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4.6 KiB
4.6 KiB
Minecraft Launcher Core
Currently only supports MC 1.7.3 and up.
A script that launches Minecraft using NodeJS.
Installing
npm i minecraft-launcher-core
Usage
launcher.core Options
Parameter | Type | Description | Required |
---|---|---|---|
options.authorization |
Object | The result from getAuth function, allows the client to login in online or offline mode. |
True |
options.clientPackage |
String | Path to the client package zip file. | False |
options.root |
String | Path where you want the launcher to work in. like C:/Users/user/AppData/Roaming/.mc |
True |
options.os |
String | windows, osx or linux | True |
options.version.number |
String | Minecraft version that is going to be launched. | True |
options.version.type |
String | Any string. The actual Minecraft launcher uses release and snapshot . |
True |
options.memory.max |
String | Max amount of memory being used by Minectaft | True |
launcher.authenticator Functions
getAuth
Parameter | Type | Description | Required |
---|---|---|---|
email |
String | Email or username | True |
password |
String | Password for the Mojang account being used if online mode. | False |
validate
Parameter | Type | Description | Required |
---|---|---|---|
access_token |
String | Token being checked if it can be used to login with (online mode). | True |
refreshAuth
Parameter | Type | Description | Required |
---|---|---|---|
access_token |
String | Token being checked if it can be used to login with (online mode). | True |
client_token |
String | Token being checked if it's the same client that the access_token was created from. | True |
selected_profile |
Object | Json Object that was returned from Mojangs auth api. | True |
Client Package Function
Client Packages allow the client to run offline on setup. This function should be used outside the actual launcher.
this function is in the handler
component.
makePackage
Parameter | Type | Description | Required |
---|---|---|---|
versions |
Array | Array of the versions being downloaded and being made into a package. | True |
os |
String | OS that the package will be loaded on. OS specific natives need this. | True |
Examples
const launcher = require('minecraft-launcher-core');
launcher.authenticator.getAuth("email", "password").then(auth => {
// Save the auth to a file so it can be used later on!
launcher.core({
authorization: auth,
clientPackage: null,
root: "C:/Users/user/AppData/Roaming/.mc",
os: "windows",
version: {
number: "1.13.2",
type: "MCC-Launcher"
},
memory: {
max: "500"
}
});
});
Using Validate and Refresh
let auth = require("pathToUserAuthJson.json");
const validateCheck = await launcher.authenticator.validate(auth.access_token);
if(!validateCheck) {
auth = await launcher.authenticator.refreshAuth(auth.access_token, auth.client_token, auth.selected_profile);
}
launcher.core({
authorization: auth,
clientPackage: null,
root: "directory",
os: "windows",
version: {
number: "1.13.2",
type: "MCC-Launcher"
},
memory: {
max: "500"
}
});