prosody/util/sql.lua
Kim Alvefur 037c70246d util.sql: Don't send SQLCipher key to Postgres or MySQL (thanks gllmhyt)
This was copied from util.sqlite3 which only deals with SQLite3, but
here Postgres or MySQL are also possibilities, which wouldn't support
this.
2025-02-16 11:52:07 +01:00

390 lines
11 KiB
Lua

local setmetatable, getmetatable = setmetatable, getmetatable;
local ipairs = ipairs;
local tostring = tostring;
local type = type;
local assert, pcall, debug_traceback = assert, pcall, debug.traceback;
local xpcall = require "prosody.util.xpcall".xpcall;
local t_concat = table.concat;
local log = require "prosody.util.logger".init("sql");
local DBI = require "DBI";
-- This loads all available drivers while globals are unlocked
-- LuaDBI should be fixed to not set globals.
DBI.Drivers();
local build_url = require "socket.url".build;
local _ENV = nil;
-- luacheck: std none
local column_mt = {};
local table_mt = {};
local query_mt = {};
--local op_mt = {};
local index_mt = {};
local function is_column(x) return getmetatable(x)==column_mt; end
local function is_index(x) return getmetatable(x)==index_mt; end
local function is_table(x) return getmetatable(x)==table_mt; end
local function is_query(x) return getmetatable(x)==query_mt; end
local function Column(definition)
return setmetatable(definition, column_mt);
end
local function Table(definition)
local c = {}
for i,col in ipairs(definition) do
if is_column(col) then
c[i], c[col.name] = col, col;
elseif is_index(col) then
col.table = definition.name;
end
end
return setmetatable({ __table__ = definition, c = c, name = definition.name }, table_mt);
end
local function Index(definition)
return setmetatable(definition, index_mt);
end
function table_mt:__tostring()
local s = { 'name="'..self.__table__.name..'"' }
for _, col in ipairs(self.__table__) do
s[#s+1] = tostring(col);
end
return 'Table{ '..t_concat(s, ", ")..' }'
end
table_mt.__index = {};
function table_mt.__index:create(engine)
return engine:_create_table(self);
end
function column_mt:__tostring()
return 'Column{ name="'..self.name..'", type="'..self.type..'" }'
end
function index_mt:__tostring()
local s = 'Index{ name="'..self.name..'"';
for i=1,#self do s = s..', "'..self[i]:gsub("[\\\"]", "\\%1")..'"'; end
return s..' }';
-- return 'Index{ name="'..self.name..'", type="'..self.type..'" }'
end
local engine = {};
function engine:connect()
if self.conn then return true; end
local params = self.params;
assert(params.driver, "no driver")
log("debug", "Connecting to [%s] %s...", params.driver, params.database);
local ok, dbh, err = pcall(DBI.Connect,
params.driver, params.database,
params.username, params.password,
params.host, params.port
);
if not ok then return ok, dbh; end
if not dbh then return nil, err; end
dbh:autocommit(false); -- don't commit automatically
self.conn = dbh;
self.prepared = {};
if params.driver == "SQLite3" and params.password then
local ok, err = self:execute(("PRAGMA key='%s'"):format(dbh:quote(params.password)));
if not ok then
return ok, err;
end
end
local ok, err = self:set_encoding();
if not ok then
return ok, err;
end
local ok, err = self:onconnect();
if ok == false then
return ok, err;
end
return true;
end
function engine:onconnect() -- luacheck: ignore 212/self
-- Override from create_engine()
end
function engine:ondisconnect() -- luacheck: ignore 212/self
-- Override from create_engine()
end
function engine:prepquery(sql)
if self.params.driver == "MySQL" then
sql = sql:gsub("\"", "`");
end
return sql;
end
function engine:execute(sql, ...)
local success, err = self:connect();
if not success then return success, err; end
local prepared = self.prepared;
sql = self:prepquery(sql);
local stmt = prepared[sql];
if not stmt then
local err;
stmt, err = self.conn:prepare(sql);
if not stmt then return stmt, err; end
prepared[sql] = stmt;
end
-- luacheck: ignore 411/success
local success, err = stmt:execute(...);
if not success then return success, err; end
return stmt;
end
local result_mt = { __index = {
affected = function(self) return self.__stmt:affected(); end;
rowcount = function(self) return self.__stmt:rowcount(); end;
} };
local function debugquery(where, sql, ...)
local i = 0; local a = {...}
sql = sql:gsub("\n?\t+", " ");
log("debug", "[%s] %s", where, (sql:gsub("%?", function ()
i = i + 1;
local v = a[i];
if type(v) == "string" then
v = ("'%s'"):format(v:gsub("'", "''"));
end
return tostring(v);
end)));
end
function engine:execute_query(sql, ...)
sql = self:prepquery(sql);
local stmt = assert(self.conn:prepare(sql));
assert(stmt:execute(...));
local result = {};
for row in stmt:rows() do result[#result + 1] = row; end
stmt:close();
local i = 0;
return function() i=i+1; return result[i]; end;
end
function engine:execute_update(sql, ...)
sql = self:prepquery(sql);
local prepared = self.prepared;
local stmt = prepared[sql];
if not stmt then
stmt = assert(self.conn:prepare(sql));
prepared[sql] = stmt;
end
assert(stmt:execute(...));
return setmetatable({ __stmt = stmt }, result_mt);
end
engine.insert = engine.execute_update;
engine.select = engine.execute_query;
engine.delete = engine.execute_update;
engine.update = engine.execute_update;
local function debugwrap(name, f)
return function (self, sql, ...)
debugquery(name, sql, ...)
return f(self, sql, ...)
end
end
function engine:debug(enable)
self._debug = enable;
if enable then
engine.insert = debugwrap("insert", engine.execute_update);
engine.select = debugwrap("select", engine.execute_query);
engine.delete = debugwrap("delete", engine.execute_update);
engine.update = debugwrap("update", engine.execute_update);
else
engine.insert = engine.execute_update;
engine.select = engine.execute_query;
engine.delete = engine.execute_update;
engine.update = engine.execute_update;
end
end
local function handleerr(err)
local trace = debug_traceback(err, 3);
log("debug", "Error in SQL transaction: %s", trace);
return { err = err, traceback = trace };
end
function engine:_transaction(func, ...)
if not self.conn then
local ok, err = self:connect();
if not ok then return ok, err; end
end
--assert(not self.__transaction, "Recursive transactions not allowed");
log("debug", "SQL transaction begin [%s]", func);
self.__transaction = true;
local success, a, b, c = xpcall(func, handleerr, ...);
self.__transaction = nil;
if success then
log("debug", "SQL transaction success [%s]", func);
local ok, err = self.conn:commit();
-- LuaDBI doesn't actually return an error message here, just a boolean
if not ok then return ok, err or "commit failed"; end
return success, a, b, c;
else
log("debug", "SQL transaction failure [%s]: %s", func, a.err);
if self.conn then self.conn:rollback(); end
return success, a.err;
end
end
function engine:transaction(...)
local ok, ret, b, c = self:_transaction(...);
if not ok then
local conn = self.conn;
if not conn or not conn:ping() then
log("debug", "Database connection was closed. Will reconnect and retry.");
self.conn = nil;
self:ondisconnect();
log("debug", "Retrying SQL transaction [%s]", (...));
ok, ret, b, c = self:_transaction(...);
log("debug", "SQL transaction retry %s", ok and "succeeded" or "failed");
else
log("debug", "SQL connection is up, so not retrying");
end
if not ok then
log("error", "Error in SQL transaction: %s", ret);
end
end
return ok, ret, b, c;
end
function engine:_create_index(index)
local sql = "CREATE INDEX \""..index.name.."\" ON \""..index.table.."\" (";
if self.params.driver ~= "MySQL" then
sql = sql:gsub("^CREATE INDEX", "%1 IF NOT EXISTS");
end
for i=1,#index do
sql = sql.."\""..index[i].."\"";
if i ~= #index then sql = sql..", "; end
end
sql = sql..");"
if self.params.driver == "MySQL" then
sql = sql:gsub("\"([,)])", "\"(20)%1");
end
if index.unique then
sql = sql:gsub("^CREATE", "CREATE UNIQUE");
end
if self._debug then
debugquery("create", sql);
end
return self:execute(sql);
end
function engine:_create_table(table)
local sql = "CREATE TABLE \""..table.name.."\" (";
do
sql = sql:gsub("^CREATE TABLE", "%1 IF NOT EXISTS");
end
for i,col in ipairs(table.c) do
local col_type = col.type;
if col_type == "MEDIUMTEXT" and self.params.driver ~= "MySQL" then
col_type = "TEXT"; -- MEDIUMTEXT is MySQL-specific
end
if col.auto_increment == true and self.params.driver == "PostgreSQL" then
col_type = "BIGSERIAL";
end
sql = sql.."\""..col.name.."\" "..col_type;
if col.nullable == false then sql = sql.." NOT NULL"; end
if col.primary_key == true then sql = sql.." PRIMARY KEY"; end
if col.auto_increment == true then
if self.params.driver == "MySQL" then
sql = sql.." AUTO_INCREMENT";
elseif self.params.driver == "SQLite3" then
sql = sql.." AUTOINCREMENT";
end
end
if i ~= #table.c then sql = sql..", "; end
end
sql = sql.. ");"
if self.params.driver == "MySQL" then
sql = sql:gsub(";$", (" CHARACTER SET '%s' COLLATE '%s_bin';"):format(self.charset, self.charset));
end
if self._debug then
debugquery("create", sql);
end
local success,err = self:execute(sql);
if not success then return success,err; end
for _, v in ipairs(table.__table__) do
if is_index(v) then
self:_create_index(v);
end
end
return success;
end
function engine:set_encoding() -- to UTF-8
local driver = self.params.driver;
if driver == "SQLite3" then
return self:transaction(function()
for encoding in self:select"PRAGMA encoding;" do
if encoding[1] == "UTF-8" then
self.charset = "utf8";
end
end
end);
end
local set_names_query = "SET NAMES '%s';"
local charset = "utf8";
if driver == "MySQL" then
self:transaction(function()
for row in self:select[[
SELECT "CHARACTER_SET_NAME"
FROM "information_schema"."CHARACTER_SETS"
WHERE "CHARACTER_SET_NAME" LIKE 'utf8%'
ORDER BY MAXLEN DESC LIMIT 1;
]] do
charset = row and row[1] or charset;
end
end);
set_names_query = set_names_query:gsub(";$", (" COLLATE '%s';"):format(charset.."_bin"));
end
self.charset = charset;
log("debug", "Using encoding '%s' for database connection", charset);
local ok, err = self:transaction(function() return self:execute(set_names_query:format(charset)); end);
if not ok then
return ok, err;
end
if driver == "MySQL" then
local ok, actual_charset = self:transaction(function ()
return self:select"SHOW SESSION VARIABLES LIKE 'character_set_client'";
end);
if not ok then
return false, "Failed to detect connection encoding";
end
local charset_ok = true;
for row in actual_charset do
if row[2] ~= charset then
log("error", "MySQL %s is actually %q (expected %q)", row[1], row[2], charset);
charset_ok = false;
end
end
if not charset_ok then
return false, "Failed to set connection encoding";
end
end
return true;
end
local engine_mt = { __index = engine };
local function db2uri(params)
return build_url{
scheme = params.driver,
user = params.username,
password = params.password,
host = params.host,
port = params.port,
path = params.database,
};
end
local function create_engine(_, params, onconnect, ondisconnect)
return setmetatable({ url = db2uri(params); params = params; onconnect = onconnect; ondisconnect = ondisconnect }, engine_mt);
end
return {
is_column = is_column;
is_index = is_index;
is_table = is_table;
is_query = is_query;
Column = Column;
Table = Table;
Index = Index;
create_engine = create_engine;
db2uri = db2uri;
};