mirror of
https://github.com/refraction-networking/uquic.git
synced 2025-04-03 04:07:35 +03:00
* Add support for providing a custom ConnectionID generator via Config This work makes it possible for servers or clients to control how ConnectionIDs are generated, which in turn will force peers in the connection to use those ConnectionIDs as destination connection IDs when sending packets. This is useful for scenarios where we want to perform some kind selection on the QUIC packets at the L4 level. * add more doc * refactor populate config to not use provided config * add an integration test for custom connection ID generators * fix linter warnings Co-authored-by: Marten Seemann <martenseemann@gmail.com>
684 lines
21 KiB
Go
684 lines
21 KiB
Go
package quic
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import (
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"bytes"
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"context"
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"crypto/rand"
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"crypto/tls"
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"errors"
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"fmt"
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"net"
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"sync"
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"sync/atomic"
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"time"
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"github.com/lucas-clemente/quic-go/internal/handshake"
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"github.com/lucas-clemente/quic-go/internal/protocol"
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"github.com/lucas-clemente/quic-go/internal/qerr"
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"github.com/lucas-clemente/quic-go/internal/utils"
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"github.com/lucas-clemente/quic-go/internal/wire"
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"github.com/lucas-clemente/quic-go/logging"
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)
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// ErrServerClosed is returned by the Listener or EarlyListener's Accept method after a call to Close.
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var ErrServerClosed = errors.New("quic: Server closed")
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// packetHandler handles packets
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type packetHandler interface {
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handlePacket(*receivedPacket)
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shutdown()
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destroy(error)
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getPerspective() protocol.Perspective
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}
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type unknownPacketHandler interface {
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handlePacket(*receivedPacket)
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setCloseError(error)
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}
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type packetHandlerManager interface {
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AddWithConnID(protocol.ConnectionID, protocol.ConnectionID, func() packetHandler) bool
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Destroy() error
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connRunner
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SetServer(unknownPacketHandler)
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CloseServer()
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}
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type quicConn interface {
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EarlyConnection
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earlyConnReady() <-chan struct{}
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handlePacket(*receivedPacket)
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GetVersion() protocol.VersionNumber
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getPerspective() protocol.Perspective
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run() error
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destroy(error)
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shutdown()
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}
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// A Listener of QUIC
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type baseServer struct {
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mutex sync.Mutex
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acceptEarlyConns bool
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tlsConf *tls.Config
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config *Config
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conn rawConn
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// If the server is started with ListenAddr, we create a packet conn.
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// If it is started with Listen, we take a packet conn as a parameter.
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createdPacketConn bool
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tokenGenerator *handshake.TokenGenerator
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connHandler packetHandlerManager
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receivedPackets chan *receivedPacket
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// set as a member, so they can be set in the tests
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newConn func(
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sendConn,
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connRunner,
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protocol.ConnectionID, /* original dest connection ID */
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*protocol.ConnectionID, /* retry src connection ID */
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protocol.ConnectionID, /* client dest connection ID */
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protocol.ConnectionID, /* destination connection ID */
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protocol.ConnectionID, /* source connection ID */
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protocol.StatelessResetToken,
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*Config,
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*tls.Config,
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*handshake.TokenGenerator,
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bool, /* enable 0-RTT */
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bool, /* client address validated by an address validation token */
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logging.ConnectionTracer,
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uint64,
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utils.Logger,
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protocol.VersionNumber,
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) quicConn
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serverError error
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errorChan chan struct{}
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closed bool
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running chan struct{} // closed as soon as run() returns
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connQueue chan quicConn
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connQueueLen int32 // to be used as an atomic
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logger utils.Logger
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}
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var (
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_ Listener = &baseServer{}
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_ unknownPacketHandler = &baseServer{}
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)
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type earlyServer struct{ *baseServer }
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var _ EarlyListener = &earlyServer{}
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func (s *earlyServer) Accept(ctx context.Context) (EarlyConnection, error) {
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return s.baseServer.accept(ctx)
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}
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// ListenAddr creates a QUIC server listening on a given address.
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// The tls.Config must not be nil and must contain a certificate configuration.
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// The quic.Config may be nil, in that case the default values will be used.
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func ListenAddr(addr string, tlsConf *tls.Config, config *Config) (Listener, error) {
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return listenAddr(addr, tlsConf, config, false)
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}
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// ListenAddrEarly works like ListenAddr, but it returns connections before the handshake completes.
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func ListenAddrEarly(addr string, tlsConf *tls.Config, config *Config) (EarlyListener, error) {
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s, err := listenAddr(addr, tlsConf, config, true)
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if err != nil {
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return nil, err
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}
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return &earlyServer{s}, nil
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}
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func listenAddr(addr string, tlsConf *tls.Config, config *Config, acceptEarly bool) (*baseServer, error) {
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udpAddr, err := net.ResolveUDPAddr("udp", addr)
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if err != nil {
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return nil, err
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}
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conn, err := net.ListenUDP("udp", udpAddr)
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if err != nil {
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return nil, err
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}
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serv, err := listen(conn, tlsConf, config, acceptEarly)
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if err != nil {
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return nil, err
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}
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serv.createdPacketConn = true
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return serv, nil
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}
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// Listen listens for QUIC connections on a given net.PacketConn. If the
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// PacketConn satisfies the OOBCapablePacketConn interface (as a net.UDPConn
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// does), ECN and packet info support will be enabled. In this case, ReadMsgUDP
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// and WriteMsgUDP will be used instead of ReadFrom and WriteTo to read/write
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// packets. A single net.PacketConn only be used for a single call to Listen.
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// The PacketConn can be used for simultaneous calls to Dial. QUIC connection
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// IDs are used for demultiplexing the different connections. The tls.Config
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// must not be nil and must contain a certificate configuration. The
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// tls.Config.CipherSuites allows setting of TLS 1.3 cipher suites. Furthermore,
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// it must define an application control (using NextProtos). The quic.Config may
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// be nil, in that case the default values will be used.
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func Listen(conn net.PacketConn, tlsConf *tls.Config, config *Config) (Listener, error) {
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return listen(conn, tlsConf, config, false)
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}
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// ListenEarly works like Listen, but it returns connections before the handshake completes.
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func ListenEarly(conn net.PacketConn, tlsConf *tls.Config, config *Config) (EarlyListener, error) {
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s, err := listen(conn, tlsConf, config, true)
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if err != nil {
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return nil, err
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}
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return &earlyServer{s}, nil
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}
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func listen(conn net.PacketConn, tlsConf *tls.Config, config *Config, acceptEarly bool) (*baseServer, error) {
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if tlsConf == nil {
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return nil, errors.New("quic: tls.Config not set")
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}
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if err := validateConfig(config); err != nil {
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return nil, err
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}
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config = populateServerConfig(config)
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for _, v := range config.Versions {
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if !protocol.IsValidVersion(v) {
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return nil, fmt.Errorf("%s is not a valid QUIC version", v)
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}
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}
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connHandler, err := getMultiplexer().AddConn(conn, config.ConnectionIDGenerator.ConnectionIDLen(), config.StatelessResetKey, config.Tracer)
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if err != nil {
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return nil, err
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}
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tokenGenerator, err := handshake.NewTokenGenerator(rand.Reader)
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if err != nil {
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return nil, err
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}
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c, err := wrapConn(conn)
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if err != nil {
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return nil, err
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}
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s := &baseServer{
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conn: c,
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tlsConf: tlsConf,
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config: config,
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tokenGenerator: tokenGenerator,
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connHandler: connHandler,
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connQueue: make(chan quicConn),
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errorChan: make(chan struct{}),
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running: make(chan struct{}),
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receivedPackets: make(chan *receivedPacket, protocol.MaxServerUnprocessedPackets),
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newConn: newConnection,
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logger: utils.DefaultLogger.WithPrefix("server"),
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acceptEarlyConns: acceptEarly,
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}
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go s.run()
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connHandler.SetServer(s)
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s.logger.Debugf("Listening for %s connections on %s", conn.LocalAddr().Network(), conn.LocalAddr().String())
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return s, nil
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}
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func (s *baseServer) run() {
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defer close(s.running)
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for {
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select {
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case <-s.errorChan:
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return
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default:
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}
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select {
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case <-s.errorChan:
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return
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case p := <-s.receivedPackets:
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if bufferStillInUse := s.handlePacketImpl(p); !bufferStillInUse {
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p.buffer.Release()
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}
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}
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}
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}
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// Accept returns connections that already completed the handshake.
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// It is only valid if acceptEarlyConns is false.
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func (s *baseServer) Accept(ctx context.Context) (Connection, error) {
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return s.accept(ctx)
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}
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func (s *baseServer) accept(ctx context.Context) (quicConn, error) {
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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case conn := <-s.connQueue:
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atomic.AddInt32(&s.connQueueLen, -1)
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return conn, nil
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case <-s.errorChan:
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return nil, s.serverError
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}
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}
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// Close the server
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func (s *baseServer) Close() error {
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s.mutex.Lock()
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if s.closed {
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s.mutex.Unlock()
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return nil
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}
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if s.serverError == nil {
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s.serverError = ErrServerClosed
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}
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// If the server was started with ListenAddr, we created the packet conn.
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// We need to close it in order to make the go routine reading from that conn return.
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createdPacketConn := s.createdPacketConn
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s.closed = true
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close(s.errorChan)
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s.mutex.Unlock()
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<-s.running
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s.connHandler.CloseServer()
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if createdPacketConn {
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return s.connHandler.Destroy()
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}
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return nil
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}
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func (s *baseServer) setCloseError(e error) {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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if s.closed {
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return
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}
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s.closed = true
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s.serverError = e
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close(s.errorChan)
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}
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// Addr returns the server's network address
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func (s *baseServer) Addr() net.Addr {
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return s.conn.LocalAddr()
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}
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func (s *baseServer) handlePacket(p *receivedPacket) {
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select {
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case s.receivedPackets <- p:
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default:
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s.logger.Debugf("Dropping packet from %s (%d bytes). Server receive queue full.", p.remoteAddr, p.Size())
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if s.config.Tracer != nil {
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s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeNotDetermined, p.Size(), logging.PacketDropDOSPrevention)
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}
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}
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}
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func (s *baseServer) handlePacketImpl(p *receivedPacket) bool /* is the buffer still in use? */ {
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if wire.IsVersionNegotiationPacket(p.data) {
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s.logger.Debugf("Dropping Version Negotiation packet.")
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if s.config.Tracer != nil {
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s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeVersionNegotiation, p.Size(), logging.PacketDropUnexpectedPacket)
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}
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return false
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}
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// If we're creating a new connection, the packet will be passed to the connection.
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// The header will then be parsed again.
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hdr, _, _, err := wire.ParsePacket(p.data, s.config.ConnectionIDGenerator.ConnectionIDLen())
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if err != nil && err != wire.ErrUnsupportedVersion {
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if s.config.Tracer != nil {
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s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeNotDetermined, p.Size(), logging.PacketDropHeaderParseError)
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}
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s.logger.Debugf("Error parsing packet: %s", err)
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return false
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}
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// Short header packets should never end up here in the first place
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if !hdr.IsLongHeader {
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panic(fmt.Sprintf("misrouted packet: %#v", hdr))
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}
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if hdr.Type == protocol.PacketTypeInitial && p.Size() < protocol.MinInitialPacketSize {
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s.logger.Debugf("Dropping a packet that is too small to be a valid Initial (%d bytes)", p.Size())
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if s.config.Tracer != nil {
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s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeInitial, p.Size(), logging.PacketDropUnexpectedPacket)
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}
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return false
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}
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// send a Version Negotiation Packet if the client is speaking a different protocol version
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if !protocol.IsSupportedVersion(s.config.Versions, hdr.Version) {
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if p.Size() < protocol.MinUnknownVersionPacketSize {
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s.logger.Debugf("Dropping a packet with an unknown version that is too small (%d bytes)", p.Size())
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if s.config.Tracer != nil {
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s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeNotDetermined, p.Size(), logging.PacketDropUnexpectedPacket)
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}
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return false
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}
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if !s.config.DisableVersionNegotiationPackets {
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go s.sendVersionNegotiationPacket(p, hdr)
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}
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return false
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}
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if hdr.IsLongHeader && hdr.Type != protocol.PacketTypeInitial {
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// Drop long header packets.
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// There's little point in sending a Stateless Reset, since the client
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// might not have received the token yet.
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s.logger.Debugf("Dropping long header packet of type %s (%d bytes)", hdr.Type, len(p.data))
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if s.config.Tracer != nil {
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s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeFromHeader(hdr), p.Size(), logging.PacketDropUnexpectedPacket)
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}
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return false
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}
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s.logger.Debugf("<- Received Initial packet.")
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if err := s.handleInitialImpl(p, hdr); err != nil {
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s.logger.Errorf("Error occurred handling initial packet: %s", err)
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}
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// Don't put the packet buffer back.
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// handleInitialImpl deals with the buffer.
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return true
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}
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// validateToken returns false if:
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// - address is invalid
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// - token is expired
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// - token is null
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func (s *baseServer) validateToken(token *handshake.Token, addr net.Addr) bool {
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if token == nil {
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return false
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}
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if !token.ValidateRemoteAddr(addr) {
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return false
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}
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if !token.IsRetryToken && time.Since(token.SentTime) > s.config.MaxTokenAge {
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return false
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}
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if token.IsRetryToken && time.Since(token.SentTime) > s.config.MaxRetryTokenAge {
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return false
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}
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return true
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}
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func (s *baseServer) handleInitialImpl(p *receivedPacket, hdr *wire.Header) error {
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if len(hdr.Token) == 0 && hdr.DestConnectionID.Len() < protocol.MinConnectionIDLenInitial {
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p.buffer.Release()
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if s.config.Tracer != nil {
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s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeInitial, p.Size(), logging.PacketDropUnexpectedPacket)
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}
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return errors.New("too short connection ID")
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}
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var (
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token *handshake.Token
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retrySrcConnID *protocol.ConnectionID
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)
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origDestConnID := hdr.DestConnectionID
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if len(hdr.Token) > 0 {
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tok, err := s.tokenGenerator.DecodeToken(hdr.Token)
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if err == nil {
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if tok.IsRetryToken {
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origDestConnID = tok.OriginalDestConnectionID
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retrySrcConnID = &tok.RetrySrcConnectionID
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}
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token = tok
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}
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}
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clientAddrIsValid := s.validateToken(token, p.remoteAddr)
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if token != nil && !clientAddrIsValid {
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// For invalid and expired non-retry tokens, we don't send an INVALID_TOKEN error.
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// We just ignore them, and act as if there was no token on this packet at all.
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// This also means we might send a Retry later.
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if !token.IsRetryToken {
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token = nil
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} else {
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// For Retry tokens, we send an INVALID_ERROR if
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// * the token is too old, or
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// * the token is invalid, in case of a retry token.
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go func() {
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defer p.buffer.Release()
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if err := s.maybeSendInvalidToken(p, hdr); err != nil {
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s.logger.Debugf("Error sending INVALID_TOKEN error: %s", err)
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}
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}()
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return nil
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}
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}
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if token == nil && s.config.RequireAddressValidation(p.remoteAddr) {
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go func() {
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defer p.buffer.Release()
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if err := s.sendRetry(p.remoteAddr, hdr, p.info); err != nil {
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s.logger.Debugf("Error sending Retry: %s", err)
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}
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}()
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return nil
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}
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if queueLen := atomic.LoadInt32(&s.connQueueLen); queueLen >= protocol.MaxAcceptQueueSize {
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s.logger.Debugf("Rejecting new connection. Server currently busy. Accept queue length: %d (max %d)", queueLen, protocol.MaxAcceptQueueSize)
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go func() {
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defer p.buffer.Release()
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if err := s.sendConnectionRefused(p.remoteAddr, hdr, p.info); err != nil {
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s.logger.Debugf("Error rejecting connection: %s", err)
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}
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}()
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return nil
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}
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connID, err := s.config.ConnectionIDGenerator.GenerateConnectionID()
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if err != nil {
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return err
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}
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s.logger.Debugf("Changing connection ID to %s.", protocol.ConnectionID(connID))
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var conn quicConn
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tracingID := nextConnTracingID()
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if added := s.connHandler.AddWithConnID(hdr.DestConnectionID, connID, func() packetHandler {
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var tracer logging.ConnectionTracer
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if s.config.Tracer != nil {
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// Use the same connection ID that is passed to the client's GetLogWriter callback.
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connID := hdr.DestConnectionID
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if origDestConnID.Len() > 0 {
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connID = origDestConnID
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}
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tracer = s.config.Tracer.TracerForConnection(
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context.WithValue(context.Background(), ConnectionTracingKey, tracingID),
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protocol.PerspectiveServer,
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connID,
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)
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}
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conn = s.newConn(
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newSendConn(s.conn, p.remoteAddr, p.info),
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s.connHandler,
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origDestConnID,
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retrySrcConnID,
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hdr.DestConnectionID,
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hdr.SrcConnectionID,
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connID,
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s.connHandler.GetStatelessResetToken(connID),
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s.config,
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s.tlsConf,
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s.tokenGenerator,
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s.acceptEarlyConns,
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clientAddrIsValid,
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tracer,
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tracingID,
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s.logger,
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hdr.Version,
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)
|
|
conn.handlePacket(p)
|
|
return conn
|
|
}); !added {
|
|
return nil
|
|
}
|
|
go conn.run()
|
|
go s.handleNewConn(conn)
|
|
if conn == nil {
|
|
p.buffer.Release()
|
|
return nil
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (s *baseServer) handleNewConn(conn quicConn) {
|
|
connCtx := conn.Context()
|
|
if s.acceptEarlyConns {
|
|
// wait until the early connection is ready (or the handshake fails)
|
|
select {
|
|
case <-conn.earlyConnReady():
|
|
case <-connCtx.Done():
|
|
return
|
|
}
|
|
} else {
|
|
// wait until the handshake is complete (or fails)
|
|
select {
|
|
case <-conn.HandshakeComplete().Done():
|
|
case <-connCtx.Done():
|
|
return
|
|
}
|
|
}
|
|
|
|
atomic.AddInt32(&s.connQueueLen, 1)
|
|
select {
|
|
case s.connQueue <- conn:
|
|
// blocks until the connection is accepted
|
|
case <-connCtx.Done():
|
|
atomic.AddInt32(&s.connQueueLen, -1)
|
|
// don't pass connections that were already closed to Accept()
|
|
}
|
|
}
|
|
|
|
func (s *baseServer) sendRetry(remoteAddr net.Addr, hdr *wire.Header, info *packetInfo) error {
|
|
// Log the Initial packet now.
|
|
// If no Retry is sent, the packet will be logged by the connection.
|
|
(&wire.ExtendedHeader{Header: *hdr}).Log(s.logger)
|
|
srcConnID, err := s.config.ConnectionIDGenerator.GenerateConnectionID()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
token, err := s.tokenGenerator.NewRetryToken(remoteAddr, hdr.DestConnectionID, srcConnID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
replyHdr := &wire.ExtendedHeader{}
|
|
replyHdr.IsLongHeader = true
|
|
replyHdr.Type = protocol.PacketTypeRetry
|
|
replyHdr.Version = hdr.Version
|
|
replyHdr.SrcConnectionID = srcConnID
|
|
replyHdr.DestConnectionID = hdr.SrcConnectionID
|
|
replyHdr.Token = token
|
|
if s.logger.Debug() {
|
|
s.logger.Debugf("Changing connection ID to %s.", protocol.ConnectionID(srcConnID))
|
|
s.logger.Debugf("-> Sending Retry")
|
|
replyHdr.Log(s.logger)
|
|
}
|
|
|
|
packetBuffer := getPacketBuffer()
|
|
defer packetBuffer.Release()
|
|
buf := bytes.NewBuffer(packetBuffer.Data)
|
|
if err := replyHdr.Write(buf, hdr.Version); err != nil {
|
|
return err
|
|
}
|
|
// append the Retry integrity tag
|
|
tag := handshake.GetRetryIntegrityTag(buf.Bytes(), hdr.DestConnectionID, hdr.Version)
|
|
buf.Write(tag[:])
|
|
if s.config.Tracer != nil {
|
|
s.config.Tracer.SentPacket(remoteAddr, &replyHdr.Header, protocol.ByteCount(buf.Len()), nil)
|
|
}
|
|
_, err = s.conn.WritePacket(buf.Bytes(), remoteAddr, info.OOB())
|
|
return err
|
|
}
|
|
|
|
func (s *baseServer) maybeSendInvalidToken(p *receivedPacket, hdr *wire.Header) error {
|
|
// Only send INVALID_TOKEN if we can unprotect the packet.
|
|
// This makes sure that we won't send it for packets that were corrupted.
|
|
sealer, opener := handshake.NewInitialAEAD(hdr.DestConnectionID, protocol.PerspectiveServer, hdr.Version)
|
|
data := p.data[:hdr.ParsedLen()+hdr.Length]
|
|
extHdr, err := unpackHeader(opener, hdr, data, hdr.Version)
|
|
if err != nil {
|
|
if s.config.Tracer != nil {
|
|
s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeInitial, p.Size(), logging.PacketDropHeaderParseError)
|
|
}
|
|
// don't return the error here. Just drop the packet.
|
|
return nil
|
|
}
|
|
hdrLen := extHdr.ParsedLen()
|
|
if _, err := opener.Open(data[hdrLen:hdrLen], data[hdrLen:], extHdr.PacketNumber, data[:hdrLen]); err != nil {
|
|
// don't return the error here. Just drop the packet.
|
|
if s.config.Tracer != nil {
|
|
s.config.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeInitial, p.Size(), logging.PacketDropPayloadDecryptError)
|
|
}
|
|
return nil
|
|
}
|
|
if s.logger.Debug() {
|
|
s.logger.Debugf("Client sent an invalid retry token. Sending INVALID_TOKEN to %s.", p.remoteAddr)
|
|
}
|
|
return s.sendError(p.remoteAddr, hdr, sealer, qerr.InvalidToken, p.info)
|
|
}
|
|
|
|
func (s *baseServer) sendConnectionRefused(remoteAddr net.Addr, hdr *wire.Header, info *packetInfo) error {
|
|
sealer, _ := handshake.NewInitialAEAD(hdr.DestConnectionID, protocol.PerspectiveServer, hdr.Version)
|
|
return s.sendError(remoteAddr, hdr, sealer, qerr.ConnectionRefused, info)
|
|
}
|
|
|
|
// sendError sends the error as a response to the packet received with header hdr
|
|
func (s *baseServer) sendError(remoteAddr net.Addr, hdr *wire.Header, sealer handshake.LongHeaderSealer, errorCode qerr.TransportErrorCode, info *packetInfo) error {
|
|
packetBuffer := getPacketBuffer()
|
|
defer packetBuffer.Release()
|
|
buf := bytes.NewBuffer(packetBuffer.Data)
|
|
|
|
ccf := &wire.ConnectionCloseFrame{ErrorCode: uint64(errorCode)}
|
|
|
|
replyHdr := &wire.ExtendedHeader{}
|
|
replyHdr.IsLongHeader = true
|
|
replyHdr.Type = protocol.PacketTypeInitial
|
|
replyHdr.Version = hdr.Version
|
|
replyHdr.SrcConnectionID = hdr.DestConnectionID
|
|
replyHdr.DestConnectionID = hdr.SrcConnectionID
|
|
replyHdr.PacketNumberLen = protocol.PacketNumberLen4
|
|
replyHdr.Length = 4 /* packet number len */ + ccf.Length(hdr.Version) + protocol.ByteCount(sealer.Overhead())
|
|
if err := replyHdr.Write(buf, hdr.Version); err != nil {
|
|
return err
|
|
}
|
|
payloadOffset := buf.Len()
|
|
|
|
if err := ccf.Write(buf, hdr.Version); err != nil {
|
|
return err
|
|
}
|
|
|
|
raw := buf.Bytes()
|
|
_ = sealer.Seal(raw[payloadOffset:payloadOffset], raw[payloadOffset:], replyHdr.PacketNumber, raw[:payloadOffset])
|
|
raw = raw[0 : buf.Len()+sealer.Overhead()]
|
|
|
|
pnOffset := payloadOffset - int(replyHdr.PacketNumberLen)
|
|
sealer.EncryptHeader(
|
|
raw[pnOffset+4:pnOffset+4+16],
|
|
&raw[0],
|
|
raw[pnOffset:payloadOffset],
|
|
)
|
|
|
|
replyHdr.Log(s.logger)
|
|
wire.LogFrame(s.logger, ccf, true)
|
|
if s.config.Tracer != nil {
|
|
s.config.Tracer.SentPacket(remoteAddr, &replyHdr.Header, protocol.ByteCount(len(raw)), []logging.Frame{ccf})
|
|
}
|
|
_, err := s.conn.WritePacket(raw, remoteAddr, info.OOB())
|
|
return err
|
|
}
|
|
|
|
func (s *baseServer) sendVersionNegotiationPacket(p *receivedPacket, hdr *wire.Header) {
|
|
s.logger.Debugf("Client offered version %s, sending Version Negotiation", hdr.Version)
|
|
data := wire.ComposeVersionNegotiation(hdr.SrcConnectionID, hdr.DestConnectionID, s.config.Versions)
|
|
if s.config.Tracer != nil {
|
|
s.config.Tracer.SentPacket(
|
|
p.remoteAddr,
|
|
&wire.Header{
|
|
IsLongHeader: true,
|
|
DestConnectionID: hdr.SrcConnectionID,
|
|
SrcConnectionID: hdr.DestConnectionID,
|
|
},
|
|
protocol.ByteCount(len(data)),
|
|
nil,
|
|
)
|
|
}
|
|
if _, err := s.conn.WritePacket(data, p.remoteAddr, p.info.OOB()); err != nil {
|
|
s.logger.Debugf("Error sending Version Negotiation: %s", err)
|
|
}
|
|
}
|