transition to nucleo for fuzzy matching (#7814)

* transition to nucleo for fuzzy matching

* drop flakey test case

since the picker streams in results now any test that relies
on the picker containing results is potentially flakely

* use crates.io version of nucleo

* Fix typo in commands.rs

Co-authored-by: Skyler Hawthorne <skyler@dead10ck.com>

---------

Co-authored-by: Skyler Hawthorne <skyler@dead10ck.com>
This commit is contained in:
Pascal Kuthe 2023-08-30 06:26:21 +02:00 committed by GitHub
parent 40d7e6c9c8
commit 0cb595e226
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26 changed files with 756 additions and 1051 deletions

15
helix-event/Cargo.toml Normal file
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[package]
name = "helix-event"
version = "0.6.0"
authors = ["Blaž Hrastnik <blaz@mxxn.io>"]
edition = "2021"
license = "MPL-2.0"
categories = ["editor"]
repository = "https://github.com/helix-editor/helix"
homepage = "https://helix-editor.com"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
tokio = { version = "1", features = ["rt", "rt-multi-thread", "time", "sync", "parking_lot"] }
parking_lot = { version = "0.12", features = ["send_guard"] }

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helix-event/src/lib.rs Normal file
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//! `helix-event` contains systems that allow (often async) communication between
//! different editor components without strongly coupling them. Currently this
//! crate only contains some smaller facilities but the intend is to add more
//! functionality in the future ( like a generic hook system)
pub use redraw::{lock_frame, redraw_requested, request_redraw, start_frame, RenderLockGuard};
mod redraw;

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helix-event/src/redraw.rs Normal file
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//! Signals that control when/if the editor redraws
use std::future::Future;
use parking_lot::{RwLock, RwLockReadGuard};
use tokio::sync::Notify;
/// A `Notify` instance that can be used to (asynchronously) request
/// the editor the render a new frame.
static REDRAW_NOTIFY: Notify = Notify::const_new();
/// A `RwLock` that prevents the next frame from being
/// drawn until an exclusive (write) lock can be acquired.
/// This allows asynchsonous tasks to acquire `non-exclusive`
/// locks (read) to prevent the next frame from being drawn
/// until a certain computation has finished.
static RENDER_LOCK: RwLock<()> = RwLock::new(());
pub type RenderLockGuard = RwLockReadGuard<'static, ()>;
/// Requests that the editor is redrawn. The redraws are debounced (currently to
/// 30FPS) so this can be called many times without causing a ton of frames to
/// be rendered.
pub fn request_redraw() {
REDRAW_NOTIFY.notify_one();
}
/// Returns a future that will yield once a redraw has been asynchronously
/// requested using [`request_redraw`].
pub fn redraw_requested() -> impl Future<Output = ()> {
REDRAW_NOTIFY.notified()
}
/// Wait until all locks acquired with [`lock_frame`] have been released.
/// This function is called before rendering and is intended to allow the frame
/// to wait for async computations that should be included in the current frame.
pub fn start_frame() {
drop(RENDER_LOCK.write());
// exhaust any leftover redraw notifications
let notify = REDRAW_NOTIFY.notified();
tokio::pin!(notify);
notify.enable();
}
/// Acquires the render lock which will prevent the next frame from being drawn
/// until the returned guard is dropped.
pub fn lock_frame() -> RenderLockGuard {
RENDER_LOCK.read()
}