prosody/core/modulemanager.lua
Matthew Wild 90fea186dd modulemanager: Remove autoloading of per-platform module
We only support posix these days, and we moved it to the core startup process
to make it more deterministic and reliable.
2025-02-13 18:00:54 +00:00

454 lines
14 KiB
Lua

-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local array = require "prosody.util.array";
local logger = require "prosody.util.logger";
local log = logger.init("modulemanager");
local config = require "prosody.core.configmanager";
local pluginloader = require "prosody.util.pluginloader";
local envload = require "prosody.util.envload";
local set = require "prosody.util.set";
local core_features = require "prosody.core.features".available;
local new_multitable = require "prosody.util.multitable".new;
local api = require "prosody.core.moduleapi"; -- Module API container
local prosody = prosody;
local hosts = prosody.hosts;
local xpcall = require "prosody.util.xpcall".xpcall;
local debug_traceback = debug.traceback;
local setmetatable, rawget = setmetatable, rawget;
local ipairs, pairs, type, t_insert = ipairs, pairs, type, table.insert;
local lua_version = _VERSION:match("5%.%d+$");
local autoload_modules = {
"presence",
"message",
"iq",
"offline",
"c2s",
"s2s",
"s2s_auth_certs",
};
local component_inheritable_modules = {
"tls",
"saslauth",
"dialback",
"iq",
"s2s",
"s2s_bidi",
"smacks",
"server_contact_info",
};
-- We need this to let modules access the real global namespace
local _G = _G;
local _ENV = nil;
-- luacheck: std none
local loader = pluginloader.init({
load_filter_cb = function (path, content)
local metadata = {};
for line in content:gmatch("([^\r\n]+)\r?\n") do
local key, value = line:match("^%-%-%% *([%w_]+): *(.+)$");
if key then
value = value:gsub("%s+$", "");
metadata[key] = value;
end
end
if metadata.lua then
local supported = false;
for supported_lua_version in metadata.lua:gmatch("[^, ]+") do
if supported_lua_version == lua_version then
supported = true;
break;
end
end
if not supported then
log("warn", "Not loading module, we have Lua %s but the module requires one of (%s): %s", lua_version, metadata.lua, path);
return; -- Don't load this module
end
end
if metadata.conflicts then
local conflicts_features = set.new(array.collect(metadata.conflicts:gmatch("[^, ]+")));
local conflicted_features = set.intersection(conflicts_features, core_features);
if not conflicted_features:empty() then
log("warn", "Not loading module, due to conflicting features '%s': %s", conflicted_features, path);
return; -- Don't load this module
end
end
if metadata.requires then
local required_features = set.new(array.collect(metadata.requires:gmatch("[^, ]+")));
local missing_features = required_features - core_features;
if not missing_features:empty() then
log("warn", "Not loading module, due to missing features '%s': %s", missing_features, path);
return; -- Don't load this module
end
end
return path, content, metadata;
end;
});
local load_modules_for_host, load, unload, reload, get_module, get_items;
local get_modules, is_loaded, module_has_method, call_module_method;
-- [host] = { [module] = module_env }
local modulemap = { ["*"] = {} };
-- Get the list of modules to be loaded on a host
local function get_modules_for_host(host)
local component = config.get(host, "component_module");
local global_modules_enabled = config.get("*", "modules_enabled");
local global_modules_disabled = config.get("*", "modules_disabled");
local host_modules_enabled = config.get(host, "modules_enabled");
local host_modules_disabled = config.get(host, "modules_disabled");
if host_modules_enabled == global_modules_enabled then host_modules_enabled = nil; end
if host_modules_disabled == global_modules_disabled then host_modules_disabled = nil; end
local global_modules = set.new(autoload_modules) + set.new(global_modules_enabled) - set.new(global_modules_disabled);
if component then
global_modules = set.intersection(set.new(component_inheritable_modules), global_modules);
end
local modules = (global_modules + set.new(host_modules_enabled)) - set.new(host_modules_disabled);
if modules:contains("vcard") and modules:contains("vcard_legacy") then
log("error", "The mod_vcard_legacy plugin replaces mod_vcard but both are enabled. Please update your config.");
modules:remove("vcard");
end
return modules, component;
end
-- Load modules when a host is activated
function load_modules_for_host(host)
local modules, component_module = get_modules_for_host(host);
-- Ensure component module is loaded first
if component_module then
load(host, component_module);
end
for module in modules do
load(host, module);
end
end
prosody.events.add_handler("host-activated", load_modules_for_host);
prosody.events.add_handler("host-deactivated", function (host)
modulemap[host] = nil;
end);
--- Private helpers ---
local function do_unload_module(host, name)
local mod = get_module(host, name);
if not mod then return nil, "module-not-loaded"; end
if module_has_method(mod, "unload") then
local ok, err = call_module_method(mod, "unload");
if (not ok) and err then
log("warn", "Non-fatal error unloading module '%s' on '%s': %s", name, host, err);
end
end
for object, event, handler in mod.module.event_handlers:iter(nil, nil, nil) do
object.remove_handler(event, handler);
end
if mod.module.items then -- remove items
local events = (host == "*" and prosody.events) or hosts[host].events;
for key,t in pairs(mod.module.items) do
for i = #t,1,-1 do
local value = t[i];
t[i] = nil;
events.fire_event("item-removed/"..key, {source = mod.module, item = value});
end
end
end
mod.module.loaded = false;
modulemap[host][name] = nil;
return true;
end
local function do_load_module(host, module_name, state)
if not (host and module_name) then
return nil, "insufficient-parameters";
elseif not hosts[host] and host ~= "*"then
return nil, "unknown-host";
end
if not modulemap[host] then
modulemap[host] = hosts[host].modules;
end
if modulemap[host][module_name] then
if not modulemap["*"][module_name] then
log("debug", "%s is already loaded for %s, so not loading again", module_name, host);
end
return nil, "module-already-loaded";
elseif modulemap["*"][module_name] then
local mod = modulemap["*"][module_name];
if module_has_method(mod, "add_host") then
local _log = logger.init(host..":"..module_name);
local host_module_api = setmetatable({
global = false,
host = host, event_handlers = new_multitable(), items = {};
_log = _log, log = function (self, ...) return _log(...); end; --luacheck: ignore 212/self
},{
__index = modulemap["*"][module_name].module;
});
local host_module = setmetatable({ module = host_module_api }, { __index = mod });
host_module_api.environment = host_module;
modulemap[host][module_name] = host_module;
local ok, result, module_err = call_module_method(mod, "add_host", host_module_api);
if not ok or result == false then
modulemap[host][module_name] = nil;
return nil, ok and module_err or result;
end
return host_module;
end
return nil, "global-module-already-loaded";
end
local _log = logger.init(host..":"..module_name);
local api_instance = setmetatable({ name = module_name, host = host,
_log = _log, log = function (self, ...) return _log(...); end, --luacheck: ignore 212/self
event_handlers = new_multitable(), reloading = not not state,
saved_state = state~=true and state or nil }
, { __index = api });
local pluginenv = setmetatable({ module = api_instance }, { __index = _G });
api_instance.environment = pluginenv;
local mod, err, meta = loader:load_code(module_name, nil, pluginenv);
if not mod then
log("error", "Unable to load module '%s': %s", module_name or "nil", err or "nil");
api_instance:set_status("error", "Failed to load (see log)");
return nil, err;
end
api_instance.path = err;
api_instance.meta = meta;
local custom_plugins = prosody.paths.installer;
if custom_plugins and err:sub(1, #custom_plugins+1) == custom_plugins.."/" then
-- Stage 1: Make it work (you are here)
-- Stage 2: Make it less hacky (TODO)
local manifest = {};
local luarocks_path = custom_plugins.."/lib/luarocks/rocks-"..lua_version;
local manifest_filename = luarocks_path.."/manifest";
local load_manifest, err = envload.envloadfile(manifest_filename, manifest);
if not load_manifest then
-- COMPAT Luarocks 2.x
log("debug", "Could not load LuaRocks 3.x manifest, trying 2.x", err);
luarocks_path = custom_plugins.."/lib/luarocks/rocks";
manifest_filename = luarocks_path.."/manifest";
load_manifest, err = envload.envloadfile(manifest_filename, manifest);
end
if not load_manifest then
log("error", "Could not load manifest of installed plugins: %s", err, load_manifest);
else
local ok, err = xpcall(load_manifest, debug_traceback);
if not ok then
log("error", "Could not load manifest of installed plugins: %s", err);
elseif type(manifest.modules) ~= "table" then
log("debug", "Expected 'table' but manifest.modules = %q", manifest.modules);
log("error", "Can't look up resource path for mod_%s because '%s' does not appear to be a LuaRocks manifest", module_name, manifest_filename);
else
local versions = manifest.modules["mod_"..module_name];
if type(versions) == "table" and versions[1] then
-- Not going to deal with multiple installed versions
api_instance.resource_path = luarocks_path.."/"..versions[1];
else
log("debug", "mod_%s does not appear in the installation manifest", module_name);
end
end
end
end
modulemap[host][module_name] = pluginenv;
local ok, err = xpcall(mod, debug_traceback);
if ok then
-- Call module's "load"
if module_has_method(pluginenv, "load") then
ok, err = call_module_method(pluginenv, "load");
if not ok then
log("warn", "Error loading module '%s' on '%s': %s", module_name, host, err or "nil");
api_instance:set_status("warn", "Error during load (see log)");
end
end
api_instance.reloading, api_instance.saved_state = nil, nil;
if api_instance.host == "*" then
if not api_instance.global then -- COMPAT w/pre-0.9
if host ~= "*" then
log("warn", "mod_%s: Setting module.host = '*' deprecated, call module:set_global() instead", module_name);
end
api_instance:set_global();
end
modulemap[host][module_name] = nil;
modulemap[api_instance.host][module_name] = pluginenv;
if host ~= api_instance.host and module_has_method(pluginenv, "add_host") then
-- Now load the module again onto the host it was originally being loaded on
ok, err = do_load_module(host, module_name);
end
end
if module_has_method(pluginenv, "ready") then
pluginenv.module:on_ready(pluginenv.module.ready);
end
end
if not ok then
modulemap[api_instance.host][module_name] = nil;
log("error", "Error initializing module '%s' on '%s': %s", module_name, host, err or "nil");
api_instance:set_status("warn", "Error during load (see log)");
else
api_instance:set_status("core", "Loaded", false);
end
return ok and pluginenv, err;
end
local function do_reload_module(host, name)
local mod = get_module(host, name);
if not mod then return nil, "module-not-loaded"; end
local _mod, err = loader:load_code(name); -- checking for syntax errors
if not _mod then
log("error", "Unable to load module '%s': %s", name or "nil", err or "nil");
return nil, err;
end
local saved;
if module_has_method(mod, "save") then
-- FIXME What goes in 'err' here?
local ok, ret, err = call_module_method(mod, "save"); -- luacheck: ignore 211/err
if ok then
saved = ret;
else
log("warn", "Error saving module '%s:%s' state: %s", host, name, ret);
if not config.get(host, "force_module_reload") then
log("warn", "Aborting reload due to error, set force_module_reload to ignore this");
return nil, "save-state-failed";
else
log("warn", "Continuing with reload (using the force)");
end
end
end
mod.module.reloading = true;
do_unload_module(host, name);
local ok, err = do_load_module(host, name, saved or true);
if ok then
mod = get_module(host, name);
if module_has_method(mod, "restore") then
local ok, err = call_module_method(mod, "restore", saved or {})
if (not ok) and err then
log("warn", "Error restoring module '%s' from '%s': %s", name, host, err);
end
end
end
return ok and mod, err;
end
--- Public API ---
-- Load a module and fire module-loaded event
function load(host, name)
local mod, err = do_load_module(host, name);
if mod then
(hosts[mod.module.host] or prosody).events.fire_event("module-loaded", { module = name, host = mod.module.host });
end
return mod, err;
end
-- Unload a module and fire module-unloaded
function unload(host, name)
local ok, err = do_unload_module(host, name);
if ok then
(hosts[host] or prosody).events.fire_event("module-unloaded", { module = name, host = host });
end
return ok, err;
end
function reload(host, name)
local mod, err = do_reload_module(host, name);
if mod then
modulemap[host][name].module.reloading = true;
(hosts[host] or prosody).events.fire_event("module-reloaded", { module = name, host = host });
mod.module.reloading = nil;
elseif not is_loaded(host, name) then
(hosts[host] or prosody).events.fire_event("module-unloaded", { module = name, host = host });
end
return mod, err;
end
function get_module(host, name)
return modulemap[host] and modulemap[host][name];
end
function get_items(key, host)
local result = {};
local modules = modulemap[host];
if not key or not host or not modules then return nil; end
for _, module in pairs(modules) do
local mod = module.module;
if mod.items and mod.items[key] then
for _, value in ipairs(mod.items[key]) do
t_insert(result, value);
end
end
end
return result;
end
function get_modules(host)
return modulemap[host];
end
function is_loaded(host, name)
return modulemap[host] and modulemap[host][name] and true;
end
function module_has_method(module, method)
return type(rawget(module.module, method)) == "function";
end
function call_module_method(module, method, ...)
local f = rawget(module.module, method);
if type(f) == "function" then
return xpcall(f, debug_traceback, ...);
else
return false, "no-such-method";
end
end
return {
get_modules_for_host = get_modules_for_host;
load_modules_for_host = load_modules_for_host;
load = load;
unload = unload;
reload = reload;
get_module = get_module;
get_items = get_items;
get_modules = get_modules;
is_loaded = is_loaded;
module_has_method = module_has_method;
call_module_method = call_module_method;
loader = loader;
};