mirror of
https://github.com/bjc/prosody.git
synced 2025-04-03 13:17:38 +03:00
1191 lines
33 KiB
Lua
1191 lines
33 KiB
Lua
--
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-- server.lua by blastbeat of the luadch project
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-- Re-used here under the MIT/X Consortium License
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--
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-- Modifications (C) 2008-2010 Matthew Wild, Waqas Hussain
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--
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-- // wrapping luadch stuff // --
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local use = function( what )
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return _G[ what ]
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end
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local log, table_concat = require ("prosody.util.logger").init("socket"), table.concat;
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local out_put = function (...) return log("debug", table_concat{...}); end
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local out_error = function (...) return log("warn", table_concat{...}); end
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----------------------------------// DECLARATION //--
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--// constants //--
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local STAT_UNIT = 1 -- byte
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--// lua functions //--
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local type = use "type"
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local pairs = use "pairs"
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local ipairs = use "ipairs"
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local tonumber = use "tonumber"
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local tostring = use "tostring"
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--// lua libs //--
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local table = use "table"
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local string = use "string"
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local coroutine = use "coroutine"
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--// lua lib methods //--
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local math_min = math.min
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local math_huge = math.huge
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local table_concat = table.concat
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local table_insert = table.insert
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local string_sub = string.sub
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local coroutine_wrap = coroutine.wrap
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local coroutine_yield = coroutine.yield
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--// extern libs //--
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local luasocket = use "socket" or require "socket"
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local luasocket_gettime = luasocket.gettime
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local inet = require "prosody.util.net";
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local inet_pton = inet.pton;
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local sslconfig = require "prosody.util.sslconfig";
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local has_luasec, tls_impl = pcall(require, "prosody.net.tls_luasec");
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--// extern lib methods //--
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local socket_bind = luasocket.bind
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local socket_select = luasocket.select
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--// functions //--
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local id
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local loop
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local stats
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local idfalse
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local closeall
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local addsocket
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local addserver
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local listen
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local addtimer
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local getserver
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local wrapserver
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local getsettings
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local closesocket
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local removesocket
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local removeserver
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local wrapconnection
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local changesettings
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--// tables //--
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local _server
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local _readlist
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local _timerlist
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local _sendlist
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local _socketlist
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local _closelist
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local _readtimes
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local _writetimes
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local _fullservers
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--// simple data types //--
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local _
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local _readlistlen
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local _sendlistlen
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local _timerlistlen
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local _sendtraffic
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local _readtraffic
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local _selecttimeout
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local _tcpbacklog
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local _accepretry
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local _starttime
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local _currenttime
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local _maxsendlen
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local _maxreadlen
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local _checkinterval
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local _sendtimeout
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local _readtimeout
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local _maxselectlen
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local _maxfd
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local _maxsslhandshake
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----------------------------------// DEFINITION //--
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_server = { } -- key = port, value = table; list of listening servers
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_readlist = { } -- array with sockets to read from
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_sendlist = { } -- array with sockets to write to
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_timerlist = { } -- array of timer functions
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_socketlist = { } -- key = socket, value = wrapped socket (handlers)
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_readtimes = { } -- key = handler, value = timestamp of last data reading
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_writetimes = { } -- key = handler, value = timestamp of last data writing/sending
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_closelist = { } -- handlers to close
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_fullservers = { } -- servers in a paused state while there are too many clients
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_readlistlen = 0 -- length of readlist
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_sendlistlen = 0 -- length of sendlist
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_timerlistlen = 0 -- length of timerlist
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_sendtraffic = 0 -- some stats
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_readtraffic = 0
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_selecttimeout = 1 -- timeout of socket.select
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_tcpbacklog = 128 -- some kind of hint to the OS
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_accepretry = 10 -- seconds to wait until the next attempt of a full server to accept
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_maxsendlen = 51000 * 1024 -- max len of send buffer
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_maxreadlen = 25000 * 1024 -- max len of read buffer
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_checkinterval = 30 -- interval in secs to check idle clients
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_sendtimeout = 60000 -- allowed send idle time in secs
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_readtimeout = 14 * 60 -- allowed read idle time in secs
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local is_windows = package.config:sub(1,1) == "\\" -- check the directory separator, to determine whether this is Windows
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_maxfd = (is_windows and math.huge) or luasocket._SETSIZE or 1024 -- max fd number, limit to 1024 by default to prevent glibc buffer overflow, but not on Windows
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_maxselectlen = luasocket._SETSIZE or 1024 -- But this still applies on Windows
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_maxsslhandshake = 30 -- max handshake round-trips
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----------------------------------// PRIVATE //--
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wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx, ssldirect ) -- this function wraps a server -- FIXME Make sure FD < _maxfd
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if socket:getfd() >= _maxfd then
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out_error("server.lua: Disallowed FD number: "..socket:getfd())
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socket:close()
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return nil, "fd-too-large"
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end
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local connections = 0
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local dispatch, disconnect = listeners.onconnect, listeners.ondisconnect
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local accept = socket.accept
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--// public methods of the object //--
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local handler = { }
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handler.shutdown = function( ) end
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handler.ssl = function( )
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return sslctx ~= nil
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end
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handler.sslctx = function( )
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return sslctx
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end
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handler.hosts = {} -- sni
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handler.remove = function( )
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connections = connections - 1
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if handler then
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handler.resume( )
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end
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end
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handler.close = function()
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socket:close( )
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_sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
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_readlistlen = removesocket( _readlist, socket, _readlistlen )
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_server[ip..":"..serverport] = nil;
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_socketlist[ socket ] = nil
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handler = nil
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socket = nil
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--mem_free( )
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out_put "server.lua: closed server handler and removed sockets from list"
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end
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handler.pause = function( hard )
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if not handler.paused then
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_readlistlen = removesocket( _readlist, socket, _readlistlen )
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if hard then
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_socketlist[ socket ] = nil
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socket:close( )
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socket = nil;
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end
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handler.paused = true;
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out_put("server.lua: server [", ip, "]:", serverport, " paused")
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end
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end
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handler.resume = function( )
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if handler.paused then
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if not socket then
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socket = socket_bind( ip, serverport, _tcpbacklog );
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socket:settimeout( 0 )
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end
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_readlistlen = addsocket(_readlist, socket, _readlistlen)
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_socketlist[ socket ] = handler
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_fullservers[ handler ] = nil
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handler.paused = false;
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out_put("server.lua: server [", ip, "]:", serverport, " resumed")
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end
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end
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handler.ip = function( )
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return ip
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end
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handler.serverport = function( )
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return serverport
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end
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handler.socket = function( )
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return socket
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end
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handler.readbuffer = function( )
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if _readlistlen >= _maxselectlen or _sendlistlen >= _maxselectlen then
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handler.pause( )
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_fullservers[ handler ] = _currenttime
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out_put( "server.lua: refused new client connection: server full" )
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return false
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end
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local client, err = accept( socket ) -- try to accept
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if client then
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local ip, clientport = client:getpeername( )
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local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx, ssldirect ) -- wrap new client socket
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if err then -- error while wrapping ssl socket
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return false
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end
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connections = connections + 1
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out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))
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if dispatch and not ssldirect then -- SSL connections will notify onconnect when handshake completes
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return dispatch( handler );
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end
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return;
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elseif err then -- maybe timeout or something else
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out_put( "server.lua: error with new client connection: ", tostring(err) )
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handler.pause( )
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_fullservers[ handler ] = _currenttime
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return false
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end
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end
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return handler
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end
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wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx, ssldirect, extra ) -- this function wraps a client to a handler object
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if socket:getfd() >= _maxfd then
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out_error("server.lua: Disallowed FD number: "..socket:getfd()) -- PROTIP: Switch to libevent
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socket:close( ) -- Should we send some kind of error here?
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if server then
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_fullservers[ server ] = _currenttime
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server.pause( )
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end
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return nil, nil, "fd-too-large"
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end
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socket:settimeout( 0 )
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--// local import of socket methods //--
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local send
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local receive
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local shutdown
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--// private closures of the object //--
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local ssl
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local pending
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local dispatch = listeners.onincoming
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local status = listeners.onstatus
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local disconnect = listeners.ondisconnect
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local predrain = listeners.onpredrain
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local drain = listeners.ondrain
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local onreadtimeout = listeners.onreadtimeout;
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local detach = listeners.ondetach
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local bufferqueue = { } -- buffer array
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local bufferqueuelen = 0 -- end of buffer array
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local toclose
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local needtls
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local bufferlen = 0
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local noread = false
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local nosend = false
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local sendtraffic, readtraffic = 0, 0
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local maxsendlen = _maxsendlen
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local maxreadlen = _maxreadlen
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--// public methods of the object //--
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local handler = bufferqueue -- saves a table ^_^
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handler.extra = extra
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if extra then
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handler.servername = extra.servername
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end
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handler.dispatch = function( )
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return dispatch
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end
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handler.disconnect = function( )
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return disconnect
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end
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handler.onreadtimeout = onreadtimeout;
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handler.setlistener = function( self, listeners, data )
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if detach then
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detach(self) -- Notify listener that it is no longer responsible for this connection
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end
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dispatch = listeners.onincoming
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disconnect = listeners.ondisconnect
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status = listeners.onstatus
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predrain = listeners.onpredrain
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drain = listeners.ondrain
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handler.onreadtimeout = listeners.onreadtimeout
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detach = listeners.ondetach
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if listeners.onattach then
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listeners.onattach(self, data)
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end
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end
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handler._setpending = function( )
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pending = true
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end
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handler.getstats = function( )
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return readtraffic, sendtraffic
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end
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handler.ssl = function( )
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return ssl
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end
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handler.sslctx = function ( )
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return sslctx
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end
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handler.ssl_info = function( )
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return socket.info and socket:info()
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end
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handler.ssl_peercertificate = function( )
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if not socket.getpeercertificate then return nil, "not-implemented"; end
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return socket:getpeercertificate()
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end
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handler.ssl_peerverification = function( )
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if not socket.getpeerverification then return nil, { { "Chain verification not supported" } }; end
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return socket:getpeerverification();
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end
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handler.ssl_peerfinished = function( )
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if not socket.getpeerfinished then return nil, "not-implemented"; end
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return socket:getpeerfinished();
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end
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handler.send = function( _, data, i, j )
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return send( socket, data, i, j )
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end
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handler.receive = function( pattern, prefix )
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return receive( socket, pattern, prefix )
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end
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handler.shutdown = function( pattern )
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return shutdown( socket, pattern )
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end
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handler.setoption = function (self, option, value)
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if socket.setoption then
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return socket:setoption(option, value);
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end
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return false, "setoption not implemented";
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end
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handler.force_close = function ( self, err )
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if bufferqueuelen ~= 0 then
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out_put("server.lua: discarding unwritten data for ", tostring(ip), ":", tostring(clientport))
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bufferqueuelen = 0;
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end
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return self:close(err);
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end
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handler.close = function( self, err )
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if not handler then return true; end
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_readlistlen = removesocket( _readlist, socket, _readlistlen )
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_readtimes[ handler ] = nil
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if bufferqueuelen ~= 0 then
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handler:sendbuffer() -- Try now to send any outstanding data
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if bufferqueuelen ~= 0 then -- Still not empty, so we'll try again later
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if handler then
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handler.write = nil -- ... but no further writing allowed
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end
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toclose = true
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return false
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end
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end
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if socket then
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_ = shutdown and shutdown( socket )
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socket:close( )
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_sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
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_socketlist[ socket ] = nil
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socket = nil
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else
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out_put "server.lua: socket already closed"
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end
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if handler then
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_writetimes[ handler ] = nil
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_closelist[ handler ] = nil
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local _handler = handler;
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handler = nil
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if disconnect then
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disconnect(_handler, err or false);
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disconnect = nil
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end
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end
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if server then
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server.remove( )
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end
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out_put "server.lua: closed client handler and removed socket from list"
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return true
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end
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handler.server = function ( )
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return server
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end
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handler.ip = function( )
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return ip
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end
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handler.serverport = function( )
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return serverport
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end
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handler.clientport = function( )
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return clientport
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end
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handler.port = handler.clientport -- COMPAT server_event
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local write = function( self, data )
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if not handler then return false end
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bufferlen = bufferlen + #data
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if bufferlen > maxsendlen then
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_closelist[ handler ] = "send buffer exceeded" -- cannot close the client at the moment, have to wait to the end of the cycle
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return false
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elseif not nosend and socket and not _sendlist[ socket ] then
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_sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
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end
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bufferqueuelen = bufferqueuelen + 1
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bufferqueue[ bufferqueuelen ] = data
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if handler then
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_writetimes[ handler ] = _writetimes[ handler ] or _currenttime
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end
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return true
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end
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handler.write = write
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handler.bufferqueue = function( self )
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return bufferqueue
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end
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handler.socket = function( self )
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return socket
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end
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handler.set_mode = function( self, new )
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pattern = new or pattern
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return pattern
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end
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handler.set_send = function ( self, newsend )
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send = newsend or send
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return send
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end
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handler.bufferlen = function( self, readlen, sendlen )
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maxsendlen = sendlen or maxsendlen
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maxreadlen = readlen or maxreadlen
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return bufferlen, maxreadlen, maxsendlen
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end
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handler.lock_read = function (self, switch)
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out_error( "server.lua, lock_read() is deprecated, use pause() and resume()" )
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if switch == true then
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return self:pause()
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elseif switch == false then
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return self:resume()
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end
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return noread
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end
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handler.pause = function (self)
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local tmp = _readlistlen
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_readlistlen = removesocket( _readlist, socket, _readlistlen )
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_readtimes[ handler ] = nil
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if _readlistlen ~= tmp then
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noread = true
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end
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return noread;
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end
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handler.resume = function (self)
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if noread then
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noread = false
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_readlistlen = addsocket(_readlist, socket, _readlistlen)
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_readtimes[ handler ] = _currenttime
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end
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return noread;
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end
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handler.lock = function( self, switch )
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out_error( "server.lua, lock() is deprecated" )
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handler.lock_read (self, switch)
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if switch == true then
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handler.pause_writes (self)
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elseif switch == false then
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handler.resume_writes (self)
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end
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return noread, nosend
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end
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handler.pause_writes = function (self)
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local tmp = _sendlistlen
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_sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
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_writetimes[ handler ] = nil
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nosend = true
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end
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handler.resume_writes = function (self)
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nosend = false
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if bufferlen > 0 and socket then
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_sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
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end
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end
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local _readbuffer = function( ) -- this function reads data
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local buffer, err, part = receive( socket, pattern ) -- receive buffer with "pattern"
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if not err or (err == "wantread" or err == "timeout") then -- received something
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local buffer = buffer or part or ""
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local len = #buffer
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if len > maxreadlen then
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handler:close( "receive buffer exceeded" )
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return false
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end
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local count = len * STAT_UNIT
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readtraffic = readtraffic + count
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_readtraffic = _readtraffic + count
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_readtimes[ handler ] = _currenttime
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--out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err )
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if pending then -- connection established
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pending = nil
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if listeners.onconnect then
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listeners.onconnect(handler)
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end
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end
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return dispatch( handler, buffer, err )
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else -- connections was closed or fatal error
|
|
out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) )
|
|
_ = handler and handler:force_close( err )
|
|
return false
|
|
end
|
|
end
|
|
local _sendbuffer = function( ) -- this function sends data
|
|
local succ, err, byte, buffer, count;
|
|
if socket then
|
|
if pending then
|
|
pending = nil
|
|
if listeners.onconnect then
|
|
listeners.onconnect(handler);
|
|
end
|
|
end
|
|
if predrain then
|
|
predrain(handler);
|
|
end
|
|
buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )
|
|
succ, err, byte = send( socket, buffer, 1, bufferlen )
|
|
count = ( succ or byte or 0 ) * STAT_UNIT
|
|
sendtraffic = sendtraffic + count
|
|
_sendtraffic = _sendtraffic + count
|
|
for i = bufferqueuelen,1,-1 do
|
|
bufferqueue[ i ] = nil
|
|
end
|
|
--out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) )
|
|
else
|
|
succ, err, count = false, "unexpected close", 0;
|
|
end
|
|
if succ then -- sending successful
|
|
bufferqueuelen = 0
|
|
bufferlen = 0
|
|
_sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) -- delete socket from writelist
|
|
_writetimes[ handler ] = nil
|
|
if drain then
|
|
drain(handler)
|
|
end
|
|
_ = needtls and handler:starttls(nil)
|
|
_ = toclose and handler:force_close( )
|
|
return true
|
|
elseif byte and ( err == "timeout" or err == "wantwrite" ) then -- want write
|
|
buffer = string_sub( buffer, byte + 1, bufferlen ) -- new buffer
|
|
bufferqueue[ 1 ] = buffer -- insert new buffer in queue
|
|
bufferqueuelen = 1
|
|
bufferlen = bufferlen - byte
|
|
_writetimes[ handler ] = _currenttime
|
|
return true
|
|
else -- connection was closed during sending or fatal error
|
|
out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " write error: ", tostring(err) )
|
|
_ = handler and handler:force_close( err )
|
|
return false
|
|
end
|
|
end
|
|
|
|
-- Set the sslctx
|
|
local handshake;
|
|
function handler.set_sslctx(self, new_sslctx)
|
|
sslctx = new_sslctx;
|
|
local read, wrote
|
|
handshake = coroutine_wrap( function( client ) -- create handshake coroutine
|
|
local err
|
|
for _ = 1, _maxsslhandshake do
|
|
_sendlistlen = ( wrote and removesocket( _sendlist, client, _sendlistlen ) ) or _sendlistlen
|
|
_readlistlen = ( read and removesocket( _readlist, client, _readlistlen ) ) or _readlistlen
|
|
read, wrote = nil, nil
|
|
_, err = client:dohandshake( )
|
|
if not err then
|
|
out_put( "server.lua: ssl handshake done" )
|
|
handler.readbuffer = _readbuffer -- when handshake is done, replace the handshake function with regular functions
|
|
handler.sendbuffer = _sendbuffer
|
|
_ = status and status( handler, "ssl-handshake-complete" )
|
|
if self.autostart_ssl and listeners.onconnect then
|
|
listeners.onconnect(self);
|
|
if bufferqueuelen ~= 0 then
|
|
_sendlistlen = addsocket(_sendlist, client, _sendlistlen)
|
|
end
|
|
end
|
|
_readlistlen = addsocket(_readlist, client, _readlistlen)
|
|
return true
|
|
else
|
|
if err == "wantwrite" then
|
|
_sendlistlen = addsocket(_sendlist, client, _sendlistlen)
|
|
wrote = true
|
|
elseif err == "wantread" then
|
|
_readlistlen = addsocket(_readlist, client, _readlistlen)
|
|
read = true
|
|
else
|
|
break;
|
|
end
|
|
err = nil;
|
|
coroutine_yield( ) -- handshake not finished
|
|
end
|
|
end
|
|
err = ( err or "handshake too long" );
|
|
out_put( "server.lua: ", err );
|
|
_ = handler and handler:force_close(err)
|
|
return false, err -- handshake failed
|
|
end
|
|
)
|
|
end
|
|
if has_luasec then
|
|
handler.starttls = function( self, _sslctx)
|
|
if _sslctx then
|
|
handler:set_sslctx(_sslctx);
|
|
end
|
|
if bufferqueuelen > 0 then
|
|
out_put "server.lua: we need to do tls, but delaying until send buffer empty"
|
|
needtls = true
|
|
return
|
|
end
|
|
out_put( "server.lua: attempting to start tls on " .. tostring( socket ) )
|
|
local oldsocket, err = socket
|
|
socket, err = sslctx:wrap(socket) -- wrap socket
|
|
|
|
if not socket then
|
|
out_put( "server.lua: error while starting tls on client: ", tostring(err or "unknown error") )
|
|
return nil, err -- fatal error
|
|
end
|
|
|
|
if socket.sni then
|
|
if self.servername then
|
|
socket:sni(self.servername);
|
|
elseif next(sslctx._sni_contexts) ~= nil then
|
|
socket:sni(sslctx._sni_contexts, true);
|
|
end
|
|
end
|
|
|
|
socket:settimeout( 0 )
|
|
|
|
-- add the new socket to our system
|
|
send = socket.send
|
|
receive = socket.receive
|
|
shutdown = id
|
|
_socketlist[ socket ] = handler
|
|
_readlistlen = addsocket(_readlist, socket, _readlistlen)
|
|
|
|
-- remove traces of the old socket
|
|
_readlistlen = removesocket( _readlist, oldsocket, _readlistlen )
|
|
_sendlistlen = removesocket( _sendlist, oldsocket, _sendlistlen )
|
|
_socketlist[ oldsocket ] = nil
|
|
|
|
handler.starttls = nil
|
|
needtls = nil
|
|
|
|
-- Secure now (if handshake fails connection will close)
|
|
ssl = true
|
|
|
|
handler.readbuffer = handshake
|
|
handler.sendbuffer = handshake
|
|
return handshake( socket ) -- do handshake
|
|
end
|
|
end
|
|
|
|
handler.readbuffer = _readbuffer
|
|
handler.sendbuffer = _sendbuffer
|
|
send = socket.send
|
|
receive = socket.receive
|
|
shutdown = ( ssl and id ) or socket.shutdown
|
|
|
|
_socketlist[ socket ] = handler
|
|
_readlistlen = addsocket(_readlist, socket, _readlistlen)
|
|
|
|
if sslctx and ssldirect and has_luasec then
|
|
out_put "server.lua: auto-starting ssl negotiation..."
|
|
handler.autostart_ssl = true;
|
|
local ok, err = handler:starttls(sslctx);
|
|
if ok == false then
|
|
return nil, nil, err
|
|
end
|
|
end
|
|
|
|
return handler, socket
|
|
end
|
|
|
|
id = function( )
|
|
end
|
|
|
|
idfalse = function( )
|
|
return false
|
|
end
|
|
|
|
addsocket = function( list, socket, len )
|
|
if not list[ socket ] then
|
|
len = len + 1
|
|
list[ len ] = socket
|
|
list[ socket ] = len
|
|
end
|
|
return len;
|
|
end
|
|
|
|
removesocket = function( list, socket, len ) -- this function removes sockets from a list ( copied from copas )
|
|
local pos = list[ socket ]
|
|
if pos then
|
|
list[ socket ] = nil
|
|
local last = list[ len ]
|
|
list[ len ] = nil
|
|
if last ~= socket then
|
|
list[ last ] = pos
|
|
list[ pos ] = last
|
|
end
|
|
return len - 1
|
|
end
|
|
return len
|
|
end
|
|
|
|
closesocket = function( socket )
|
|
_sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
|
|
_readlistlen = removesocket( _readlist, socket, _readlistlen )
|
|
_socketlist[ socket ] = nil
|
|
socket:close( )
|
|
--mem_free( )
|
|
end
|
|
|
|
local function link(sender, receiver, buffersize)
|
|
local sender_locked;
|
|
local _sendbuffer = receiver.sendbuffer;
|
|
function receiver.sendbuffer()
|
|
_sendbuffer(receiver);
|
|
if sender_locked and receiver.bufferlen() < buffersize then
|
|
sender:lock_read(false); -- Unlock now
|
|
sender_locked = nil;
|
|
end
|
|
end
|
|
|
|
local _readbuffer = sender.readbuffer;
|
|
function sender.readbuffer()
|
|
_readbuffer();
|
|
if not sender_locked and receiver.bufferlen() >= buffersize then
|
|
sender_locked = true;
|
|
sender:lock_read(true);
|
|
end
|
|
end
|
|
sender:set_mode("*a");
|
|
end
|
|
|
|
----------------------------------// PUBLIC //--
|
|
|
|
listen = function ( addr, port, listeners, config )
|
|
addr = addr or "*"
|
|
config = config or {}
|
|
local err
|
|
local sslctx = config.tls_ctx;
|
|
local ssldirect = config.tls_direct;
|
|
local pattern = config.read_size;
|
|
if type( listeners ) ~= "table" then
|
|
err = "invalid listener table"
|
|
elseif type ( addr ) ~= "string" then
|
|
err = "invalid address"
|
|
elseif type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
|
|
err = "invalid port"
|
|
elseif _server[ addr..":"..port ] then
|
|
err = "listeners on '[" .. addr .. "]:" .. port .. "' already exist"
|
|
elseif sslctx and not has_luasec then
|
|
err = "luasec not found"
|
|
end
|
|
if err then
|
|
out_error( "server.lua, [", addr, "]:", port, ": ", err )
|
|
return nil, err
|
|
end
|
|
local server, err = socket_bind( addr, port, _tcpbacklog )
|
|
if err then
|
|
out_error( "server.lua, [", addr, "]:", port, ": ", err )
|
|
return nil, err
|
|
end
|
|
local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx, ssldirect ) -- wrap new server socket
|
|
if not handler then
|
|
server:close( )
|
|
return nil, err
|
|
end
|
|
server:settimeout( 0 )
|
|
_readlistlen = addsocket(_readlist, server, _readlistlen)
|
|
_server[ addr..":"..port ] = handler
|
|
_socketlist[ server ] = handler
|
|
out_put( "server.lua: new "..(sslctx and "ssl " or "").."server listener on '[", addr, "]:", port, "'" )
|
|
return handler
|
|
end
|
|
|
|
addserver = function( addr, port, listeners, pattern, sslctx ) -- this function provides a way for other scripts to reg a server
|
|
return listen(addr, port, listeners, {
|
|
read_size = pattern;
|
|
tls_ctx = sslctx;
|
|
tls_direct = sslctx and true or false;
|
|
});
|
|
end
|
|
|
|
getserver = function ( addr, port )
|
|
return _server[ addr..":"..port ];
|
|
end
|
|
|
|
removeserver = function( addr, port )
|
|
local handler = _server[ addr..":"..port ]
|
|
if not handler then
|
|
return nil, "no server found on '[" .. addr .. "]:" .. tostring( port ) .. "'"
|
|
end
|
|
handler:close( )
|
|
_server[ addr..":"..port ] = nil
|
|
return true
|
|
end
|
|
|
|
closeall = function( )
|
|
for _, handler in pairs( _socketlist ) do
|
|
handler:close( )
|
|
_socketlist[ _ ] = nil
|
|
end
|
|
_readlistlen = 0
|
|
_sendlistlen = 0
|
|
_timerlistlen = 0
|
|
_server = { }
|
|
_readlist = { }
|
|
_sendlist = { }
|
|
_timerlist = { }
|
|
_socketlist = { }
|
|
--mem_free( )
|
|
end
|
|
|
|
getsettings = function( )
|
|
return {
|
|
select_timeout = _selecttimeout;
|
|
tcp_backlog = _tcpbacklog;
|
|
max_send_buffer_size = _maxsendlen;
|
|
max_receive_buffer_size = _maxreadlen;
|
|
select_idle_check_interval = _checkinterval;
|
|
send_timeout = _sendtimeout;
|
|
read_timeout = _readtimeout;
|
|
max_connections = _maxselectlen;
|
|
max_ssl_handshake_roundtrips = _maxsslhandshake;
|
|
highest_allowed_fd = _maxfd;
|
|
accept_retry_interval = _accepretry;
|
|
}
|
|
end
|
|
|
|
changesettings = function( new )
|
|
if type( new ) ~= "table" then
|
|
return nil, "invalid settings table"
|
|
end
|
|
_selecttimeout = tonumber( new.select_timeout ) or _selecttimeout
|
|
_maxsendlen = tonumber( new.max_send_buffer_size ) or _maxsendlen
|
|
_maxreadlen = tonumber( new.max_receive_buffer_size ) or _maxreadlen
|
|
_checkinterval = tonumber( new.select_idle_check_interval ) or _checkinterval
|
|
_tcpbacklog = tonumber( new.tcp_backlog ) or _tcpbacklog
|
|
_sendtimeout = tonumber( new.send_timeout ) or _sendtimeout
|
|
_readtimeout = tonumber( new.read_timeout ) or _readtimeout
|
|
_accepretry = tonumber( new.accept_retry_interval ) or _accepretry
|
|
_maxselectlen = new.max_connections or _maxselectlen
|
|
_maxsslhandshake = new.max_ssl_handshake_roundtrips or _maxsslhandshake
|
|
_maxfd = new.highest_allowed_fd or _maxfd
|
|
return true
|
|
end
|
|
|
|
addtimer = function( listener )
|
|
if type( listener ) ~= "function" then
|
|
return nil, "invalid listener function"
|
|
end
|
|
_timerlistlen = _timerlistlen + 1
|
|
_timerlist[ _timerlistlen ] = listener
|
|
return true
|
|
end
|
|
|
|
local add_task do
|
|
local data = {};
|
|
local new_data = {};
|
|
|
|
function add_task(delay, callback)
|
|
local current_time = luasocket_gettime();
|
|
delay = delay + current_time;
|
|
if delay >= current_time then
|
|
table_insert(new_data, {delay, callback});
|
|
else
|
|
local r = callback(current_time);
|
|
if r and type(r) == "number" then
|
|
return add_task(r, callback);
|
|
end
|
|
end
|
|
end
|
|
|
|
addtimer(function(current_time)
|
|
if #new_data > 0 then
|
|
for _, d in pairs(new_data) do
|
|
table_insert(data, d);
|
|
end
|
|
new_data = {};
|
|
end
|
|
|
|
local next_time = math_huge;
|
|
for i, d in pairs(data) do
|
|
local t, callback = d[1], d[2];
|
|
if t <= current_time then
|
|
data[i] = nil;
|
|
local r = callback(current_time);
|
|
if type(r) == "number" then
|
|
add_task(r, callback);
|
|
next_time = math_min(next_time, r);
|
|
end
|
|
else
|
|
next_time = math_min(next_time, t - current_time);
|
|
end
|
|
end
|
|
return next_time;
|
|
end);
|
|
end
|
|
|
|
stats = function( )
|
|
return _readtraffic, _sendtraffic, _readlistlen, _sendlistlen, _timerlistlen
|
|
end
|
|
|
|
local quitting;
|
|
|
|
local function setquitting(quit)
|
|
quitting = quit;
|
|
end
|
|
|
|
loop = function(once) -- this is the main loop of the program
|
|
if quitting then return "quitting"; end
|
|
if once then quitting = "once"; end
|
|
_currenttime = luasocket_gettime( )
|
|
repeat
|
|
-- Fire timers
|
|
local next_timer_time = math_huge;
|
|
for i = 1, _timerlistlen do
|
|
local t = _timerlist[ i ]( _currenttime ) -- fire timers
|
|
if t then next_timer_time = math_min(next_timer_time, t); end
|
|
end
|
|
|
|
local read, write, err = socket_select( _readlist, _sendlist, math_min(_selecttimeout, next_timer_time) )
|
|
for _, socket in ipairs( read ) do -- receive data
|
|
local handler = _socketlist[ socket ]
|
|
if handler then
|
|
handler:readbuffer( )
|
|
else
|
|
closesocket( socket )
|
|
out_put "server.lua: found no handler and closed socket (readlist)" -- this can happen
|
|
end
|
|
end
|
|
for _, socket in ipairs( write ) do -- send data waiting in writequeues
|
|
local handler = _socketlist[ socket ]
|
|
if handler then
|
|
handler:sendbuffer( )
|
|
else
|
|
closesocket( socket )
|
|
out_put "server.lua: found no handler and closed socket (writelist)" -- this should not happen
|
|
end
|
|
end
|
|
for handler, err in pairs( _closelist ) do
|
|
handler.disconnect( )( handler, err )
|
|
handler:force_close() -- forced disconnect
|
|
_closelist[ handler ] = nil;
|
|
end
|
|
_currenttime = luasocket_gettime( )
|
|
|
|
-- Check for socket timeouts
|
|
if _currenttime - _starttime > _checkinterval then
|
|
_starttime = _currenttime
|
|
for handler, timestamp in pairs( _writetimes ) do
|
|
if _currenttime - timestamp > _sendtimeout then
|
|
handler.disconnect( )( handler, "send timeout" )
|
|
handler:force_close() -- forced disconnect
|
|
end
|
|
end
|
|
for handler, timestamp in pairs( _readtimes ) do
|
|
if _currenttime - timestamp > _readtimeout then
|
|
if not(handler.onreadtimeout) or handler:onreadtimeout() ~= true then
|
|
handler.disconnect( )( handler, "read timeout" )
|
|
handler:close( ) -- forced disconnect?
|
|
else
|
|
_readtimes[ handler ] = _currenttime -- reset timer
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
for server, paused_time in pairs( _fullservers ) do
|
|
if _currenttime - paused_time > _accepretry then
|
|
_fullservers[ server ] = nil;
|
|
server.resume();
|
|
end
|
|
end
|
|
until quitting;
|
|
if quitting == "once" then quitting = nil; return; end
|
|
closeall();
|
|
return "quitting"
|
|
end
|
|
|
|
local function step()
|
|
return loop(true);
|
|
end
|
|
|
|
local function get_backend()
|
|
return "select";
|
|
end
|
|
|
|
--// EXPERIMENTAL //--
|
|
|
|
local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx, extra )
|
|
local handler, socket, err = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx, sslctx, extra)
|
|
if not handler then return nil, err end
|
|
_socketlist[ socket ] = handler
|
|
if not sslctx then
|
|
handler._setpending()
|
|
_readlistlen = addsocket(_readlist, socket, _readlistlen)
|
|
_sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
|
|
end
|
|
return handler, socket
|
|
end
|
|
|
|
local addclient = function( address, port, listeners, pattern, sslctx, typ, extra )
|
|
local err
|
|
if type( listeners ) ~= "table" then
|
|
err = "invalid listener table"
|
|
elseif type ( address ) ~= "string" then
|
|
err = "invalid address"
|
|
elseif type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
|
|
err = "invalid port"
|
|
elseif sslctx and not has_luasec then
|
|
err = "luasec not found"
|
|
end
|
|
if not typ then
|
|
local n = inet_pton(address);
|
|
if not n then return nil, "invalid-ip"; end
|
|
if #n == 16 then
|
|
typ = "tcp6";
|
|
elseif #n == 4 then
|
|
typ = "tcp4";
|
|
end
|
|
end
|
|
local create = luasocket[typ];
|
|
if type( create ) ~= "function" then
|
|
err = "invalid socket type"
|
|
end
|
|
|
|
if err then
|
|
out_error( "server.lua, addclient: ", err )
|
|
return nil, err
|
|
end
|
|
|
|
local client, err = create( )
|
|
if err then
|
|
return nil, err
|
|
end
|
|
client:settimeout( 0 )
|
|
local ok, err = client:setpeername( address, port )
|
|
if ok or err == "timeout" or err == "Operation already in progress" then
|
|
return wrapclient( client, address, port, listeners, pattern, sslctx, extra )
|
|
else
|
|
return nil, err
|
|
end
|
|
end
|
|
|
|
local closewatcher = function (handler)
|
|
local socket = handler.conn;
|
|
_sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
|
|
_readlistlen = removesocket( _readlist, socket, _readlistlen )
|
|
_socketlist[ socket ] = nil
|
|
end;
|
|
|
|
local addremove = function (handler, read, send)
|
|
local socket = handler.conn
|
|
_socketlist[ socket ] = handler
|
|
if read ~= nil then
|
|
if read then
|
|
_readlistlen = addsocket( _readlist, socket, _readlistlen )
|
|
else
|
|
_sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
|
|
end
|
|
end
|
|
if send ~= nil then
|
|
if send then
|
|
_sendlistlen = addsocket( _sendlist, socket, _sendlistlen )
|
|
else
|
|
_readlistlen = removesocket( _readlist, socket, _readlistlen )
|
|
end
|
|
end
|
|
end
|
|
|
|
local watchfd = function ( fd, onreadable, onwriteable )
|
|
local socket = fd
|
|
if type(fd) == "number" then
|
|
socket = { getfd = function () return fd; end }
|
|
end
|
|
local handler = {
|
|
conn = socket;
|
|
readbuffer = onreadable or id;
|
|
sendbuffer = onwriteable or id;
|
|
close = closewatcher;
|
|
setflags = addremove;
|
|
};
|
|
addremove( handler, onreadable, onwriteable )
|
|
return handler
|
|
end
|
|
|
|
----------------------------------// BEGIN //--
|
|
|
|
use "setmetatable" ( _socketlist, { __mode = "k" } )
|
|
use "setmetatable" ( _readtimes, { __mode = "k" } )
|
|
use "setmetatable" ( _writetimes, { __mode = "k" } )
|
|
|
|
_starttime = luasocket_gettime( )
|
|
|
|
local function setlogger(new_logger)
|
|
local old_logger = log;
|
|
if new_logger then
|
|
log = new_logger;
|
|
end
|
|
return old_logger;
|
|
end
|
|
|
|
----------------------------------// PUBLIC INTERFACE //--
|
|
|
|
return {
|
|
_addtimer = addtimer,
|
|
add_task = add_task;
|
|
|
|
addclient = addclient,
|
|
wrapclient = wrapclient,
|
|
watchfd = watchfd,
|
|
|
|
loop = loop,
|
|
link = link,
|
|
step = step,
|
|
stats = stats,
|
|
closeall = closeall,
|
|
addserver = addserver,
|
|
listen = listen,
|
|
getserver = getserver,
|
|
setlogger = setlogger,
|
|
getsettings = getsettings,
|
|
setquitting = setquitting,
|
|
removeserver = removeserver,
|
|
get_backend = get_backend,
|
|
changesettings = changesettings,
|
|
|
|
tls_builder = function(basedir)
|
|
return sslconfig._new(tls_impl.new_context, basedir)
|
|
end,
|
|
}
|