This enables accepting admin stream socket (UNIX) connections trough the
same procedures as any other (TCP) socket, which avoids problems caused
by using the wrapclient API, which ends up discarding early data due to
only expecting early connection failure.
Fixes#1867
return foo and foo() crops multiple return values to a single one, so
any second return values etc were last, mostly error details.
Introduced in 7e9ebdc75ce4
This now requires that the network backend exposes a tls_builder
function, which essentially wraps the former util.sslconfig.new()
function, passing a factory to create the eventual SSL context.
That allows a net.server backend to pick whatever it likes as SSL
context factory, as long as it understands the config table passed by
the SSL config builder. Heck, a backend could even mock and replace the
entire SSL config builder API.
For this, various accessor functions are now provided directly on the
sockets, which reach down into the LuaSec implementation to obtain the
information.
While this may seem of little gain at first, it hides the implementation
detail of the LuaSec+LuaSocket combination that the actual socket and
the TLS layer are separate objects.
The net gain here is that an alternative implementation does not have to
emulate that specific implementation detail and "only" has to expose
LuaSec-compatible data structures on the new functions.
Allows sneaking in things in the write buffer just before it's sent to
the network stack. For example ack requests, compression flushes or
other things that make sense to send after stanzas or other things.
This ensures any additional trailing data sent is included in the same
write, and possibly the same TCP packet. Other methods used such as
timers or nextTick might not have the same effect as it depends on
scheduling.
LuaSocket TCP sockets have have both :connect and :setpeername, which
are the exact same function, however UDP sockets only have :setpeername.
Switching to :setpeername allows most of this code to be generic wrt
TCP/UDP.
Same as 67311cda0625. Check for readability. If a socket is readable
after initial connection, it likely means an error, so we call the
readcallback for that connection to handle it (and ultimately close).