mirror of
https://github.com/refraction-networking/utls.git
synced 2025-04-03 20:17:36 +03:00
sync: merge changes from go 1.24.0
This commit is contained in:
commit
a99feacec2
50 changed files with 2505 additions and 2734 deletions
|
@ -6,30 +6,30 @@
|
|||
// little and big endian integer types from/to byte slices.
|
||||
package byteorder
|
||||
|
||||
func LeUint16(b []byte) uint16 {
|
||||
func LEUint16(b []byte) uint16 {
|
||||
_ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
|
||||
return uint16(b[0]) | uint16(b[1])<<8
|
||||
}
|
||||
|
||||
func LePutUint16(b []byte, v uint16) {
|
||||
func LEPutUint16(b []byte, v uint16) {
|
||||
_ = b[1] // early bounds check to guarantee safety of writes below
|
||||
b[0] = byte(v)
|
||||
b[1] = byte(v >> 8)
|
||||
}
|
||||
|
||||
func LeAppendUint16(b []byte, v uint16) []byte {
|
||||
func LEAppendUint16(b []byte, v uint16) []byte {
|
||||
return append(b,
|
||||
byte(v),
|
||||
byte(v>>8),
|
||||
)
|
||||
}
|
||||
|
||||
func LeUint32(b []byte) uint32 {
|
||||
func LEUint32(b []byte) uint32 {
|
||||
_ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
|
||||
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
|
||||
}
|
||||
|
||||
func LePutUint32(b []byte, v uint32) {
|
||||
func LEPutUint32(b []byte, v uint32) {
|
||||
_ = b[3] // early bounds check to guarantee safety of writes below
|
||||
b[0] = byte(v)
|
||||
b[1] = byte(v >> 8)
|
||||
|
@ -37,7 +37,7 @@ func LePutUint32(b []byte, v uint32) {
|
|||
b[3] = byte(v >> 24)
|
||||
}
|
||||
|
||||
func LeAppendUint32(b []byte, v uint32) []byte {
|
||||
func LEAppendUint32(b []byte, v uint32) []byte {
|
||||
return append(b,
|
||||
byte(v),
|
||||
byte(v>>8),
|
||||
|
@ -46,13 +46,13 @@ func LeAppendUint32(b []byte, v uint32) []byte {
|
|||
)
|
||||
}
|
||||
|
||||
func LeUint64(b []byte) uint64 {
|
||||
func LEUint64(b []byte) uint64 {
|
||||
_ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
|
||||
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
|
||||
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
|
||||
}
|
||||
|
||||
func LePutUint64(b []byte, v uint64) {
|
||||
func LEPutUint64(b []byte, v uint64) {
|
||||
_ = b[7] // early bounds check to guarantee safety of writes below
|
||||
b[0] = byte(v)
|
||||
b[1] = byte(v >> 8)
|
||||
|
@ -64,7 +64,7 @@ func LePutUint64(b []byte, v uint64) {
|
|||
b[7] = byte(v >> 56)
|
||||
}
|
||||
|
||||
func LeAppendUint64(b []byte, v uint64) []byte {
|
||||
func LEAppendUint64(b []byte, v uint64) []byte {
|
||||
return append(b,
|
||||
byte(v),
|
||||
byte(v>>8),
|
||||
|
@ -77,30 +77,30 @@ func LeAppendUint64(b []byte, v uint64) []byte {
|
|||
)
|
||||
}
|
||||
|
||||
func BeUint16(b []byte) uint16 {
|
||||
func BEUint16(b []byte) uint16 {
|
||||
_ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
|
||||
return uint16(b[1]) | uint16(b[0])<<8
|
||||
}
|
||||
|
||||
func BePutUint16(b []byte, v uint16) {
|
||||
func BEPutUint16(b []byte, v uint16) {
|
||||
_ = b[1] // early bounds check to guarantee safety of writes below
|
||||
b[0] = byte(v >> 8)
|
||||
b[1] = byte(v)
|
||||
}
|
||||
|
||||
func BeAppendUint16(b []byte, v uint16) []byte {
|
||||
func BEAppendUint16(b []byte, v uint16) []byte {
|
||||
return append(b,
|
||||
byte(v>>8),
|
||||
byte(v),
|
||||
)
|
||||
}
|
||||
|
||||
func BeUint32(b []byte) uint32 {
|
||||
func BEUint32(b []byte) uint32 {
|
||||
_ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
|
||||
return uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24
|
||||
}
|
||||
|
||||
func BePutUint32(b []byte, v uint32) {
|
||||
func BEPutUint32(b []byte, v uint32) {
|
||||
_ = b[3] // early bounds check to guarantee safety of writes below
|
||||
b[0] = byte(v >> 24)
|
||||
b[1] = byte(v >> 16)
|
||||
|
@ -108,7 +108,7 @@ func BePutUint32(b []byte, v uint32) {
|
|||
b[3] = byte(v)
|
||||
}
|
||||
|
||||
func BeAppendUint32(b []byte, v uint32) []byte {
|
||||
func BEAppendUint32(b []byte, v uint32) []byte {
|
||||
return append(b,
|
||||
byte(v>>24),
|
||||
byte(v>>16),
|
||||
|
@ -117,13 +117,13 @@ func BeAppendUint32(b []byte, v uint32) []byte {
|
|||
)
|
||||
}
|
||||
|
||||
func BeUint64(b []byte) uint64 {
|
||||
func BEUint64(b []byte) uint64 {
|
||||
_ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
|
||||
return uint64(b[7]) | uint64(b[6])<<8 | uint64(b[5])<<16 | uint64(b[4])<<24 |
|
||||
uint64(b[3])<<32 | uint64(b[2])<<40 | uint64(b[1])<<48 | uint64(b[0])<<56
|
||||
}
|
||||
|
||||
func BePutUint64(b []byte, v uint64) {
|
||||
func BEPutUint64(b []byte, v uint64) {
|
||||
_ = b[7] // early bounds check to guarantee safety of writes below
|
||||
b[0] = byte(v >> 56)
|
||||
b[1] = byte(v >> 48)
|
||||
|
@ -135,7 +135,7 @@ func BePutUint64(b []byte, v uint64) {
|
|||
b[7] = byte(v)
|
||||
}
|
||||
|
||||
func BeAppendUint64(b []byte, v uint64) []byte {
|
||||
func BEAppendUint64(b []byte, v uint64) []byte {
|
||||
return append(b,
|
||||
byte(v>>56),
|
||||
byte(v>>48),
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue