uquic/server.go
João Oliveirinha 66f6fe0b71
add support for providing a custom Connection ID generator via Config (#3452)
* Add support for providing a custom ConnectionID generator via Config

This work makes it possible for servers or clients to control how
ConnectionIDs are generated, which in turn will force peers in the
connection to use those ConnectionIDs as destination connection IDs  when sending packets.

This is useful for scenarios where we want to perform some kind
selection on the QUIC packets at the L4 level.

* add more doc

* refactor populate config to not use provided config

* add an integration test for custom connection ID generators

* fix linter warnings

Co-authored-by: Marten Seemann <martenseemann@gmail.com>
2022-08-24 04:06:16 -07:00

684 lines
21 KiB
Go

package quic
import (
"bytes"
"context"
"crypto/rand"
"crypto/tls"
"errors"
"fmt"
"net"
"sync"
"sync/atomic"
"time"
"github.com/lucas-clemente/quic-go/internal/handshake"
"github.com/lucas-clemente/quic-go/internal/protocol"
"github.com/lucas-clemente/quic-go/internal/qerr"
"github.com/lucas-clemente/quic-go/internal/utils"
"github.com/lucas-clemente/quic-go/internal/wire"
"github.com/lucas-clemente/quic-go/logging"
)
// ErrServerClosed is returned by the Listener or EarlyListener's Accept method after a call to Close.
var ErrServerClosed = errors.New("quic: Server closed")
// packetHandler handles packets
type packetHandler interface {
handlePacket(*receivedPacket)
shutdown()
destroy(error)
getPerspective() protocol.Perspective
}
type unknownPacketHandler interface {
handlePacket(*receivedPacket)
setCloseError(error)
}
type packetHandlerManager interface {
AddWithConnID(protocol.ConnectionID, protocol.ConnectionID, func() packetHandler) bool
Destroy() error
connRunner
SetServer(unknownPacketHandler)
CloseServer()
}
type quicConn interface {
EarlyConnection
earlyConnReady() <-chan struct{}
handlePacket(*receivedPacket)
GetVersion() protocol.VersionNumber
getPerspective() protocol.Perspective
run() error
destroy(error)
shutdown()
}
// A Listener of QUIC
type baseServer struct {
mutex sync.Mutex
acceptEarlyConns bool
tlsConf *tls.Config
config *Config
conn rawConn
// If the server is started with ListenAddr, we create a packet conn.
// If it is started with Listen, we take a packet conn as a parameter.
createdPacketConn bool
tokenGenerator *handshake.TokenGenerator
connHandler packetHandlerManager
receivedPackets chan *receivedPacket
// set as a member, so they can be set in the tests
newConn func(
sendConn,
connRunner,
protocol.ConnectionID, /* original dest connection ID */
*protocol.ConnectionID, /* retry src connection ID */
protocol.ConnectionID, /* client dest connection ID */
protocol.ConnectionID, /* destination connection ID */
protocol.ConnectionID, /* source connection ID */
protocol.StatelessResetToken,
*Config,
*tls.Config,
*handshake.TokenGenerator,
bool, /* enable 0-RTT */
bool, /* client address validated by an address validation token */
logging.ConnectionTracer,
uint64,
utils.Logger,
protocol.VersionNumber,
) quicConn
serverError error
errorChan chan struct{}
closed bool
running chan struct{} // closed as soon as run() returns
connQueue chan quicConn
connQueueLen int32 // to be used as an atomic
logger utils.Logger
}
var (
_ Listener = &baseServer{}
_ unknownPacketHandler = &baseServer{}
)
type earlyServer struct{ *baseServer }
var _ EarlyListener = &earlyServer{}
func (s *earlyServer) Accept(ctx context.Context) (EarlyConnection, error) {
return s.baseServer.accept(ctx)
}
// ListenAddr creates a QUIC server listening on a given address.
// The tls.Config must not be nil and must contain a certificate configuration.
// The quic.Config may be nil, in that case the default values will be used.
func ListenAddr(addr string, tlsConf *tls.Config, config *Config) (Listener, error) {
return listenAddr(addr, tlsConf, config, false)
}
// ListenAddrEarly works like ListenAddr, but it returns connections before the handshake completes.
func ListenAddrEarly(addr string, tlsConf *tls.Config, config *Config) (EarlyListener, error) {
s, err := listenAddr(addr, tlsConf, config, true)
if err != nil {
return nil, err
}
return &earlyServer{s}, nil
}
func listenAddr(addr string, tlsConf *tls.Config, config *Config, acceptEarly bool) (*baseServer, error) {
udpAddr, err := net.ResolveUDPAddr("udp", addr)
if err != nil {
return nil, err
}
conn, err := net.ListenUDP("udp", udpAddr)
if err != nil {
return nil, err
}
serv, err := listen(conn, tlsConf, config, acceptEarly)
if err != nil {
return nil, err
}
serv.createdPacketConn = true
return serv, nil
}
// Listen listens for QUIC connections on a given net.PacketConn. If the
// PacketConn satisfies the OOBCapablePacketConn interface (as a net.UDPConn
// does), ECN and packet info support will be enabled. In this case, ReadMsgUDP
// and WriteMsgUDP will be used instead of ReadFrom and WriteTo to read/write
// packets. A single net.PacketConn only be used for a single call to Listen.
// The PacketConn can be used for simultaneous calls to Dial. QUIC connection
// IDs are used for demultiplexing the different connections. The tls.Config
// must not be nil and must contain a certificate configuration. The
// tls.Config.CipherSuites allows setting of TLS 1.3 cipher suites. Furthermore,
// it must define an application control (using NextProtos). The quic.Config may
// be nil, in that case the default values will be used.
func Listen(conn net.PacketConn, tlsConf *tls.Config, config *Config) (Listener, error) {
return listen(conn, tlsConf, config, false)
}
// ListenEarly works like Listen, but it returns connections before the handshake completes.
func ListenEarly(conn net.PacketConn, tlsConf *tls.Config, config *Config) (EarlyListener, error) {
s, err := listen(conn, tlsConf, config, true)
if err != nil {
return nil, err
}
return &earlyServer{s}, nil
}
func listen(conn net.PacketConn, tlsConf *tls.Config, config *Config, acceptEarly bool) (*baseServer, error) {
if tlsConf == nil {
return nil, errors.New("quic: tls.Config not set")
}
if err := validateConfig(config); err != nil {
return nil, err
}
config = populateServerConfig(config)
for _, v := range config.Versions {
if !protocol.IsValidVersion(v) {
return nil, fmt.Errorf("%s is not a valid QUIC version", v)
}
}
connHandler, err := getMultiplexer().AddConn(conn, config.ConnectionIDGenerator.ConnectionIDLen(), config.StatelessResetKey, config.Tracer)
if err != nil {
return nil, err
}
tokenGenerator, err := handshake.NewTokenGenerator(rand.Reader)
if err != nil {
return nil, err
}
c, err := wrapConn(conn)
if err != nil {
return nil, err
}
s := &baseServer{
conn: c,
tlsConf: tlsConf,
config: config,
tokenGenerator: tokenGenerator,
connHandler: connHandler,
connQueue: make(chan quicConn),
errorChan: make(chan struct{}),
running: make(chan struct{}),
receivedPackets: make(chan *receivedPacket, protocol.MaxServerUnprocessedPackets),
newConn: newConnection,
logger: utils.DefaultLogger.WithPrefix("server"),
acceptEarlyConns: acceptEarly,
}
go s.run()
connHandler.SetServer(s)
s.logger.Debugf("Listening for %s connections on %s", conn.LocalAddr().Network(), conn.LocalAddr().String())
return s, nil
}
func (s *baseServer) run() {
defer close(s.running)
for {
select {
case <-s.errorChan:
return
default:
}
select {
case <-s.errorChan:
return
case p := <-s.receivedPackets:
if bufferStillInUse := s.handlePacketImpl(p); !bufferStillInUse {
p.buffer.Release()
}
}
}
}
// Accept returns connections that already completed the handshake.
// It is only valid if acceptEarlyConns is false.
func (s *baseServer) Accept(ctx context.Context) (Connection, error) {
return s.accept(ctx)
}
func (s *baseServer) accept(ctx context.Context) (quicConn, error) {
select {
case <-ctx.Done():
return nil, ctx.Err()
case conn := <-s.connQueue:
atomic.AddInt32(&s.connQueueLen, -1)
return conn, nil
case <-s.errorChan:
return nil, s.serverError
}
}
// Close the server
func (s *baseServer) Close() error {
s.mutex.Lock()
if s.closed {
s.mutex.Unlock()
return nil
}
if s.serverError == nil {
s.serverError = ErrServerClosed
}
// If the server was started with ListenAddr, we created the packet conn.
// We need to close it in order to make the go routine reading from that conn return.
createdPacketConn := s.createdPacketConn
s.closed = true
close(s.errorChan)
s.mutex.Unlock()
<-s.running
s.connHandler.CloseServer()
if createdPacketConn {
return s.connHandler.Destroy()
}
return nil
}
func (s *baseServer) setCloseError(e error) {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.closed {
return
}
s.closed = true
s.serverError = e
close(s.errorChan)
}
// Addr returns the server's network address
func (s *baseServer) Addr() net.Addr {
return s.conn.LocalAddr()
}
func (s *baseServer) handlePacket(p *receivedPacket) {
select {
case s.receivedPackets <- p:
default:
s.logger.Debugf("Dropping packet from %s (%d bytes). Server receive queue full.", p.remoteAddr, p.Size())
if s.config.Tracer != nil {
s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeNotDetermined, p.Size(), logging.PacketDropDOSPrevention)
}
}
}
func (s *baseServer) handlePacketImpl(p *receivedPacket) bool /* is the buffer still in use? */ {
if wire.IsVersionNegotiationPacket(p.data) {
s.logger.Debugf("Dropping Version Negotiation packet.")
if s.config.Tracer != nil {
s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeVersionNegotiation, p.Size(), logging.PacketDropUnexpectedPacket)
}
return false
}
// If we're creating a new connection, the packet will be passed to the connection.
// The header will then be parsed again.
hdr, _, _, err := wire.ParsePacket(p.data, s.config.ConnectionIDGenerator.ConnectionIDLen())
if err != nil && err != wire.ErrUnsupportedVersion {
if s.config.Tracer != nil {
s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeNotDetermined, p.Size(), logging.PacketDropHeaderParseError)
}
s.logger.Debugf("Error parsing packet: %s", err)
return false
}
// Short header packets should never end up here in the first place
if !hdr.IsLongHeader {
panic(fmt.Sprintf("misrouted packet: %#v", hdr))
}
if hdr.Type == protocol.PacketTypeInitial && p.Size() < protocol.MinInitialPacketSize {
s.logger.Debugf("Dropping a packet that is too small to be a valid Initial (%d bytes)", p.Size())
if s.config.Tracer != nil {
s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeInitial, p.Size(), logging.PacketDropUnexpectedPacket)
}
return false
}
// send a Version Negotiation Packet if the client is speaking a different protocol version
if !protocol.IsSupportedVersion(s.config.Versions, hdr.Version) {
if p.Size() < protocol.MinUnknownVersionPacketSize {
s.logger.Debugf("Dropping a packet with an unknown version that is too small (%d bytes)", p.Size())
if s.config.Tracer != nil {
s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeNotDetermined, p.Size(), logging.PacketDropUnexpectedPacket)
}
return false
}
if !s.config.DisableVersionNegotiationPackets {
go s.sendVersionNegotiationPacket(p, hdr)
}
return false
}
if hdr.IsLongHeader && hdr.Type != protocol.PacketTypeInitial {
// Drop long header packets.
// There's little point in sending a Stateless Reset, since the client
// might not have received the token yet.
s.logger.Debugf("Dropping long header packet of type %s (%d bytes)", hdr.Type, len(p.data))
if s.config.Tracer != nil {
s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeFromHeader(hdr), p.Size(), logging.PacketDropUnexpectedPacket)
}
return false
}
s.logger.Debugf("<- Received Initial packet.")
if err := s.handleInitialImpl(p, hdr); err != nil {
s.logger.Errorf("Error occurred handling initial packet: %s", err)
}
// Don't put the packet buffer back.
// handleInitialImpl deals with the buffer.
return true
}
// validateToken returns false if:
// - address is invalid
// - token is expired
// - token is null
func (s *baseServer) validateToken(token *handshake.Token, addr net.Addr) bool {
if token == nil {
return false
}
if !token.ValidateRemoteAddr(addr) {
return false
}
if !token.IsRetryToken && time.Since(token.SentTime) > s.config.MaxTokenAge {
return false
}
if token.IsRetryToken && time.Since(token.SentTime) > s.config.MaxRetryTokenAge {
return false
}
return true
}
func (s *baseServer) handleInitialImpl(p *receivedPacket, hdr *wire.Header) error {
if len(hdr.Token) == 0 && hdr.DestConnectionID.Len() < protocol.MinConnectionIDLenInitial {
p.buffer.Release()
if s.config.Tracer != nil {
s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeInitial, p.Size(), logging.PacketDropUnexpectedPacket)
}
return errors.New("too short connection ID")
}
var (
token *handshake.Token
retrySrcConnID *protocol.ConnectionID
)
origDestConnID := hdr.DestConnectionID
if len(hdr.Token) > 0 {
tok, err := s.tokenGenerator.DecodeToken(hdr.Token)
if err == nil {
if tok.IsRetryToken {
origDestConnID = tok.OriginalDestConnectionID
retrySrcConnID = &tok.RetrySrcConnectionID
}
token = tok
}
}
clientAddrIsValid := s.validateToken(token, p.remoteAddr)
if token != nil && !clientAddrIsValid {
// For invalid and expired non-retry tokens, we don't send an INVALID_TOKEN error.
// We just ignore them, and act as if there was no token on this packet at all.
// This also means we might send a Retry later.
if !token.IsRetryToken {
token = nil
} else {
// For Retry tokens, we send an INVALID_ERROR if
// * the token is too old, or
// * the token is invalid, in case of a retry token.
go func() {
defer p.buffer.Release()
if err := s.maybeSendInvalidToken(p, hdr); err != nil {
s.logger.Debugf("Error sending INVALID_TOKEN error: %s", err)
}
}()
return nil
}
}
if token == nil && s.config.RequireAddressValidation(p.remoteAddr) {
go func() {
defer p.buffer.Release()
if err := s.sendRetry(p.remoteAddr, hdr, p.info); err != nil {
s.logger.Debugf("Error sending Retry: %s", err)
}
}()
return nil
}
if queueLen := atomic.LoadInt32(&s.connQueueLen); queueLen >= protocol.MaxAcceptQueueSize {
s.logger.Debugf("Rejecting new connection. Server currently busy. Accept queue length: %d (max %d)", queueLen, protocol.MaxAcceptQueueSize)
go func() {
defer p.buffer.Release()
if err := s.sendConnectionRefused(p.remoteAddr, hdr, p.info); err != nil {
s.logger.Debugf("Error rejecting connection: %s", err)
}
}()
return nil
}
connID, err := s.config.ConnectionIDGenerator.GenerateConnectionID()
if err != nil {
return err
}
s.logger.Debugf("Changing connection ID to %s.", protocol.ConnectionID(connID))
var conn quicConn
tracingID := nextConnTracingID()
if added := s.connHandler.AddWithConnID(hdr.DestConnectionID, connID, func() packetHandler {
var tracer logging.ConnectionTracer
if s.config.Tracer != nil {
// Use the same connection ID that is passed to the client's GetLogWriter callback.
connID := hdr.DestConnectionID
if origDestConnID.Len() > 0 {
connID = origDestConnID
}
tracer = s.config.Tracer.TracerForConnection(
context.WithValue(context.Background(), ConnectionTracingKey, tracingID),
protocol.PerspectiveServer,
connID,
)
}
conn = s.newConn(
newSendConn(s.conn, p.remoteAddr, p.info),
s.connHandler,
origDestConnID,
retrySrcConnID,
hdr.DestConnectionID,
hdr.SrcConnectionID,
connID,
s.connHandler.GetStatelessResetToken(connID),
s.config,
s.tlsConf,
s.tokenGenerator,
s.acceptEarlyConns,
clientAddrIsValid,
tracer,
tracingID,
s.logger,
hdr.Version,
)
conn.handlePacket(p)
return conn
}); !added {
return nil
}
go conn.run()
go s.handleNewConn(conn)
if conn == nil {
p.buffer.Release()
return nil
}
return nil
}
func (s *baseServer) handleNewConn(conn quicConn) {
connCtx := conn.Context()
if s.acceptEarlyConns {
// wait until the early connection is ready (or the handshake fails)
select {
case <-conn.earlyConnReady():
case <-connCtx.Done():
return
}
} else {
// wait until the handshake is complete (or fails)
select {
case <-conn.HandshakeComplete().Done():
case <-connCtx.Done():
return
}
}
atomic.AddInt32(&s.connQueueLen, 1)
select {
case s.connQueue <- conn:
// blocks until the connection is accepted
case <-connCtx.Done():
atomic.AddInt32(&s.connQueueLen, -1)
// don't pass connections that were already closed to Accept()
}
}
func (s *baseServer) sendRetry(remoteAddr net.Addr, hdr *wire.Header, info *packetInfo) error {
// Log the Initial packet now.
// If no Retry is sent, the packet will be logged by the connection.
(&wire.ExtendedHeader{Header: *hdr}).Log(s.logger)
srcConnID, err := s.config.ConnectionIDGenerator.GenerateConnectionID()
if err != nil {
return err
}
token, err := s.tokenGenerator.NewRetryToken(remoteAddr, hdr.DestConnectionID, srcConnID)
if err != nil {
return err
}
replyHdr := &wire.ExtendedHeader{}
replyHdr.IsLongHeader = true
replyHdr.Type = protocol.PacketTypeRetry
replyHdr.Version = hdr.Version
replyHdr.SrcConnectionID = srcConnID
replyHdr.DestConnectionID = hdr.SrcConnectionID
replyHdr.Token = token
if s.logger.Debug() {
s.logger.Debugf("Changing connection ID to %s.", protocol.ConnectionID(srcConnID))
s.logger.Debugf("-> Sending Retry")
replyHdr.Log(s.logger)
}
packetBuffer := getPacketBuffer()
defer packetBuffer.Release()
buf := bytes.NewBuffer(packetBuffer.Data)
if err := replyHdr.Write(buf, hdr.Version); err != nil {
return err
}
// append the Retry integrity tag
tag := handshake.GetRetryIntegrityTag(buf.Bytes(), hdr.DestConnectionID, hdr.Version)
buf.Write(tag[:])
if s.config.Tracer != nil {
s.config.Tracer.SentPacket(remoteAddr, &replyHdr.Header, protocol.ByteCount(buf.Len()), nil)
}
_, err = s.conn.WritePacket(buf.Bytes(), remoteAddr, info.OOB())
return err
}
func (s *baseServer) maybeSendInvalidToken(p *receivedPacket, hdr *wire.Header) error {
// Only send INVALID_TOKEN if we can unprotect the packet.
// This makes sure that we won't send it for packets that were corrupted.
sealer, opener := handshake.NewInitialAEAD(hdr.DestConnectionID, protocol.PerspectiveServer, hdr.Version)
data := p.data[:hdr.ParsedLen()+hdr.Length]
extHdr, err := unpackHeader(opener, hdr, data, hdr.Version)
if err != nil {
if s.config.Tracer != nil {
s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeInitial, p.Size(), logging.PacketDropHeaderParseError)
}
// don't return the error here. Just drop the packet.
return nil
}
hdrLen := extHdr.ParsedLen()
if _, err := opener.Open(data[hdrLen:hdrLen], data[hdrLen:], extHdr.PacketNumber, data[:hdrLen]); err != nil {
// don't return the error here. Just drop the packet.
if s.config.Tracer != nil {
s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeInitial, p.Size(), logging.PacketDropPayloadDecryptError)
}
return nil
}
if s.logger.Debug() {
s.logger.Debugf("Client sent an invalid retry token. Sending INVALID_TOKEN to %s.", p.remoteAddr)
}
return s.sendError(p.remoteAddr, hdr, sealer, qerr.InvalidToken, p.info)
}
func (s *baseServer) sendConnectionRefused(remoteAddr net.Addr, hdr *wire.Header, info *packetInfo) error {
sealer, _ := handshake.NewInitialAEAD(hdr.DestConnectionID, protocol.PerspectiveServer, hdr.Version)
return s.sendError(remoteAddr, hdr, sealer, qerr.ConnectionRefused, info)
}
// sendError sends the error as a response to the packet received with header hdr
func (s *baseServer) sendError(remoteAddr net.Addr, hdr *wire.Header, sealer handshake.LongHeaderSealer, errorCode qerr.TransportErrorCode, info *packetInfo) error {
packetBuffer := getPacketBuffer()
defer packetBuffer.Release()
buf := bytes.NewBuffer(packetBuffer.Data)
ccf := &wire.ConnectionCloseFrame{ErrorCode: uint64(errorCode)}
replyHdr := &wire.ExtendedHeader{}
replyHdr.IsLongHeader = true
replyHdr.Type = protocol.PacketTypeInitial
replyHdr.Version = hdr.Version
replyHdr.SrcConnectionID = hdr.DestConnectionID
replyHdr.DestConnectionID = hdr.SrcConnectionID
replyHdr.PacketNumberLen = protocol.PacketNumberLen4
replyHdr.Length = 4 /* packet number len */ + ccf.Length(hdr.Version) + protocol.ByteCount(sealer.Overhead())
if err := replyHdr.Write(buf, hdr.Version); err != nil {
return err
}
payloadOffset := buf.Len()
if err := ccf.Write(buf, hdr.Version); err != nil {
return err
}
raw := buf.Bytes()
_ = sealer.Seal(raw[payloadOffset:payloadOffset], raw[payloadOffset:], replyHdr.PacketNumber, raw[:payloadOffset])
raw = raw[0 : buf.Len()+sealer.Overhead()]
pnOffset := payloadOffset - int(replyHdr.PacketNumberLen)
sealer.EncryptHeader(
raw[pnOffset+4:pnOffset+4+16],
&raw[0],
raw[pnOffset:payloadOffset],
)
replyHdr.Log(s.logger)
wire.LogFrame(s.logger, ccf, true)
if s.config.Tracer != nil {
s.config.Tracer.SentPacket(remoteAddr, &replyHdr.Header, protocol.ByteCount(len(raw)), []logging.Frame{ccf})
}
_, err := s.conn.WritePacket(raw, remoteAddr, info.OOB())
return err
}
func (s *baseServer) sendVersionNegotiationPacket(p *receivedPacket, hdr *wire.Header) {
s.logger.Debugf("Client offered version %s, sending Version Negotiation", hdr.Version)
data := wire.ComposeVersionNegotiation(hdr.SrcConnectionID, hdr.DestConnectionID, s.config.Versions)
if s.config.Tracer != nil {
s.config.Tracer.SentPacket(
p.remoteAddr,
&wire.Header{
IsLongHeader: true,
DestConnectionID: hdr.SrcConnectionID,
SrcConnectionID: hdr.DestConnectionID,
},
protocol.ByteCount(len(data)),
nil,
)
}
if _, err := s.conn.WritePacket(data, p.remoteAddr, p.info.OOB()); err != nil {
s.logger.Debugf("Error sending Version Negotiation: %s", err)
}
}