hysteria/core/internal/frag/frag.go

77 lines
1.9 KiB
Go

package frag
import (
"github.com/apernet/hysteria/core/v2/internal/protocol"
)
func FragUDPMessage(m *protocol.UDPMessage, maxSize int) []protocol.UDPMessage {
if m.Size() <= maxSize {
return []protocol.UDPMessage{*m}
}
fullPayload := m.Data
maxPayloadSize := maxSize - m.HeaderSize()
off := 0
fragID := uint8(0)
fragCount := uint8((len(fullPayload) + maxPayloadSize - 1) / maxPayloadSize) // round up
frags := make([]protocol.UDPMessage, fragCount)
for off < len(fullPayload) {
payloadSize := len(fullPayload) - off
if payloadSize > maxPayloadSize {
payloadSize = maxPayloadSize
}
frag := *m
frag.FragID = fragID
frag.FragCount = fragCount
frag.Data = fullPayload[off : off+payloadSize]
frags[fragID] = frag
off += payloadSize
fragID++
}
return frags
}
// Defragger handles the defragmentation of UDP messages.
// The current implementation can only handle one packet ID at a time.
// If another packet arrives before a packet has received all fragments
// in their entirety, any previous state is discarded.
type Defragger struct {
pktID uint16
frags []*protocol.UDPMessage
count uint8
size int // data size
}
func (d *Defragger) Feed(m *protocol.UDPMessage) *protocol.UDPMessage {
if m.FragCount <= 1 {
return m
}
if m.FragID >= m.FragCount {
// wtf is this?
return nil
}
if m.PacketID != d.pktID || m.FragCount != uint8(len(d.frags)) {
// new message, clear previous state
d.pktID = m.PacketID
d.frags = make([]*protocol.UDPMessage, m.FragCount)
d.frags[m.FragID] = m
d.count = 1
d.size = len(m.Data)
} else if d.frags[m.FragID] == nil {
d.frags[m.FragID] = m
d.count++
d.size += len(m.Data)
if int(d.count) == len(d.frags) {
// all fragments received, assemble
data := make([]byte, d.size)
off := 0
for _, frag := range d.frags {
off += copy(data[off:], frag.Data)
}
m.Data = data
m.FragID = 0
m.FragCount = 1
return m
}
}
return nil
}