uquic/frames/window_update_frame.go

48 lines
1 KiB
Go

package frames
import (
"bytes"
"github.com/lucas-clemente/quic-go/protocol"
"github.com/lucas-clemente/quic-go/utils"
)
// A WindowUpdateFrame in QUIC
type WindowUpdateFrame struct {
StreamID protocol.StreamID
ByteOffset uint64
}
//Write writes a RST_STREAM frame
func (f *WindowUpdateFrame) Write(b *bytes.Buffer, packetNumber protocol.PacketNumber, packetNumberLen uint8) error {
panic("WindowUpdateFrame: Write not yet implemented")
}
// MaxLength of a written frame
func (f *WindowUpdateFrame) MaxLength() int {
panic("WindowUpdateFrame: Write not yet implemented")
}
// ParseWindowUpdateFrame parses a RST_STREAM frame
func ParseWindowUpdateFrame(r *bytes.Reader) (*WindowUpdateFrame, error) {
frame := &WindowUpdateFrame{}
// read the TypeByte
_, err := r.ReadByte()
if err != nil {
return nil, err
}
sid, err := utils.ReadUint32(r)
if err != nil {
return nil, err
}
frame.StreamID = protocol.StreamID(sid)
frame.ByteOffset, err = utils.ReadUint64(r)
if err != nil {
return nil, err
}
return frame, nil
}