @@ package dns
import (
"bytes"
"context"
"crypto/tls"
"encoding/binary"
"errors"
"io"
"net"
"strings"
"sync"
"sync/atomic"
"time"
@ -16,17 +19,39 @@ import (
// Default maximum number of TCP queries before we close the socket.
const maxTCPQueries = 128
// Interval for stop worker if no load
// The maximum number of idle workers.
//
// This controls the maximum number of workers that are allowed to stay
// idle waiting for incoming requests before being torn down.
//
// If this limit is reached, the server will just keep spawning new
// workers (goroutines) for each incoming request. In this case, each
// worker will only be used for a single request.
const maxIdleWorkersCount = 10000
// The maximum length of time a worker may idle for before being destroyed.
const idleWorkerTimeout = 10 * time.Second
// Maximum number of workers
const maxWorkersCount = 10000
// aLongTimeAgo is a non-zero time, far in the past, used for
// immediate cancelation of network operations.
var aLongTimeAgo = time.Unix(1, 0)
// Handler is implemented by any value that implements ServeDNS.
type Handler interface {
ServeDNS(w ResponseWriter, r *Msg)
}
// The HandlerFunc type is an adapter to allow the use of
// ordinary functions as DNS handlers. If f is a function
// with the appropriate signature, HandlerFunc(f) is a
// Handler object that calls f.
type HandlerFunc func(ResponseWriter, *Msg)
// ServeDNS calls f(w, r).
func (f HandlerFunc) ServeDNS(w ResponseWriter, r *Msg) {
f(w, r)
}
// A ResponseWriter interface is used by an DNS handler to
// construct an DNS response.
type ResponseWriter interface {
@ -49,46 +74,24 @@ type ResponseWriter interface {
Hijack()
}
// A ConnectionStater interface is used by a DNS Handler to access TLS connection state
// when available.
type ConnectionStater interface {
ConnectionState() *tls.ConnectionState
}
type response struct {
msg []byte
hijacked bool // connection has been hijacked by handler
tsigStatus error
tsigTimersOnly bool
tsigStatus error
tsigRequestMAC string
tsigSecret map[string]string // the tsig secrets
udp *net.UDPConn // i/o connection if UDP was used
tcp net.Conn // i/o connection if TCP was used
udpSession *SessionUDP // oob data to get egress interface right
writer Writer // writer to output the raw DNS bits
}
// ServeMux is an DNS request multiplexer. It matches the
// zone name of each incoming request against a list of
// registered patterns add calls the handler for the pattern
// that most closely matches the zone name. ServeMux is DNSSEC aware, meaning
// that queries for the DS record are redirected to the parent zone (if that
// is also registered), otherwise the child gets the query.
// ServeMux is also safe for concurrent access from multiple goroutines.
type ServeMux struct {
z map[string]Handler
m *sync.RWMutex
}
// NewServeMux allocates and returns a new ServeMux.
func NewServeMux() *ServeMux { return &ServeMux{z: make(map[string]Handler), m: new(sync.RWMutex)} }
// DefaultServeMux is the default ServeMux used by Serve.
var DefaultServeMux = NewServeMux()
// The HandlerFunc type is an adapter to allow the use of
// ordinary functions as DNS handlers. If f is a function
// with the appropriate signature, HandlerFunc(f) is a
// Handler object that calls f.
type HandlerFunc func(ResponseWriter, *Msg)
// ServeDNS calls f(w, r).
func (f HandlerFunc) ServeDNS(w ResponseWriter, r *Msg) {
f(w, r)
wg *sync.WaitGroup // for gracefull shutdown
}
// HandleFailed returns a HandlerFunc that returns SERVFAIL for every request it gets.
@ -99,8 +102,6 @@ func HandleFailed(w ResponseWriter, r *Msg) {
w.WriteMsg(m)
}
func failedHandler() Handler { return HandlerFunc(HandleFailed) }
// ListenAndServe Starts a server on address and network specified Invoke handler
// for incoming queries.
func ListenAndServe(addr string, network string, handler Handler) error {
@ -139,99 +140,6 @@ func ActivateAndServe(l net.Listener, p net.PacketConn, handler Handler) error {
return server.ActivateAndServe()
}
func (mux *ServeMux) match(q string, t uint16) Handler {
mux.m.RLock()
defer mux.m.RUnlock()
var handler Handler
b := make([]byte, len(q)) // worst case, one label of length q
off := 0
end := false
for {
l := len(q[off:])
for i := 0; i < l; i++ {
b[i] = q[off+i]
if b[i] >= 'A' && b[i] <= 'Z' {
b[i] |= ('a' - 'A')
}
}
if h, ok := mux.z[string(b[:l])]; ok { // causes garbage, might want to change the map key
if t != TypeDS {
return h
}
// Continue for DS to see if we have a parent too, if so delegeate to the parent
handler = h
}
off, end = NextLabel(q, off)
if end {
break
}
}
// Wildcard match, if we have found nothing try the root zone as a last resort.
if h, ok := mux.z["."]; ok {
return h
}
return handler
}
// Handle adds a handler to the ServeMux for pattern.
func (mux *ServeMux) Handle(pattern string, handler Handler) {
if pattern == "" {
panic("dns: invalid pattern " + pattern)
}
mux.m.Lock()
mux.z[Fqdn(pattern)] = handler
mux.m.Unlock()
}
// HandleFunc adds a handler function to the ServeMux for pattern.
func (mux *ServeMux) HandleFunc(pattern string, handler func(ResponseWriter, *Msg)) {
mux.Handle(pattern, HandlerFunc(handler))
}
// HandleRemove deregistrars the handler specific for pattern from the ServeMux.
func (mux *ServeMux) HandleRemove(pattern string) {
if pattern == "" {
panic("dns: invalid pattern " + pattern)
}
mux.m.Lock()
delete(mux.z, Fqdn(pattern))
mux.m.Unlock()
}
// ServeDNS dispatches the request to the handler whose
// pattern most closely matches the request message. If DefaultServeMux
// is used the correct thing for DS queries is done: a possible parent
// is sought.
// If no handler is found a standard SERVFAIL message is returned
// If the request message does not have exactly one question in the
// question section a SERVFAIL is returned, unlesss Unsafe is true.
func (mux *ServeMux) ServeDNS(w ResponseWriter, request *Msg) {
var h Handler
if len(request.Question) < 1 { // allow more than one question
h = failedHandler()
} else {
if h = mux.match(request.Question[0].Name, request.Question[0].Qtype); h == nil {
h = failedHandler()
}
}
h.ServeDNS(w, request)
}
// Handle registers the handler with the given pattern
// in the DefaultServeMux. The documentation for
// ServeMux explains how patterns are matched.
func Handle(pattern string, handler Handler) { DefaultServeMux.Handle(pattern, handler) }
// HandleRemove deregisters the handle with the given pattern
// in the DefaultServeMux.
func HandleRemove(pattern string) { DefaultServeMux.HandleRemove(pattern) }
// HandleFunc registers the handler function with the given pattern
// in the DefaultServeMux.
func HandleFunc(pattern string, handler func(ResponseWriter, *Msg)) {
DefaultServeMux.HandleFunc(pattern, handler)
}
// Writer writes raw DNS messages; each call to Write should send an entire message.
type Writer interface {
io.Writer
@ -305,14 +213,30 @@ type Server struct {
DecorateWriter DecorateWriter
// Maximum number of TCP queries before we close the socket. Default is maxTCPQueries (unlimited if -1).
MaxTCPQueries int
// Whether to set the SO_REUSEPORT socket option, allowing multiple listeners to be bound to a single address.
// It is only supported on go1.11+ and when using ListenAndServe.
ReusePort bool
// UDP packet or TCP connection queue
queue chan *response
// Workers count
workersCount int32
// Shutdown handling
lock sync.RWMutex
started bool
lock sync.RWMutex
started bool
shutdown chan struct{}
conns map[net.Conn]struct{}
// A pool for UDP message buffers.
udpPool sync.Pool
}
func (srv *Server) isStarted() bool {
srv.lock.RLock()
started := srv.started
srv.lock.RUnlock()
return started
}
func (srv *Server) worker(w *response) {
@ -320,7 +244,7 @@ func (srv *Server) worker(w *response) {
for {
count := atomic.LoadInt32(&srv.workersCount)
if count > maxWorkersCount {
if count > maxIdleWorkersCount {
return
}
if atomic.CompareAndSwapInt32(&srv.workersCount, count, count+1) {
@ -360,10 +284,36 @@ func (srv *Server) spawnWorker(w *response) {
}
}
func makeUDPBuffer(size int) func() interface{} {
return func() interface{} {
return make([]byte, size)
}
}
func (srv *Server) init() {
srv.queue = make(chan *response)
srv.shutdown = make(chan struct{})
srv.conns = make(map[net.Conn]struct{})
if srv.UDPSize == 0 {
srv.UDPSize = MinMsgSize
}
srv.udpPool.New = makeUDPBuffer(srv.UDPSize)
}
func unlockOnce(l sync.Locker) func() {
var once sync.Once
return func() { once.Do(l.Unlock) }
}
// ListenAndServe starts a nameserver on the configured address in *Server.
func (srv *Server) ListenAndServe() error {
unlock := unlockOnce(&srv.lock)
srv.lock.Lock()
defer srv.lock.Unlock()
defer unlock()
if srv.started {
return &Error{err: "server already started"}
}
@ -372,63 +322,47 @@ func (srv *Server) ListenAndServe() error {
if addr == "" {
addr = ":domain"
}
if srv.UDPSize == 0 {
srv.UDPSize = MinMsgSize
}
srv.queue = make(chan *response)
srv.init()
defer close(srv.queue)
switch srv.Net {
case "tcp", "tcp4", "tcp6":
a, err := net.ResolveTCPAddr(srv.Net, addr)
if err != nil {
return err
}
l, err := net.ListenTCP(srv.Net, a)
l, err := listenTCP(srv.Net, addr, srv.ReusePort)
if err != nil {
return err
}
srv.Listener = l
srv.started = true
srv.lock.Unlock()
err = srv.serveTCP(l)
srv.lock.Lock() // to satisfy the defer at the top
return err
unlock()
return srv.serveTCP(l)
case "tcp-tls", "tcp4-tls", "tcp6-tls":
network := "tcp"
if srv.Net == "tcp4-tls" {
network = "tcp4"
} else if srv.Net == "tcp6-tls" {
network = "tcp6"
if srv.TLSConfig == nil || (len(srv.TLSConfig.Certificates) == 0 && srv.TLSConfig.GetCertificate == nil) {
return errors.New("dns: neither Certificates nor GetCertificate set in Config")
}
l, err := tls.Listen(network, addr, srv.TLSConfig)
network := strings.TrimSuffix(srv.Net, "-tls")
l, err := listenTCP(network, addr, srv.ReusePort)
if err != nil {
return err
}
l = tls.NewListener(l, srv.TLSConfig)
srv.Listener = l
srv.started = true
srv.lock.Unlock()
err = srv.serveTCP(l)
srv.lock.Lock() // to satisfy the defer at the top
return err
unlock()
return srv.serveTCP(l)
case "udp", "udp4", "udp6":
a, err := net.ResolveUDPAddr(srv.Net, addr)
l, err := listenUDP(srv.Net, addr, srv.ReusePort)
if err != nil {
return err
}
l, err := net.ListenUDP(srv.Net, a)
if err != nil {
return err
}
if e := setUDPSocketOptions(l); e != nil {
u := l.(*net.UDPConn)
if e := setUDPSocketOptions(u); e != nil {
return e
}
srv.PacketConn = l
srv.started = true
srv.lock.Unlock()
err = srv.serveUDP(l)
srv.lock.Lock() // to satisfy the defer at the top
return err
unlock()
return srv.serveUDP(u)
}
return &Error{err: "bad network"}
}
@ -436,20 +370,20 @@ func (srv *Server) ListenAndServe() error {
// ActivateAndServe starts a nameserver with the PacketConn or Listener
// configured in *Server. Its main use is to start a server from systemd.
func (srv *Server) ActivateAndServe() error {
unlock := unlockOnce(&srv.lock)
srv.lock.Lock()
defer srv.lock.Unlock()
defer unlock()
if srv.started {
return &Error{err: "server already started"}
}
srv.init()
defer close(srv.queue)
pConn := srv.PacketConn
l := srv.Listener
srv.queue = make(chan *response)
defer close(srv.queue)
if pConn != nil {
if srv.UDPSize == 0 {
srv.UDPSize = MinMsgSize
}
// Check PacketConn interface's type is valid and value
// is not nil
if t, ok := pConn.(*net.UDPConn); ok && t != nil {
@ -457,18 +391,14 @@ func (srv *Server) ActivateAndServe() error {
return e
}
srv.started = true
srv.lock.Unlock()
e := srv.serveUDP(t)
srv.lock.Lock() // to satisfy the defer at the top
return e
unlock()
return srv.serveUDP(t)
}
}
if l != nil {
srv.started = true
srv.lock.Unlock()
e := srv.serveTCP(l)
srv.lock.Lock() // to satisfy the defer at the top
return e
unlock()
return srv.serveTCP(l)
}
return &Error{err: "bad listeners"}
}
@ -476,23 +406,58 @@ func (srv *Server) ActivateAndServe() error {
// Shutdown shuts down a server. After a call to Shutdown, ListenAndServe and
// ActivateAndServe will return.
func (srv *Server) Shutdown() error {
return srv.ShutdownContext(context.Background())
}
// ShutdownContext shuts down a server. After a call to ShutdownContext,
// ListenAndServe and ActivateAndServe will return.
//
// A context.Context may be passed to limit how long to wait for connections
// to terminate.
func (srv *Server) ShutdownContext(ctx context.Context) error {
srv.lock.Lock()
if !srv.started {
srv.lock.Unlock()
return &Error{err: "server not started"}
}
started := srv.started
srv.started = false
srv.lock.Unlock()
if !started {
return &Error{err: "server not started"}
}
if srv.PacketConn != nil {
srv.PacketConn.SetReadDeadline(aLongTimeAgo) // Unblock reads
}
if srv.Listener != nil {
srv.Listener.Close()
}
srv.lock.Lock()
for rw := range srv.conns {
rw.SetReadDeadline(aLongTimeAgo) // Unblock reads
}
srv.lock.Unlock()
if testShutdownNotify != nil {
testShutdownNotify.Broadcast()
}
var ctxErr error
select {
case <-srv.shutdown:
case <-ctx.Done():
ctxErr = ctx.Err()
}
if srv.PacketConn != nil {
srv.PacketConn.Close()
}
if srv.Listener != nil {
srv.Listener.Close()
}
return nil
return ctxErr
}
var testShutdownNotify *sync.Cond
// getReadTimeout is a helper func to use system timeout if server did not intend to change it.
func (srv *Server) getReadTimeout() time.Duration {
rtimeout := dnsTimeout
@ -510,22 +475,36 @@ func (srv *Server) serveTCP(l net.Listener) error {
srv.NotifyStartedFunc()
}
for {
var wg sync.WaitGroup
defer func() {
wg.Wait()
close(srv.shutdown)
}()
for srv.isStarted() {
rw, err := l.Accept()
srv.lock.RLock()
if !srv.started {
srv.lock.RUnlock()
return nil
}
srv.lock.RUnlock()
if err != nil {
if !srv.isStarted() {
return nil
}
if neterr, ok := err.(net.Error); ok && neterr.Temporary() {
continue
}
return err
}
srv.spawnWorker(&response{tsigSecret: srv.TsigSecret, tcp: rw})
srv.lock.Lock()
// Track the connection to allow unblocking reads on shutdown.
srv.conns[rw] = struct{}{}
srv.lock.Unlock()
wg.Add(1)
srv.spawnWorker(&response{
tsigSecret: srv.TsigSecret,
tcp: rw,
wg: &wg,
})
}
return nil
}
// serveUDP starts a UDP listener for the server.
@ -541,27 +520,42 @@ func (srv *Server) serveUDP(l *net.UDPConn) error {
reader = srv.DecorateReader(reader)
}
var wg sync.WaitGroup
defer func() {
wg.Wait()
close(srv.shutdown)
}()
rtimeout := srv.getReadTimeout()
// deadline is not used here
for {
for srv.isStarted() {
m, s, err := reader.ReadUDP(l, rtimeout)
srv.lock.RLock()
if !srv.started {
srv.lock.RUnlock()
return nil
}
srv.lock.RUnlock()
if err != nil {
if !srv.isStarted() {
return nil
}
if netErr, ok := err.(net.Error); ok && netErr.Temporary() {
continue
}
return err
}
if len(m) < headerSize {
if cap(m) == srv.UDPSize {
srv.udpPool.Put(m[:srv.UDPSize])
}
continue
}
srv.spawnWorker(&response{msg: m, tsigSecret: srv.TsigSecret, udp: l, udpSession: s})
wg.Add(1)
srv.spawnWorker(&response{
msg: m,
tsigSecret: srv.TsigSecret,
udp: l,
udpSession: s,
wg: &wg,
})
}
return nil
}
func (srv *Server) serve(w *response) {
@ -574,20 +568,28 @@ func (srv *Server) serve(w *response) {
if w.udp != nil {
// serve UDP
srv.serveDNS(w)
return
}
reader := Reader(&defaultReader{srv})
if srv.DecorateReader != nil {
reader = srv.DecorateReader(reader)
w.wg.Done()
return
}
defer func() {
if !w.hijacked {
w.Close()
}
srv.lock.Lock()
delete(srv.conns, w.tcp)
srv.lock.Unlock()
w.wg.Done()
}()
reader := Reader(&defaultReader{srv})
if srv.DecorateReader != nil {
reader = srv.DecorateReader(reader)
}
idleTimeout := tcpIdleTimeout
if srv.IdleTimeout != nil {
idleTimeout = srv.IdleTimeout()
@ -600,7 +602,7 @@ func (srv *Server) serve(w *response) {
limit = maxTCPQueries
}
for q := 0; q < limit || limit == -1; q++ {
for q := 0; (q < limit || limit == -1) && srv.isStarted(); q++ {
var err error
w.msg, err = reader.ReadTCP(w.tcp, timeout)
if err != nil {
@ -620,6 +622,13 @@ func (srv *Server) serve(w *response) {
}
}
func (srv *Server) disposeBuffer(w *response) {
if w.udp != nil && cap(w.msg) == srv.UDPSize {
srv.udpPool.Put(w.msg[:srv.UDPSize])
}
w.msg = nil
}
func (srv *Server) serveDNS(w *response) {
req := new(Msg)
err := req.Unpack(w.msg)
@ -627,9 +636,9 @@ func (srv *Server) serveDNS(w *response) {
x := new(Msg)
x.SetRcodeFormatError(req)
w.WriteMsg(x)
return
}
if !srv.Unsafe && req.Response {
if err != nil || !srv.Unsafe && req.Response {
srv.disposeBuffer(w)
return
}
@ -646,6 +655,8 @@ func (srv *Server) serveDNS(w *response) {
}
}
srv.disposeBuffer(w)
handler := srv.Handler
if handler == nil {
handler = DefaultServeMux
@ -691,9 +702,10 @@ func (srv *Server) readTCP(conn net.Conn, timeout time.Duration) ([]byte, error)
func (srv *Server) readUDP(conn *net.UDPConn, timeout time.Duration) ([]byte, *SessionUDP, error) {
conn.SetReadDeadline(time.Now().Add(timeout))
m := make([]byte, srv.UDPSize)
m := srv.udpPool.Get().([]byte)
n, s, err := ReadFromSessionUDP(conn, m)
if err != nil {
srv.udpPool.Put(m)
return nil, nil, err
}
m = m[:n]
@ -780,3 +792,15 @@ func (w *response) Close() error {
}
return nil
}
// ConnectionState() implements the ConnectionStater.ConnectionState() interface.
func (w *response) ConnectionState() *tls.ConnectionState {
type tlsConnectionStater interface {
ConnectionState() tls.ConnectionState
}
if v, ok := w.tcp.(tlsConnectionStater); ok {
t := v.ConnectionState()
return &t
}
return nil
}