mirror of
https://github.com/bjc/prosody.git
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251 lines
8.3 KiB
Lua
251 lines
8.3 KiB
Lua
-- Prosody IM
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-- Copyright (C) 2008-2010 Matthew Wild
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-- Copyright (C) 2008-2010 Waqas Hussain
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--
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-- This project is MIT/X11 licensed. Please see the
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-- COPYING file in the source package for more information.
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--
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-- luacheck: globals prosody.full_sessions prosody.bare_sessions
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local tostring, setmetatable = tostring, setmetatable;
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local pairs, next= pairs, next;
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local hosts = hosts;
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local full_sessions = prosody.full_sessions;
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local bare_sessions = prosody.bare_sessions;
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local logger = require "util.logger";
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local log = logger.init("sessionmanager");
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local rm_load_roster = require "core.rostermanager".load_roster;
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local config_get = require "core.configmanager".get;
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local resourceprep = require "util.encodings".stringprep.resourceprep;
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local nodeprep = require "util.encodings".stringprep.nodeprep;
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local uuid_generate = require "util.uuid".generate;
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local initialize_filters = require "util.filters".initialize;
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local gettime = require "socket".gettime;
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local _ENV = nil;
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-- luacheck: std none
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local function new_session(conn)
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local session = { conn = conn, type = "c2s_unauthed", conntime = gettime() };
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local filter = initialize_filters(session);
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local w = conn.write;
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session.send = function (t)
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if t.name then
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t = filter("stanzas/out", t);
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end
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if t then
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t = filter("bytes/out", tostring(t));
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if t then
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local ret, err = w(conn, t);
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if not ret then
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session.log("debug", "Error writing to connection: %s", tostring(err));
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return false, err;
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end
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end
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end
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return true;
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end
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session.ip = conn:ip();
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local conn_name = "c2s"..tostring(session):match("[a-f0-9]+$");
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session.log = logger.init(conn_name);
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return session;
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end
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local resting_session = { -- Resting, not dead
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destroyed = true;
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type = "c2s_destroyed";
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close = function (session)
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session.log("debug", "Attempt to close already-closed session");
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end;
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filter = function (type, data) return data; end; --luacheck: ignore 212/type
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}; resting_session.__index = resting_session;
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local function retire_session(session)
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local log = session.log or log; --luacheck: ignore 431/log
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for k in pairs(session) do
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if k ~= "log" and k ~= "id" then
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session[k] = nil;
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end
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end
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function session.send(data) log("debug", "Discarding data sent to resting session: %s", tostring(data)); return false; end
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function session.data(data) log("debug", "Discarding data received from resting session: %s", tostring(data)); end
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session.thread = { run = function (_, data) return session.data(data) end };
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return setmetatable(session, resting_session);
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end
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local function destroy_session(session, err)
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(session.log or log)("debug", "Destroying session for %s (%s@%s)%s",
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session.full_jid or "(unknown)", session.username or "(unknown)",
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session.host or "(unknown)", err and (": "..err) or "");
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if session.destroyed then return; end
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-- Remove session/resource from user's session list
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if session.full_jid then
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local host_session = hosts[session.host];
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-- Allow plugins to prevent session destruction
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if host_session.events.fire_event("pre-resource-unbind", {session=session, error=err}) then
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return;
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end
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host_session.sessions[session.username].sessions[session.resource] = nil;
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full_sessions[session.full_jid] = nil;
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if not next(host_session.sessions[session.username].sessions) then
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log("debug", "All resources of %s are now offline", session.username);
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host_session.sessions[session.username] = nil;
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bare_sessions[session.username..'@'..session.host] = nil;
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end
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host_session.events.fire_event("resource-unbind", {session=session, error=err});
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end
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retire_session(session);
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end
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local function make_authenticated(session, username)
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username = nodeprep(username);
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if not username or #username == 0 then return nil, "Invalid username"; end
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session.username = username;
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if session.type == "c2s_unauthed" then
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session.type = "c2s_unbound";
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end
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session.log("info", "Authenticated as %s@%s", username or "(unknown)", session.host or "(unknown)");
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return true;
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end
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-- returns true, nil on success
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-- returns nil, err_type, err, err_message on failure
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local function bind_resource(session, resource)
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if not session.username then return nil, "auth", "not-authorized", "Cannot bind resource before authentication"; end
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if session.resource then return nil, "cancel", "not-allowed", "Cannot bind multiple resources on a single connection"; end
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-- We don't support binding multiple resources
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local event_payload = { session = session, resource = resource };
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if hosts[session.host].events.fire_event("pre-resource-bind", event_payload) == false then
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local err = event_payload.error;
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if err then return nil, err.type, err.condition, err.text; end
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return nil, "cancel", "not-allowed";
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else
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-- In case a plugin wants to poke at it
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resource = event_payload.resource;
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end
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resource = resourceprep(resource);
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resource = resource ~= "" and resource or uuid_generate();
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--FIXME: Randomly-generated resources must be unique per-user, and never conflict with existing
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if not hosts[session.host].sessions[session.username] then
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local sessions = { sessions = {} };
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hosts[session.host].sessions[session.username] = sessions;
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bare_sessions[session.username..'@'..session.host] = sessions;
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else
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local sessions = hosts[session.host].sessions[session.username].sessions;
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if sessions[resource] then
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-- Resource conflict
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local policy = config_get(session.host, "conflict_resolve");
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local increment;
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if policy == "random" then
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resource = uuid_generate();
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increment = true;
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elseif policy == "increment" then
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increment = true; -- TODO ping old resource
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elseif policy == "kick_new" then
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return nil, "cancel", "conflict", "Resource already exists";
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else -- if policy == "kick_old" then
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sessions[resource]:close {
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condition = "conflict";
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text = "Replaced by new connection";
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};
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if not next(sessions) then
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hosts[session.host].sessions[session.username] = { sessions = sessions };
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bare_sessions[session.username.."@"..session.host] = hosts[session.host].sessions[session.username];
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end
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end
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if increment and sessions[resource] then
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local count = 1;
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while sessions[resource.."#"..count] do
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count = count + 1;
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end
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resource = resource.."#"..count;
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end
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end
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end
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session.resource = resource;
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session.full_jid = session.username .. '@' .. session.host .. '/' .. resource;
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hosts[session.host].sessions[session.username].sessions[resource] = session;
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full_sessions[session.full_jid] = session;
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if session.type == "c2s_unbound" then
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session.type = "c2s";
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end
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local err;
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session.roster, err = rm_load_roster(session.username, session.host);
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if err then
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-- FIXME: Why is all this rollback down here, instead of just doing the roster test up above?
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full_sessions[session.full_jid] = nil;
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hosts[session.host].sessions[session.username].sessions[resource] = nil;
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session.full_jid = nil;
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session.resource = nil;
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if session.type == "c2s" then
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session.type = "c2s_unbound";
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end
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if next(bare_sessions[session.username..'@'..session.host].sessions) == nil then
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bare_sessions[session.username..'@'..session.host] = nil;
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hosts[session.host].sessions[session.username] = nil;
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end
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session.log("error", "Roster loading failed: %s", err);
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return nil, "cancel", "internal-server-error", "Error loading roster";
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end
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hosts[session.host].events.fire_event("resource-bind", {session=session});
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return true;
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end
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local function send_to_available_resources(username, host, stanza)
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local jid = username.."@"..host;
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local count = 0;
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local user = bare_sessions[jid];
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if user then
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for _, session in pairs(user.sessions) do
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if session.presence then
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session.send(stanza);
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count = count + 1;
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end
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end
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end
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return count;
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end
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local function send_to_interested_resources(username, host, stanza)
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local jid = username.."@"..host;
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local count = 0;
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local user = bare_sessions[jid];
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if user then
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for _, session in pairs(user.sessions) do
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if session.interested then
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session.send(stanza);
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count = count + 1;
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end
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end
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end
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return count;
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end
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return {
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new_session = new_session;
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retire_session = retire_session;
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destroy_session = destroy_session;
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make_authenticated = make_authenticated;
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bind_resource = bind_resource;
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send_to_available_resources = send_to_available_resources;
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send_to_interested_resources = send_to_interested_resources;
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};
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