pimi-launcher-core/README.md
2018-12-01 14:30:58 -05:00

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# Minecraft Launcher Core
### Currently only supports MC 1.7.3 and up.
A script that launches Minecraft using NodeJS.
#### Usage
##### Basic Login
```javascript
const launcher = require('./pathtomodule');
launcher.authenticator.getAuth("email", "password").then(auth => {
// Save the auth to a file so it can be used later on!
launcher.core({
authorization: auth,
clientPackage: null,
// All of the following is required
root: "directory", // C:/Users/user/AppData/Roaming/.mc
os: "windows", // windows, osx, linux
version: {
number: "1.13.2", // Minecraft version you want to launch
type: "MCC-Launcher" // Type. Can be anything
},
memory: {
max: "500"
}
});
});
```
##### Using Validate and Refresh
```javascript
let auth = require("pathToUserAuthJson.json");
const validateCheck = await launcher.authenticator.validate(auth.access_token); // required arguments.
if(!validateCheck) {
auth = await launcher.authenticator.refreshAuth(auth.access_token, auth.client_token, auth.selected_profile); // required arguments.
}
launcher.core({
authorization: auth,
clientPackage: null,
// All of the following is required
root: "directory", // C:/Users/user/AppData/Roaming/.mc
os: "windows", // windows, osx, linux
version: {
number: "1.13.2", // Minecraft version you want to launch
type: "MCC-Launcher" // Type. Can be anything
},
memory: {
max: "500"
}
});
});
```
#### Client Packages
Client Packages allow the client to run offline on setup.
* makePackage - `launcher.handler.makePackage(["arrayOfVersions"], "os");`
* extractPackage - `launcher.handler.extractPackage("directory", "packageDirectory")`
If you're using a clientPackage, change `null` for `clientPackage` to the zip directory in the example.
#### What should it look like running from console?
![gif](https://pierce.is-serious.business/7d91a7.gif)