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rename the receivedPacketHandler to receivedPacketTracker
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parent
5ccc367462
commit
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3 changed files with 135 additions and 134 deletions
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@ -1,215 +0,0 @@
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package ackhandler
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import (
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"time"
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"github.com/lucas-clemente/quic-go/internal/congestion"
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"github.com/lucas-clemente/quic-go/internal/protocol"
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"github.com/lucas-clemente/quic-go/internal/utils"
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"github.com/lucas-clemente/quic-go/internal/wire"
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)
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type receivedPacketHandler struct {
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largestObserved protocol.PacketNumber
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ignoreBelow protocol.PacketNumber
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largestObservedReceivedTime time.Time
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packetHistory *receivedPacketHistory
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ackSendDelay time.Duration
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rttStats *congestion.RTTStats
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packetsReceivedSinceLastAck int
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retransmittablePacketsReceivedSinceLastAck int
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ackQueued bool
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ackAlarm time.Time
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lastAck *wire.AckFrame
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logger utils.Logger
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version protocol.VersionNumber
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}
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const (
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// maximum delay that can be applied to an ACK for a retransmittable packet
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ackSendDelay = 25 * time.Millisecond
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// initial maximum number of retransmittable packets received before sending an ack.
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initialRetransmittablePacketsBeforeAck = 2
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// number of retransmittable that an ACK is sent for
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retransmittablePacketsBeforeAck = 10
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// 1/5 RTT delay when doing ack decimation
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ackDecimationDelay = 1.0 / 4
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// 1/8 RTT delay when doing ack decimation
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shortAckDecimationDelay = 1.0 / 8
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// Minimum number of packets received before ack decimation is enabled.
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// This intends to avoid the beginning of slow start, when CWNDs may be
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// rapidly increasing.
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minReceivedBeforeAckDecimation = 100
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// Maximum number of packets to ack immediately after a missing packet for
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// fast retransmission to kick in at the sender. This limit is created to
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// reduce the number of acks sent that have no benefit for fast retransmission.
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// Set to the number of nacks needed for fast retransmit plus one for protection
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// against an ack loss
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maxPacketsAfterNewMissing = 4
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)
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// NewReceivedPacketHandler creates a new receivedPacketHandler
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func NewReceivedPacketHandler(
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rttStats *congestion.RTTStats,
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logger utils.Logger,
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version protocol.VersionNumber,
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) ReceivedPacketHandler {
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return &receivedPacketHandler{
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packetHistory: newReceivedPacketHistory(),
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ackSendDelay: ackSendDelay,
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rttStats: rttStats,
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logger: logger,
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version: version,
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}
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}
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func (h *receivedPacketHandler) ReceivedPacket(packetNumber protocol.PacketNumber, rcvTime time.Time, shouldInstigateAck bool) error {
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if packetNumber < h.ignoreBelow {
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return nil
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}
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isMissing := h.isMissing(packetNumber)
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if packetNumber >= h.largestObserved {
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h.largestObserved = packetNumber
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h.largestObservedReceivedTime = rcvTime
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}
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if err := h.packetHistory.ReceivedPacket(packetNumber); err != nil {
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return err
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}
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h.maybeQueueAck(packetNumber, rcvTime, shouldInstigateAck, isMissing)
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return nil
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}
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// IgnoreBelow sets a lower limit for acking packets.
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// Packets with packet numbers smaller than p will not be acked.
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func (h *receivedPacketHandler) IgnoreBelow(p protocol.PacketNumber) {
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if p <= h.ignoreBelow {
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return
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}
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h.ignoreBelow = p
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h.packetHistory.DeleteBelow(p)
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if h.logger.Debug() {
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h.logger.Debugf("\tIgnoring all packets below %#x.", p)
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}
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}
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// isMissing says if a packet was reported missing in the last ACK.
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func (h *receivedPacketHandler) isMissing(p protocol.PacketNumber) bool {
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if h.lastAck == nil || p < h.ignoreBelow {
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return false
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}
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return p < h.lastAck.LargestAcked() && !h.lastAck.AcksPacket(p)
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}
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func (h *receivedPacketHandler) hasNewMissingPackets() bool {
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if h.lastAck == nil {
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return false
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}
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highestRange := h.packetHistory.GetHighestAckRange()
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return highestRange.Smallest >= h.lastAck.LargestAcked() && highestRange.Len() <= maxPacketsAfterNewMissing
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}
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// maybeQueueAck queues an ACK, if necessary.
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// It is implemented analogously to Chrome's QuicConnection::MaybeQueueAck()
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// in ACK_DECIMATION_WITH_REORDERING mode.
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func (h *receivedPacketHandler) maybeQueueAck(packetNumber protocol.PacketNumber, rcvTime time.Time, shouldInstigateAck, wasMissing bool) {
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h.packetsReceivedSinceLastAck++
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// always ack the first packet
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if h.lastAck == nil {
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h.logger.Debugf("\tQueueing ACK because the first packet should be acknowledged.")
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h.ackQueued = true
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return
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}
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// Send an ACK if this packet was reported missing in an ACK sent before.
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// Ack decimation with reordering relies on the timer to send an ACK, but if
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// missing packets we reported in the previous ack, send an ACK immediately.
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if wasMissing {
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if h.logger.Debug() {
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h.logger.Debugf("\tQueueing ACK because packet %#x was missing before.", packetNumber)
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}
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h.ackQueued = true
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}
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if !h.ackQueued && shouldInstigateAck {
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h.retransmittablePacketsReceivedSinceLastAck++
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if packetNumber > minReceivedBeforeAckDecimation {
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// ack up to 10 packets at once
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if h.retransmittablePacketsReceivedSinceLastAck >= retransmittablePacketsBeforeAck {
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h.ackQueued = true
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if h.logger.Debug() {
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h.logger.Debugf("\tQueueing ACK because packet %d packets were received after the last ACK (using threshold: %d).", h.retransmittablePacketsReceivedSinceLastAck, retransmittablePacketsBeforeAck)
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}
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} else if h.ackAlarm.IsZero() {
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// wait for the minimum of the ack decimation delay or the delayed ack time before sending an ack
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ackDelay := utils.MinDuration(ackSendDelay, time.Duration(float64(h.rttStats.MinRTT())*float64(ackDecimationDelay)))
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h.ackAlarm = rcvTime.Add(ackDelay)
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if h.logger.Debug() {
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h.logger.Debugf("\tSetting ACK timer to min(1/4 min-RTT, max ack delay): %s (%s from now)", ackDelay, time.Until(h.ackAlarm))
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}
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}
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} else {
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// send an ACK every 2 retransmittable packets
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if h.retransmittablePacketsReceivedSinceLastAck >= initialRetransmittablePacketsBeforeAck {
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if h.logger.Debug() {
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h.logger.Debugf("\tQueueing ACK because packet %d packets were received after the last ACK (using initial threshold: %d).", h.retransmittablePacketsReceivedSinceLastAck, initialRetransmittablePacketsBeforeAck)
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}
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h.ackQueued = true
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} else if h.ackAlarm.IsZero() {
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if h.logger.Debug() {
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h.logger.Debugf("\tSetting ACK timer to max ack delay: %s", ackSendDelay)
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}
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h.ackAlarm = rcvTime.Add(ackSendDelay)
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}
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}
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// If there are new missing packets to report, set a short timer to send an ACK.
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if h.hasNewMissingPackets() {
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// wait the minimum of 1/8 min RTT and the existing ack time
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ackDelay := time.Duration(float64(h.rttStats.MinRTT()) * float64(shortAckDecimationDelay))
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ackTime := rcvTime.Add(ackDelay)
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if h.ackAlarm.IsZero() || h.ackAlarm.After(ackTime) {
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h.ackAlarm = ackTime
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if h.logger.Debug() {
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h.logger.Debugf("\tSetting ACK timer to 1/8 min-RTT: %s (%s from now)", ackDelay, time.Until(h.ackAlarm))
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}
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}
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}
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}
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if h.ackQueued {
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// cancel the ack alarm
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h.ackAlarm = time.Time{}
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}
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}
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func (h *receivedPacketHandler) GetAckFrame() *wire.AckFrame {
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now := time.Now()
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if !h.ackQueued && (h.ackAlarm.IsZero() || h.ackAlarm.After(now)) {
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return nil
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}
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if h.logger.Debug() && !h.ackQueued && !h.ackAlarm.IsZero() {
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h.logger.Debugf("Sending ACK because the ACK timer expired.")
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}
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ack := &wire.AckFrame{
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AckRanges: h.packetHistory.GetAckRanges(),
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DelayTime: now.Sub(h.largestObservedReceivedTime),
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}
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h.lastAck = ack
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h.ackAlarm = time.Time{}
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h.ackQueued = false
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h.packetsReceivedSinceLastAck = 0
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h.retransmittablePacketsReceivedSinceLastAck = 0
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return ack
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}
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func (h *receivedPacketHandler) GetAlarmTimeout() time.Time { return h.ackAlarm }
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