mirror of
https://github.com/bjc/prosody.git
synced 2025-04-04 13:47:41 +03:00
914 lines
30 KiB
Lua
914 lines
30 KiB
Lua
--
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-- server.lua by blastbeat of the luadch project
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-- Re-used here under the MIT/X Consortium License
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--
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-- Modifications (C) 2008-2010 Matthew Wild, Waqas Hussain
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--
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-- // wrapping luadch stuff // --
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local use = function( what )
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return _G[ what ]
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end
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local clean = function( tbl )
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for i, k in pairs( tbl ) do
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tbl[ i ] = nil
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end
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end
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local log, table_concat = require ("util.logger").init("socket"), table.concat;
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local out_put = function (...) return log("debug", table_concat{...}); end
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local out_error = function (...) return log("warn", table_concat{...}); end
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local mem_free = collectgarbage
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----------------------------------// DECLARATION //--
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--// constants //--
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local STAT_UNIT = 1 -- byte
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--// lua functions //--
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local type = use "type"
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local pairs = use "pairs"
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local ipairs = use "ipairs"
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local tostring = use "tostring"
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local collectgarbage = use "collectgarbage"
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--// lua libs //--
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local os = use "os"
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local table = use "table"
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local string = use "string"
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local coroutine = use "coroutine"
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--// lua lib methods //--
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local os_time = os.time
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local os_difftime = os.difftime
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local table_concat = table.concat
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local table_remove = table.remove
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local string_len = string.len
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local string_sub = string.sub
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local coroutine_wrap = coroutine.wrap
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local coroutine_yield = coroutine.yield
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--// extern libs //--
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local luasec = select( 2, pcall( require, "ssl" ) )
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local luasocket = require "socket"
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--// extern lib methods //--
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local ssl_wrap = ( luasec and luasec.wrap )
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local socket_bind = luasocket.bind
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local socket_sleep = luasocket.sleep
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local socket_select = luasocket.select
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local ssl_newcontext = ( luasec and luasec.newcontext )
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--// functions //--
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local id
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local loop
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local stats
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local idfalse
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local addtimer
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local closeall
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local addserver
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local getserver
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local wrapserver
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local getsettings
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local closesocket
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local removesocket
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local removeserver
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local changetimeout
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local wrapconnection
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local changesettings
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--// tables //--
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local _server
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local _readlist
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local _timerlist
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local _sendlist
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local _socketlist
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local _closelist
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local _readtimes
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local _writetimes
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--// simple data types //--
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local _
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local _readlistlen
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local _sendlistlen
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local _timerlistlen
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local _sendtraffic
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local _readtraffic
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local _selecttimeout
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local _sleeptime
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local _starttime
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local _currenttime
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local _maxsendlen
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local _maxreadlen
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local _checkinterval
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local _sendtimeout
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local _readtimeout
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local _cleanqueue
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local _timer
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local _maxclientsperserver
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----------------------------------// DEFINITION //--
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_server = { } -- key = port, value = table; list of listening servers
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_readlist = { } -- array with sockets to read from
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_sendlist = { } -- arrary with sockets to write to
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_timerlist = { } -- array of timer functions
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_socketlist = { } -- key = socket, value = wrapped socket (handlers)
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_readtimes = { } -- key = handler, value = timestamp of last data reading
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_writetimes = { } -- key = handler, value = timestamp of last data writing/sending
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_closelist = { } -- handlers to close
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_readlistlen = 0 -- length of readlist
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_sendlistlen = 0 -- length of sendlist
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_timerlistlen = 0 -- lenght of timerlist
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_sendtraffic = 0 -- some stats
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_readtraffic = 0
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_selecttimeout = 1 -- timeout of socket.select
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_sleeptime = 0 -- time to wait at the end of every loop
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_maxsendlen = 51000 * 1024 -- max len of send buffer
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_maxreadlen = 25000 * 1024 -- max len of read buffer
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_checkinterval = 1200000 -- interval in secs to check idle clients
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_sendtimeout = 60000 -- allowed send idle time in secs
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_readtimeout = 6 * 60 * 60 -- allowed read idle time in secs
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_cleanqueue = false -- clean bufferqueue after using
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_maxclientsperserver = 1000
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_maxsslhandshake = 30 -- max handshake round-trips
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----------------------------------// PRIVATE //--
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wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx, maxconnections, startssl ) -- this function wraps a server
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maxconnections = maxconnections or _maxclientsperserver
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local connections = 0
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local dispatch, disconnect = listeners.incoming or listeners.listener, listeners.disconnect
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local err
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local ssl = false
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if sslctx then
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ssl = true
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if not ssl_newcontext then
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out_error "luasec not found"
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ssl = false
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end
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if type( sslctx ) ~= "table" then
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out_error "server.lua: wrong server sslctx"
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ssl = false
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end
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local ctx;
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ctx, err = ssl_newcontext( sslctx )
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if not ctx then
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err = err or "wrong sslctx parameters"
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local file;
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file = err:match("^error loading (.-) %(");
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if file then
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if file == "private key" then
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file = sslctx.key or "your private key";
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elseif file == "certificate" then
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file = sslctx.certificate or "your certificate file";
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end
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local reason = err:match("%((.+)%)$") or "some reason";
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if reason == "Permission denied" then
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reason = "Check that the permissions allow Prosody to read this file.";
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elseif reason == "No such file or directory" then
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reason = "Check that the path is correct, and the file exists.";
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elseif reason == "system lib" then
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reason = "Previous error (see logs), or other system error.";
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else
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reason = "Reason: "..tostring(reason or "unknown"):lower();
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end
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log("error", "SSL/TLS: Failed to load %s: %s", file, reason);
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else
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log("error", "SSL/TLS: Error initialising for port %d: %s", serverport, err );
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end
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ssl = false
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end
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sslctx = ctx;
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end
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if not ssl then
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sslctx = false;
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if startssl then
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log("error", "Failed to listen on port %d due to SSL/TLS to SSL/TLS initialisation errors (see logs)", serverport )
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return nil, "Cannot start ssl, see log for details"
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end
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end
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local accept = socket.accept
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--// public methods of the object //--
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local handler = { }
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handler.shutdown = function( ) end
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handler.ssl = function( )
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return ssl
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end
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handler.sslctx = function( )
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return sslctx
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end
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handler.remove = function( )
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connections = connections - 1
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end
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handler.close = function( )
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for _, handler in pairs( _socketlist ) do
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if handler.serverport == serverport then
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handler.disconnect( handler, "server closed" )
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handler.close( true )
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end
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end
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socket:close( )
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_sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
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_readlistlen = removesocket( _readlist, socket, _readlistlen )
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_socketlist[ socket ] = nil
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handler = nil
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socket = nil
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--mem_free( )
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out_put "server.lua: closed server handler and removed sockets from list"
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end
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handler.ip = function( )
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return ip
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end
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handler.serverport = function( )
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return serverport
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end
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handler.socket = function( )
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return socket
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end
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handler.readbuffer = function( )
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if connections > maxconnections then
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out_put( "server.lua: refused new client connection: server full" )
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return false
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end
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local client, err = accept( socket ) -- try to accept
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if client then
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local ip, clientport = client:getpeername( )
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client:settimeout( 0 )
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local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx, startssl ) -- wrap new client socket
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if err then -- error while wrapping ssl socket
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return false
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end
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connections = connections + 1
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out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))
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return dispatch( handler )
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elseif err then -- maybe timeout or something else
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out_put( "server.lua: error with new client connection: ", tostring(err) )
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return false
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end
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end
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return handler
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end
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wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx, startssl ) -- this function wraps a client to a handler object
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socket:settimeout( 0 )
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--// local import of socket methods //--
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local send
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local receive
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local shutdown
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--// private closures of the object //--
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local ssl
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local dispatch = listeners.incoming or listeners.listener
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local status = listeners.status
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local disconnect = listeners.disconnect
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local bufferqueue = { } -- buffer array
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local bufferqueuelen = 0 -- end of buffer array
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local toclose
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local fatalerror
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local needtls
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local bufferlen = 0
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local noread = false
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local nosend = false
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local sendtraffic, readtraffic = 0, 0
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local maxsendlen = _maxsendlen
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local maxreadlen = _maxreadlen
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--// public methods of the object //--
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local handler = bufferqueue -- saves a table ^_^
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handler.dispatch = function( )
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return dispatch
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end
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handler.disconnect = function( )
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return disconnect
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end
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handler.setlistener = function( listeners )
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dispatch = listeners.incoming
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disconnect = listeners.disconnect
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end
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handler.getstats = function( )
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return readtraffic, sendtraffic
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end
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handler.ssl = function( )
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return ssl
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end
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handler.sslctx = function ( )
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return sslctx
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end
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handler.send = function( _, data, i, j )
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return send( socket, data, i, j )
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end
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handler.receive = function( pattern, prefix )
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return receive( socket, pattern, prefix )
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end
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handler.shutdown = function( pattern )
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return shutdown( socket, pattern )
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end
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handler.close = function( forced )
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if not handler then return true; end
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_readlistlen = removesocket( _readlist, socket, _readlistlen )
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_readtimes[ handler ] = nil
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if bufferqueuelen ~= 0 then
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if not ( forced or fatalerror ) then
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handler.sendbuffer( )
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if bufferqueuelen ~= 0 then -- try again...
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if handler then
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handler.write = nil -- ... but no further writing allowed
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end
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toclose = true
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return false
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end
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else
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send( socket, table_concat( bufferqueue, "", 1, bufferqueuelen ), 1, bufferlen ) -- forced send
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end
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end
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if socket then
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_ = shutdown and shutdown( socket )
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socket:close( )
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_sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
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_socketlist[ socket ] = nil
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socket = nil
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else
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out_put "server.lua: socket already closed"
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end
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if handler then
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_writetimes[ handler ] = nil
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_closelist[ handler ] = nil
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handler = nil
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end
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if server then
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server.remove( )
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end
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out_put "server.lua: closed client handler and removed socket from list"
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return true
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end
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handler.ip = function( )
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return ip
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end
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handler.serverport = function( )
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return serverport
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end
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handler.clientport = function( )
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return clientport
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end
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local write = function( data )
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bufferlen = bufferlen + string_len( data )
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if bufferlen > maxsendlen then
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_closelist[ handler ] = "send buffer exceeded" -- cannot close the client at the moment, have to wait to the end of the cycle
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handler.write = idfalse -- dont write anymore
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return false
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elseif socket and not _sendlist[ socket ] then
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_sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
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end
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bufferqueuelen = bufferqueuelen + 1
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bufferqueue[ bufferqueuelen ] = data
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if handler then
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_writetimes[ handler ] = _writetimes[ handler ] or _currenttime
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end
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return true
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end
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handler.write = write
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handler.bufferqueue = function( )
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return bufferqueue
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end
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handler.socket = function( )
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return socket
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end
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handler.pattern = function( new )
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pattern = new or pattern
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return pattern
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end
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handler.setsend = function ( newsend )
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send = newsend or send
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return send
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end
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handler.bufferlen = function( readlen, sendlen )
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maxsendlen = sendlen or maxsendlen
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maxreadlen = readlen or maxreadlen
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return bufferlen, maxreadlen, maxsendlen
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end
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handler.lock = function( switch )
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if switch == true then
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handler.write = idfalse
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local tmp = _sendlistlen
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_sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
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_writetimes[ handler ] = nil
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if _sendlistlen ~= tmp then
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nosend = true
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end
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tmp = _readlistlen
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_readlistlen = removesocket( _readlist, socket, _readlistlen )
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_readtimes[ handler ] = nil
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if _readlistlen ~= tmp then
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noread = true
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end
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elseif switch == false then
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handler.write = write
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if noread then
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noread = false
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_readlistlen = addsocket(_readlist, socket, _readlistlen)
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_readtimes[ handler ] = _currenttime
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end
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if nosend then
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nosend = false
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write( "" )
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end
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end
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return noread, nosend
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end
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local _readbuffer = function( ) -- this function reads data
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local buffer, err, part = receive( socket, pattern ) -- receive buffer with "pattern"
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if not err or (err == "wantread" or err == "timeout") or string_len(part) > 0 then -- received something
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local buffer = buffer or part or ""
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local len = string_len( buffer )
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if len > maxreadlen then
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disconnect( handler, "receive buffer exceeded" )
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handler.close( true )
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return false
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end
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local count = len * STAT_UNIT
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readtraffic = readtraffic + count
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_readtraffic = _readtraffic + count
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_readtimes[ handler ] = _currenttime
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--out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err )
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return dispatch( handler, buffer, err )
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else -- connections was closed or fatal error
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out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) )
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fatalerror = true
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disconnect( handler, err )
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_ = handler and handler.close( )
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return false
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end
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end
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local _sendbuffer = function( ) -- this function sends data
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local succ, err, byte, buffer, count;
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local count;
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if socket then
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buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )
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succ, err, byte = send( socket, buffer, 1, bufferlen )
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count = ( succ or byte or 0 ) * STAT_UNIT
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sendtraffic = sendtraffic + count
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_sendtraffic = _sendtraffic + count
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_ = _cleanqueue and clean( bufferqueue )
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--out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) )
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else
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succ, err, count = false, "closed", 0;
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end
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if succ then -- sending succesful
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bufferqueuelen = 0
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bufferlen = 0
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_sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) -- delete socket from writelist
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_ = needtls and handler.starttls(true)
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_writetimes[ handler ] = nil
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_ = toclose and handler.close( )
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return true
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elseif byte and ( err == "timeout" or err == "wantwrite" ) then -- want write
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buffer = string_sub( buffer, byte + 1, bufferlen ) -- new buffer
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bufferqueue[ 1 ] = buffer -- insert new buffer in queue
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bufferqueuelen = 1
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bufferlen = bufferlen - byte
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_writetimes[ handler ] = _currenttime
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return true
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else -- connection was closed during sending or fatal error
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out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " write error: ", tostring(err) )
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fatalerror = true
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disconnect( handler, err )
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_ = handler and handler.close( )
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return false
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end
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end
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-- Set the sslctx
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local handshake;
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function handler.set_sslctx(new_sslctx)
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ssl = true
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sslctx = new_sslctx;
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local wrote
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local read
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handshake = coroutine_wrap( function( client ) -- create handshake coroutine
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local err
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for i = 1, _maxsslhandshake do
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_sendlistlen = ( wrote and removesocket( _sendlist, client, _sendlistlen ) ) or _sendlistlen
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_readlistlen = ( read and removesocket( _readlist, client, _readlistlen ) ) or _readlistlen
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read, wrote = nil, nil
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_, err = client:dohandshake( )
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if not err then
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out_put( "server.lua: ssl handshake done" )
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handler.readbuffer = _readbuffer -- when handshake is done, replace the handshake function with regular functions
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handler.sendbuffer = _sendbuffer
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_ = status and status( handler, "ssl-handshake-complete" )
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_readlistlen = addsocket(_readlist, client, _readlistlen)
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return true
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else
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out_put( "server.lua: error during ssl handshake: ", tostring(err) )
|
|
if err == "wantwrite" and not wrote then
|
|
_sendlistlen = addsocket(_sendlist, client, _sendlistlen)
|
|
wrote = true
|
|
elseif err == "wantread" and not read then
|
|
_readlistlen = addsocket(_readlist, client, _readlistlen)
|
|
read = true
|
|
else
|
|
break;
|
|
end
|
|
--coroutine_yield( handler, nil, err ) -- handshake not finished
|
|
coroutine_yield( )
|
|
end
|
|
end
|
|
disconnect( handler, "ssl handshake failed" )
|
|
_ = handler and handler.close( true ) -- forced disconnect
|
|
return false -- handshake failed
|
|
end
|
|
)
|
|
end
|
|
if sslctx then -- ssl?
|
|
handler.set_sslctx(sslctx);
|
|
if startssl then -- ssl now?
|
|
--out_put("server.lua: ", "starting ssl handshake")
|
|
local err
|
|
socket, err = ssl_wrap( socket, sslctx ) -- wrap socket
|
|
if err then
|
|
out_put( "server.lua: ssl error: ", tostring(err) )
|
|
--mem_free( )
|
|
return nil, nil, err -- fatal error
|
|
end
|
|
socket:settimeout( 0 )
|
|
handler.readbuffer = handshake
|
|
handler.sendbuffer = handshake
|
|
handshake( socket ) -- do handshake
|
|
if not socket then
|
|
return nil, nil, "ssl handshake failed";
|
|
end
|
|
else
|
|
-- We're not automatically doing SSL, so we're not secure (yet)
|
|
ssl = false
|
|
handler.starttls = function( now )
|
|
if not now then
|
|
--out_put "server.lua: we need to do tls, but delaying until later"
|
|
needtls = true
|
|
return
|
|
end
|
|
--out_put( "server.lua: attempting to start tls on " .. tostring( socket ) )
|
|
local oldsocket, err = socket
|
|
socket, err = ssl_wrap( socket, sslctx ) -- wrap socket
|
|
--out_put( "server.lua: sslwrapped socket is " .. tostring( socket ) )
|
|
if err then
|
|
out_put( "server.lua: error while starting tls on client: ", tostring(err) )
|
|
return nil, err -- fatal error
|
|
end
|
|
|
|
socket:settimeout( 0 )
|
|
|
|
-- add the new socket to our system
|
|
|
|
send = socket.send
|
|
receive = socket.receive
|
|
shutdown = id
|
|
|
|
_socketlist[ socket ] = handler
|
|
_readlistlen = addsocket(_readlist, socket, _readlistlen)
|
|
|
|
-- remove traces of the old socket
|
|
|
|
_readlistlen = removesocket( _readlist, oldsocket, _readlistlen )
|
|
_sendlistlen = removesocket( _sendlist, oldsocket, _sendlistlen )
|
|
_socketlist[ oldsocket ] = nil
|
|
|
|
handler.starttls = nil
|
|
needtls = nil
|
|
|
|
-- Secure now
|
|
ssl = true
|
|
|
|
handler.readbuffer = handshake
|
|
handler.sendbuffer = handshake
|
|
handshake( socket ) -- do handshake
|
|
end
|
|
handler.readbuffer = _readbuffer
|
|
handler.sendbuffer = _sendbuffer
|
|
end
|
|
else -- normal connection
|
|
ssl = false
|
|
handler.readbuffer = _readbuffer
|
|
handler.sendbuffer = _sendbuffer
|
|
end
|
|
|
|
send = socket.send
|
|
receive = socket.receive
|
|
shutdown = ( ssl and id ) or socket.shutdown
|
|
|
|
_socketlist[ socket ] = handler
|
|
_readlistlen = addsocket(_readlist, socket, _readlistlen)
|
|
|
|
return handler, socket
|
|
end
|
|
|
|
id = function( )
|
|
end
|
|
|
|
idfalse = function( )
|
|
return false
|
|
end
|
|
|
|
addsocket = function( list, socket, len )
|
|
if not list[ socket ] then
|
|
len = len + 1
|
|
list[ len ] = socket
|
|
list[ socket ] = len
|
|
end
|
|
return len;
|
|
end
|
|
|
|
removesocket = function( list, socket, len ) -- this function removes sockets from a list ( copied from copas )
|
|
local pos = list[ socket ]
|
|
if pos then
|
|
list[ socket ] = nil
|
|
local last = list[ len ]
|
|
list[ len ] = nil
|
|
if last ~= socket then
|
|
list[ last ] = pos
|
|
list[ pos ] = last
|
|
end
|
|
return len - 1
|
|
end
|
|
return len
|
|
end
|
|
|
|
closesocket = function( socket )
|
|
_sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
|
|
_readlistlen = removesocket( _readlist, socket, _readlistlen )
|
|
_socketlist[ socket ] = nil
|
|
socket:close( )
|
|
--mem_free( )
|
|
end
|
|
|
|
----------------------------------// PUBLIC //--
|
|
|
|
addserver = function( listeners, port, addr, pattern, sslctx, maxconnections, startssl ) -- this function provides a way for other scripts to reg a server
|
|
local err
|
|
--out_put("server.lua: autossl on ", port, " is ", startssl)
|
|
if type( listeners ) ~= "table" then
|
|
err = "invalid listener table"
|
|
end
|
|
if not type( port ) == "number" or not ( port >= 0 and port <= 65535 ) then
|
|
err = "invalid port"
|
|
elseif _server[ port ] then
|
|
err = "listeners on port '" .. port .. "' already exist"
|
|
elseif sslctx and not luasec then
|
|
err = "luasec not found"
|
|
end
|
|
if err then
|
|
out_error( "server.lua, port ", port, ": ", err )
|
|
return nil, err
|
|
end
|
|
addr = addr or "*"
|
|
local server, err = socket_bind( addr, port )
|
|
if err then
|
|
out_error( "server.lua, port ", port, ": ", err )
|
|
return nil, err
|
|
end
|
|
local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx, maxconnections, startssl ) -- wrap new server socket
|
|
if not handler then
|
|
server:close( )
|
|
return nil, err
|
|
end
|
|
server:settimeout( 0 )
|
|
_readlistlen = addsocket(_readlist, server, _readlistlen)
|
|
_server[ port ] = handler
|
|
_socketlist[ server ] = handler
|
|
out_put( "server.lua: new server listener on '", addr, ":", port, "'" )
|
|
return handler
|
|
end
|
|
|
|
getserver = function ( port )
|
|
return _server[ port ];
|
|
end
|
|
|
|
removeserver = function( port )
|
|
local handler = _server[ port ]
|
|
if not handler then
|
|
return nil, "no server found on port '" .. tostring( port ) .. "'"
|
|
end
|
|
handler.close( )
|
|
_server[ port ] = nil
|
|
return true
|
|
end
|
|
|
|
closeall = function( )
|
|
for _, handler in pairs( _socketlist ) do
|
|
handler.close( )
|
|
_socketlist[ _ ] = nil
|
|
end
|
|
_readlistlen = 0
|
|
_sendlistlen = 0
|
|
_timerlistlen = 0
|
|
_server = { }
|
|
_readlist = { }
|
|
_sendlist = { }
|
|
_timerlist = { }
|
|
_socketlist = { }
|
|
--mem_free( )
|
|
end
|
|
|
|
getsettings = function( )
|
|
return _selecttimeout, _sleeptime, _maxsendlen, _maxreadlen, _checkinterval, _sendtimeout, _readtimeout, _cleanqueue, _maxclientsperserver, _maxsslhandshake
|
|
end
|
|
|
|
changesettings = function( new )
|
|
if type( new ) ~= "table" then
|
|
return nil, "invalid settings table"
|
|
end
|
|
_selecttimeout = tonumber( new.timeout ) or _selecttimeout
|
|
_sleeptime = tonumber( new.sleeptime ) or _sleeptime
|
|
_maxsendlen = tonumber( new.maxsendlen ) or _maxsendlen
|
|
_maxreadlen = tonumber( new.maxreadlen ) or _maxreadlen
|
|
_checkinterval = tonumber( new.checkinterval ) or _checkinterval
|
|
_sendtimeout = tonumber( new.sendtimeout ) or _sendtimeout
|
|
_readtimeout = tonumber( new.readtimeout ) or _readtimeout
|
|
_cleanqueue = new.cleanqueue
|
|
_maxclientsperserver = new._maxclientsperserver or _maxclientsperserver
|
|
_maxsslhandshake = new._maxsslhandshake or _maxsslhandshake
|
|
return true
|
|
end
|
|
|
|
addtimer = function( listener )
|
|
if type( listener ) ~= "function" then
|
|
return nil, "invalid listener function"
|
|
end
|
|
_timerlistlen = _timerlistlen + 1
|
|
_timerlist[ _timerlistlen ] = listener
|
|
return true
|
|
end
|
|
|
|
stats = function( )
|
|
return _readtraffic, _sendtraffic, _readlistlen, _sendlistlen, _timerlistlen
|
|
end
|
|
|
|
local dontstop = true; -- thinking about tomorrow, ...
|
|
|
|
setquitting = function (quit)
|
|
dontstop = not quit;
|
|
return;
|
|
end
|
|
|
|
loop = function( ) -- this is the main loop of the program
|
|
while dontstop do
|
|
local read, write, err = socket_select( _readlist, _sendlist, _selecttimeout )
|
|
for i, socket in ipairs( write ) do -- send data waiting in writequeues
|
|
local handler = _socketlist[ socket ]
|
|
if handler then
|
|
handler.sendbuffer( )
|
|
else
|
|
closesocket( socket )
|
|
out_put "server.lua: found no handler and closed socket (writelist)" -- this should not happen
|
|
end
|
|
end
|
|
for i, socket in ipairs( read ) do -- receive data
|
|
local handler = _socketlist[ socket ]
|
|
if handler then
|
|
handler.readbuffer( )
|
|
else
|
|
closesocket( socket )
|
|
out_put "server.lua: found no handler and closed socket (readlist)" -- this can happen
|
|
end
|
|
end
|
|
for handler, err in pairs( _closelist ) do
|
|
handler.disconnect( )( handler, err )
|
|
handler.close( true ) -- forced disconnect
|
|
end
|
|
clean( _closelist )
|
|
_currenttime = os_time( )
|
|
if os_difftime( _currenttime - _timer ) >= 1 then
|
|
for i = 1, _timerlistlen do
|
|
_timerlist[ i ]( _currenttime ) -- fire timers
|
|
end
|
|
_timer = _currenttime
|
|
end
|
|
socket_sleep( _sleeptime ) -- wait some time
|
|
--collectgarbage( )
|
|
end
|
|
return "quitting"
|
|
end
|
|
|
|
--// EXPERIMENTAL //--
|
|
|
|
local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx, startssl )
|
|
local handler = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx, startssl )
|
|
_socketlist[ socket ] = handler
|
|
_sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
|
|
return handler, socket
|
|
end
|
|
|
|
local addclient = function( address, port, listeners, pattern, sslctx, startssl )
|
|
local client, err = luasocket.tcp( )
|
|
if err then
|
|
return nil, err
|
|
end
|
|
client:settimeout( 0 )
|
|
_, err = client:connect( address, port )
|
|
if err then -- try again
|
|
local handler = wrapclient( client, address, port, listeners )
|
|
else
|
|
wrapconnection( nil, listeners, client, address, port, "clientport", pattern, sslctx, startssl )
|
|
end
|
|
end
|
|
|
|
--// EXPERIMENTAL //--
|
|
|
|
----------------------------------// BEGIN //--
|
|
|
|
use "setmetatable" ( _socketlist, { __mode = "k" } )
|
|
use "setmetatable" ( _readtimes, { __mode = "k" } )
|
|
use "setmetatable" ( _writetimes, { __mode = "k" } )
|
|
|
|
_timer = os_time( )
|
|
_starttime = os_time( )
|
|
|
|
addtimer( function( )
|
|
local difftime = os_difftime( _currenttime - _starttime )
|
|
if difftime > _checkinterval then
|
|
_starttime = _currenttime
|
|
for handler, timestamp in pairs( _writetimes ) do
|
|
if os_difftime( _currenttime - timestamp ) > _sendtimeout then
|
|
--_writetimes[ handler ] = nil
|
|
handler.disconnect( )( handler, "send timeout" )
|
|
handler.close( true ) -- forced disconnect
|
|
end
|
|
end
|
|
for handler, timestamp in pairs( _readtimes ) do
|
|
if os_difftime( _currenttime - timestamp ) > _readtimeout then
|
|
--_readtimes[ handler ] = nil
|
|
handler.disconnect( )( handler, "read timeout" )
|
|
handler.close( ) -- forced disconnect?
|
|
end
|
|
end
|
|
end
|
|
end
|
|
)
|
|
|
|
----------------------------------// PUBLIC INTERFACE //--
|
|
|
|
return {
|
|
|
|
addclient = addclient,
|
|
wrapclient = wrapclient,
|
|
|
|
loop = loop,
|
|
stats = stats,
|
|
closeall = closeall,
|
|
addtimer = addtimer,
|
|
addserver = addserver,
|
|
getserver = getserver,
|
|
getsettings = getsettings,
|
|
setquitting = setquitting,
|
|
removeserver = removeserver,
|
|
changesettings = changesettings,
|
|
}
|