uquic/stream_framer.go
Marten Seemann d9c107b034 introduce a queue of active streams in the streamFramer
The queue holds all streams that have data to send. When stream.Write or
stream.Close are called, a stream is added to this queue. It is removed
from the queue when all available (at that moment) data was sent.
This way, we don't need the round robin scheduling (which, for every
packet sent, asked every single open stream if it had data) any more.
2018-01-02 23:24:44 +07:00

147 lines
4.4 KiB
Go

package quic
import (
"sync"
"github.com/lucas-clemente/quic-go/internal/protocol"
"github.com/lucas-clemente/quic-go/internal/wire"
)
type streamFramer struct {
streamGetter streamGetter
cryptoStream cryptoStreamI
version protocol.VersionNumber
retransmissionQueue []*wire.StreamFrame
streamQueueMutex sync.Mutex
activeStreams map[protocol.StreamID]struct{}
streamQueue []protocol.StreamID
}
func newStreamFramer(
cryptoStream cryptoStreamI,
streamGetter streamGetter,
v protocol.VersionNumber,
) *streamFramer {
return &streamFramer{
streamGetter: streamGetter,
cryptoStream: cryptoStream,
activeStreams: make(map[protocol.StreamID]struct{}),
version: v,
}
}
func (f *streamFramer) AddFrameForRetransmission(frame *wire.StreamFrame) {
f.retransmissionQueue = append(f.retransmissionQueue, frame)
}
func (f *streamFramer) AddActiveStream(id protocol.StreamID) {
if id == f.version.CryptoStreamID() { // the crypto stream is handled separately
return
}
f.streamQueueMutex.Lock()
if _, ok := f.activeStreams[id]; !ok {
f.streamQueue = append(f.streamQueue, id)
f.activeStreams[id] = struct{}{}
}
f.streamQueueMutex.Unlock()
}
func (f *streamFramer) PopStreamFrames(maxLen protocol.ByteCount) []*wire.StreamFrame {
fs, currentLen := f.maybePopFramesForRetransmission(maxLen)
return append(fs, f.maybePopNormalFrames(maxLen-currentLen)...)
}
func (f *streamFramer) HasFramesForRetransmission() bool {
return len(f.retransmissionQueue) > 0
}
// TODO: don't need to ask the crypto stream here, just record this information in AddActiveStream
func (f *streamFramer) HasCryptoStreamFrame() bool {
return f.cryptoStream.hasDataForWriting()
}
// TODO(lclemente): This is somewhat duplicate with the normal path for generating frames.
func (f *streamFramer) PopCryptoStreamFrame(maxLen protocol.ByteCount) *wire.StreamFrame {
frame, _ := f.cryptoStream.popStreamFrame(maxLen)
return frame
}
func (f *streamFramer) maybePopFramesForRetransmission(maxTotalLen protocol.ByteCount) (res []*wire.StreamFrame, currentLen protocol.ByteCount) {
for len(f.retransmissionQueue) > 0 {
frame := f.retransmissionQueue[0]
frame.DataLenPresent = true
frameHeaderLen := frame.MinLength(f.version) // can never error
maxLen := maxTotalLen - currentLen
if frameHeaderLen+frame.DataLen() > maxLen && maxLen < protocol.MinStreamFrameSize {
break
}
splitFrame := maybeSplitOffFrame(frame, maxLen-frameHeaderLen)
if splitFrame != nil { // StreamFrame was split
res = append(res, splitFrame)
currentLen += frameHeaderLen + splitFrame.DataLen()
break
}
f.retransmissionQueue = f.retransmissionQueue[1:]
res = append(res, frame)
currentLen += frameHeaderLen + frame.DataLen()
}
return
}
func (f *streamFramer) maybePopNormalFrames(maxTotalLen protocol.ByteCount) []*wire.StreamFrame {
var currentLen protocol.ByteCount
var frames []*wire.StreamFrame
f.streamQueueMutex.Lock()
// pop STREAM frames, until less than MinStreamFrameSize bytes are left in the packet
numActiveStreams := len(f.streamQueue)
for i := 0; i < numActiveStreams; i++ {
if maxTotalLen-currentLen < protocol.MinStreamFrameSize {
break
}
id := f.streamQueue[0]
f.streamQueue = f.streamQueue[1:]
str, err := f.streamGetter.GetOrOpenStream(id)
if err != nil { // can happen if the stream completed after it said it had data
delete(f.activeStreams, id)
continue
}
frame, hasMoreData := str.popStreamFrame(maxTotalLen - currentLen)
if hasMoreData { // put the stream back in the queue (at the end)
f.streamQueue = append(f.streamQueue, id)
} else { // no more data to send. Stream is not active any more
delete(f.activeStreams, id)
}
if frame == nil { // can happen if the receiveStream was canceled after it said it had data
continue
}
frames = append(frames, frame)
currentLen += frame.MinLength(f.version) + frame.DataLen()
}
f.streamQueueMutex.Unlock()
return frames
}
// maybeSplitOffFrame removes the first n bytes and returns them as a separate frame. If n >= len(frame), nil is returned and nothing is modified.
func maybeSplitOffFrame(frame *wire.StreamFrame, n protocol.ByteCount) *wire.StreamFrame {
if n >= frame.DataLen() {
return nil
}
defer func() {
frame.Data = frame.Data[n:]
frame.Offset += n
}()
return &wire.StreamFrame{
FinBit: false,
StreamID: frame.StreamID,
Offset: frame.Offset,
Data: frame.Data[:n],
DataLenPresent: frame.DataLenPresent,
}
}