MultRedactor/WindowsFormsApplication1/WindowsFormsApplication1/Examples/Sinus.cpp
2018-03-06 16:19:12 +03:00

88 lines
1.7 KiB
C++

#include "TXLib.h"
struct Person
{
double x;
double y;
double angle;
double nomer_kadra;
HDC texture;
int MID_x;
int MID_y;
int rad;
int skorost;
int gr_dvigx;
int gr_dvigy;
int nach_dv;
int ampl_y;
int ampl_x;
double BeginTime;
double EndTime;
double Time;
};
Person per;
Person per1;
int main()
{
txCreateWindow(800, 600);
per.texture = txLoadImage("Pictures\\Personaj.bmp");
per.x = 50;
per.y = 50;
per.nomer_kadra = 0;
per.nach_dv = 300;
per.ampl_y = 150;
per.ampl_x = 10;
per1.x = 50;
per1.y = 50;
per1.angle = 0;
per1.nomer_kadra = 0;
per1.texture = txLoadImage("Pictures\\Personaj.bmp");
per1.MID_x = 500;
per1.MID_y = 300;
per1.rad = 200;
per1.skorost = 10;
while (!GetAsyncKeyState(VK_ESCAPE))
{
txSetColor(TX_RED);
txSetFillColor(TX_RED);
txRectangle(0, 0, txGetExtentX(), txGetExtentY());
per.x++;
per.y = per.nach_dv + per.ampl_y * sin(per.x / per.ampl_x);
txTransparentBlt(txDC(), per.x, per.y, 55, 86, per.texture, 55 * per.nomer_kadra, 0, RGB(0, 255, 255));
per.nomer_kadra++;
if (per.nomer_kadra > 2)
{
per.nomer_kadra = 0;
}
per1.angle++;
per1.x = per1.MID_x + per1.rad * cos (per1.angle / per1.skorost);
per1.y = per1.MID_y + per1.rad * sin (per1.angle / per1.skorost);
txTransparentBlt(txDC(), per1.x, per1.y, 55, 86, per1.texture, 0, 0, RGB(0, 255, 255));
txSleep(10);
txSleep(10);
}
txDeleteDC(per.texture);
txDeleteDC(per1.texture);
return 0;
}