These changes to the API (hopefully the last) introduce a cleaner separation
between the user's primary (default) role, and their secondary (optional)
roles.
To keep the code sane and reduce complexity, a data migration is needed for
people using stored roles in 0.12. This can be performed with
prosodyctl mod_authz_internal migrate <host>
For this, various accessor functions are now provided directly on the
sockets, which reach down into the LuaSec implementation to obtain the
information.
While this may seem of little gain at first, it hides the implementation
detail of the LuaSec+LuaSocket combination that the actual socket and
the TLS layer are separate objects.
The net gain here is that an alternative implementation does not have to
emulate that specific implementation detail and "only" has to expose
LuaSec-compatible data structures on the new functions.
Ensures unavailable presence and other outgoing stanzas are sent.
Waiting for c2s sessions to close first before proceeding to disable and
close s2s ensures that unavailable presence can go out, even if it
requires dialback to complete first.
With mod_smacks, a session can outlive the connection, so whether the
event is fired should not hinge on whether the session is connected or
not.
Helps mod_smacks remove some state.
To allow modules to do things just before the session is closed. The
'(pre-)resource-unbind' events are fired after the stream is closed,
leaving no way to send something.
The :info() method has been observed to return nothing ... sometimes.
Unclear what causes it. Perhaps the TLS connection was shut down or
hasn't fully settled?
The LuaSec code has code paths that return nothing or nil, error, so it
is best to guard against it.
Could happen with the 'opportunistic_writes' setting, since then the
stream opening is written directly to the socket, which can in turn
trigger session destruction if the socket somehow got closed just after
the other sent their stream header.
Error happens later when it tries to `hosts[session.host == nil].events`
c2s/bosh/ws streams will default to 256KB, s2s and components to 512KB.
These values are aligned with ejabberd's default settings, which should reduce
issues related to inconsistent size limits between servers on the XMPP network.
The previous default (10MB) is excessive for any production server, and allows
significant memory usage by even unauthenticated sessions.
Potentially a bit more efficient since it can jump to the selected
protocol on connect instead of waiting for some data to look at.
Adds a 'protocol' field to net providers for this purpose.