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Update dep and deps
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parent
33bcff7d4a
commit
7740e9d3bc
358 changed files with 2620 additions and 75501 deletions
63
vendor/golang.org/x/net/http2/frame.go
generated
vendored
63
vendor/golang.org/x/net/http2/frame.go
generated
vendored
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@ -733,32 +733,67 @@ func (f *SettingsFrame) IsAck() bool {
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return f.FrameHeader.Flags.Has(FlagSettingsAck)
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}
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func (f *SettingsFrame) Value(s SettingID) (v uint32, ok bool) {
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func (f *SettingsFrame) Value(id SettingID) (v uint32, ok bool) {
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f.checkValid()
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buf := f.p
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for len(buf) > 0 {
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settingID := SettingID(binary.BigEndian.Uint16(buf[:2]))
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if settingID == s {
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return binary.BigEndian.Uint32(buf[2:6]), true
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for i := 0; i < f.NumSettings(); i++ {
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if s := f.Setting(i); s.ID == id {
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return s.Val, true
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}
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buf = buf[6:]
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}
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return 0, false
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}
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// Setting returns the setting from the frame at the given 0-based index.
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// The index must be >= 0 and less than f.NumSettings().
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func (f *SettingsFrame) Setting(i int) Setting {
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buf := f.p
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return Setting{
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ID: SettingID(binary.BigEndian.Uint16(buf[i*6 : i*6+2])),
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Val: binary.BigEndian.Uint32(buf[i*6+2 : i*6+6]),
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}
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}
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func (f *SettingsFrame) NumSettings() int { return len(f.p) / 6 }
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// HasDuplicates reports whether f contains any duplicate setting IDs.
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func (f *SettingsFrame) HasDuplicates() bool {
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num := f.NumSettings()
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if num == 0 {
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return false
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}
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// If it's small enough (the common case), just do the n^2
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// thing and avoid a map allocation.
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if num < 10 {
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for i := 0; i < num; i++ {
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idi := f.Setting(i).ID
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for j := i + 1; j < num; j++ {
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idj := f.Setting(j).ID
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if idi == idj {
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return true
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}
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}
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}
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return false
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}
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seen := map[SettingID]bool{}
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for i := 0; i < num; i++ {
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id := f.Setting(i).ID
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if seen[id] {
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return true
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}
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seen[id] = true
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}
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return false
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}
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// ForeachSetting runs fn for each setting.
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// It stops and returns the first error.
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func (f *SettingsFrame) ForeachSetting(fn func(Setting) error) error {
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f.checkValid()
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buf := f.p
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for len(buf) > 0 {
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if err := fn(Setting{
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SettingID(binary.BigEndian.Uint16(buf[:2])),
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binary.BigEndian.Uint32(buf[2:6]),
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}); err != nil {
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for i := 0; i < f.NumSettings(); i++ {
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if err := fn(f.Setting(i)); err != nil {
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return err
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}
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buf = buf[6:]
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}
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return nil
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}
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