uquic/flowcontrol/flow_controller.go
2016-08-18 10:31:41 +02:00

115 lines
3.7 KiB
Go

package flowcontrol
import (
"github.com/lucas-clemente/quic-go/handshake"
"github.com/lucas-clemente/quic-go/protocol"
)
type flowController struct {
streamID protocol.StreamID
connectionParametersManager *handshake.ConnectionParametersManager
bytesSent protocol.ByteCount
sendFlowControlWindow protocol.ByteCount
bytesRead protocol.ByteCount
highestReceived protocol.ByteCount
receiveFlowControlWindow protocol.ByteCount
receiveFlowControlWindowIncrement protocol.ByteCount
}
// newFlowController gets a new flow controller
func newFlowController(streamID protocol.StreamID, connectionParametersManager *handshake.ConnectionParametersManager) *flowController {
fc := flowController{
streamID: streamID,
connectionParametersManager: connectionParametersManager,
}
if streamID == 0 {
fc.receiveFlowControlWindow = connectionParametersManager.GetReceiveConnectionFlowControlWindow()
fc.receiveFlowControlWindowIncrement = fc.receiveFlowControlWindow
} else {
fc.receiveFlowControlWindow = connectionParametersManager.GetReceiveStreamFlowControlWindow()
fc.receiveFlowControlWindowIncrement = fc.receiveFlowControlWindow
}
return &fc
}
func (c *flowController) getSendFlowControlWindow() protocol.ByteCount {
if c.sendFlowControlWindow == 0 {
if c.streamID == 0 {
return c.connectionParametersManager.GetSendConnectionFlowControlWindow()
}
return c.connectionParametersManager.GetSendStreamFlowControlWindow()
}
return c.sendFlowControlWindow
}
func (c *flowController) AddBytesSent(n protocol.ByteCount) {
c.bytesSent += n
}
// UpdateSendWindow should be called after receiving a WindowUpdateFrame
// it returns true if the window was actually updated
func (c *flowController) UpdateSendWindow(newOffset protocol.ByteCount) bool {
if newOffset > c.sendFlowControlWindow {
c.sendFlowControlWindow = newOffset
return true
}
return false
}
func (c *flowController) SendWindowSize() protocol.ByteCount {
sendFlowControlWindow := c.getSendFlowControlWindow()
if c.bytesSent > sendFlowControlWindow { // should never happen, but make sure we don't do an underflow here
return 0
}
return sendFlowControlWindow - c.bytesSent
}
func (c *flowController) SendWindowOffset() protocol.ByteCount {
return c.getSendFlowControlWindow()
}
// UpdateHighestReceived updates the highestReceived value, if the byteOffset is higher
// Should **only** be used for the stream-level FlowController
func (c *flowController) UpdateHighestReceived(byteOffset protocol.ByteCount) protocol.ByteCount {
if byteOffset > c.highestReceived {
increment := byteOffset - c.highestReceived
c.highestReceived = byteOffset
return increment
}
return 0
}
// IncrementHighestReceived adds an increment to the highestReceived value
// Should **only** be used for the connection-level FlowController
func (c *flowController) IncrementHighestReceived(increment protocol.ByteCount) {
c.highestReceived += increment
}
func (c *flowController) AddBytesRead(n protocol.ByteCount) {
c.bytesRead += n
}
// MaybeTriggerWindowUpdate determines if it is necessary to send a WindowUpdate
// if so, it returns true and the offset of the window
func (c *flowController) MaybeTriggerWindowUpdate() (bool, protocol.ByteCount) {
diff := c.receiveFlowControlWindow - c.bytesRead
// Chromium implements the same threshold
if diff < (c.receiveFlowControlWindowIncrement / 2) {
c.receiveFlowControlWindow = c.bytesRead + c.receiveFlowControlWindowIncrement
return true, c.receiveFlowControlWindow
}
return false, 0
}
func (c *flowController) CheckFlowControlViolation() bool {
if c.highestReceived > c.receiveFlowControlWindow {
return true
}
return false
}