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1 changed files with 29 additions and 25 deletions
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@ -50,6 +50,8 @@ void drawMenu();
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void drawButton(Button but, bool picture);
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void loadingAnimation(int delay, int speed);
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void mainFunc();
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bool checkClickBlock(RECT blockBut, bool clickedBlock);
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void drawBlock(bool clickedfire , HDC fire );
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int main()
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{
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@ -122,7 +124,26 @@ void drawButton(Button but, bool picture)
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but.text);
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}
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bool checkClickBlock(RECT blockBut, bool clickedBlock)
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{
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if (In(txMousePos(), blockBut) && txMouseButtons() & 1) {
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clickedBlock = true;
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}
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return clickedBlock;
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}
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void drawBlock(bool clickedfire, HDC fire)
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{
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if (txMouseButtons() & 1 && clickedfire) {
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txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30, 60, 60, fire);
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}
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}
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void drawMenu()
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{
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//button "Play"
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Button buttonPlay = {
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@ -292,13 +313,8 @@ void mainFunc()
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}
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//block "block"
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if (In(txMousePos(), blockBut) && txMouseButtons() & 1) {
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clickedBlock = true;
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}
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if (txMouseButtons() & 1 && clickedBlock) {
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txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30, 60, 60, block);
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}
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clickedBlock = checkClickBlock(blockBut, clickedBlock);
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drawBlock(clickedBlock, block);
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if (!(txMouseButtons() & 1) && clickedBlock) {
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if (arrElem < MAP_LENGHT) {
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@ -321,12 +337,8 @@ void mainFunc()
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}
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//block "quest"
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if (In(txMousePos(), questBut) && txMouseButtons() & 1) {
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clickedQuest = true;
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}
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if (txMouseButtons() & 1 && clickedQuest) {
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txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30, 60, 60, quest);
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}
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clickedQuest = checkClickBlock(questBut, clickedQuest);
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drawBlock (clickedQuest, quest);
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if (!(txMouseButtons() & 1) && clickedQuest) {
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if (arrElem < MAP_LENGHT) {
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@ -348,12 +360,8 @@ void mainFunc()
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}
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//block "water"
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if (In(txMousePos(), waterBut) && txMouseButtons() & 1) {
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clickedWater = true;
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}
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if (txMouseButtons() & 1 && clickedWater) {
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txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30, 60, 60, water);
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}
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clickedWater = checkClickBlock(waterBut,clickedWater);
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drawBlock (clickedWater,water);
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if (!(txMouseButtons() & 1) && clickedWater) {
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if (arrElem < MAP_LENGHT) {
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@ -375,12 +383,8 @@ void mainFunc()
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}
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//block "fire"
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if (In(txMousePos(), fireBut) && txMouseButtons() & 1) {
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clickedfire = true;
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}
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if (txMouseButtons() & 1 && clickedfire) {
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txBitBlt(txDC(), txMouseX() - 30, txMouseY() - 30, 60, 60, fire);
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}
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clickedfire = checkClickBlock (fireBut ,clickedfire);
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drawBlock (clickedfire ,fire);
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if (!(txMouseButtons() & 1) && clickedfire) {
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if (arrElem < MAP_LENGHT) {
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