mirror of
https://github.com/bjc/prosody.git
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50 lines
1.5 KiB
Lua
50 lines
1.5 KiB
Lua
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local use_luaevent = require "core.configmanager".get("*", "core", "use_libevent");
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if use_luaevent then
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use_luaevent = pcall(require, "luaevent.core");
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if not use_luaevent then
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log("error", "libevent not found, falling back to select()");
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end
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end
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local server;
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if use_luaevent then
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server = require "net.server_event";
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-- util.timer requires "net.server", so instead of having
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-- Lua look for, and load us again (causing a loop) - set this here
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-- (usually it isn't set until we return, look down there...)
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package.loaded["net.server"] = server;
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-- Backwards compatibility for timers, addtimer
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-- called a function roughly every second
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local add_task = require "util.timer".add_task;
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function server.addtimer(f)
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return add_task(1, function (...) f(...); return 1; end);
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end
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-- Overwrite signal.signal() because we need to ask libevent to
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-- handle them instead
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local ok, signal = pcall(require, "util.signal");
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if ok and signal then
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local _signal_signal = signal.signal;
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function signal.signal(signal_id, handler)
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if type(signal_id) == "string" then
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signal_id = signal[signal_id:upper()];
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end
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if type(signal_id) ~= "number" then
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return false, "invalid-signal";
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end
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--_signal_signal(signal_id, handler);
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return server.hook_signal(signal_id, handler);
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end
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end
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else
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server = require "net.server_select";
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package.loaded["net.server"] = server;
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end
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-- require "net.server" shall now forever return this,
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-- ie. server_select or server_event as chosen above.
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return server;
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